Stellaris

Stellaris

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Empire Color Fix (No more Black Empires)
   
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220.735 KB
Sep 29 @ 10:06am
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Empire Color Fix (No more Black Empires)

Description
So in their endless wisdom paradox decided to "fix" the secondary color bug which prevented it from appearing on the map. So for quite a while the only colors present on the main map were the primary color. which works quite well actually as you can see in the comparison images. now with the recent update 4.1.3 they "fixed" the error and the secondary colors are again considered when drawing the map. which fucced everything up and most empires are just black with random borders. I "fixed" it, so the game again only uses the primary color.

If this mod ever stops working, just go into the gfx/FX/border.shaders file, open it with a text editor und replace this line:

float4 vColor = vAlphaEdge * PrimaryColor + ( 1 - vAlphaEdge ) * SecondaryColor;

with this line:

float4 vColor = vAlphaEdge * PrimaryColor + ( 1 - vAlphaEdge ) * PrimaryColor;

so it says primarycolor twice.
3 Comments
perl Nov 10 @ 8:45am 
Essential mod
STAHP!  [author] Oct 16 @ 11:59pm 
Exactly. At first i thougt it was intended because it made it so much better lol.
MS and AS Oct 16 @ 11:21am 
This is a small fix, but it makes a huge difference for me personally. The galaxy is simply a lot more readable, even though this makes secondary color useless. Thank you a lot!