Age of Fear: Total

Age of Fear: Total

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Black Guard Castle Open for Business
   
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Sep 29 @ 8:09am
Oct 1 @ 2:08am
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Black Guard Castle Open for Business

Description
Originally posted by Age of Fear: Pirates! Expansion:

"Black Guard Castle is an intimidating sight, this fortress at sea is clearly built to withstand all manner of attack.

Bands of sentries stand watch along the castle's battlements, scanning the seas for threats. It won't be possible to avoid detection.

Considering the drama surrounding the last visit, the party doesn't dare sail any closer to the fortified island stronghold.

...However, were the situation ever to cool down, Black Guard Castle would become an invaluable port for resupply on the high seas.

Until then, the dungeon-dwelling Executioner is sure to be sharpening his axe in anticipation!"

Now, once things cool down, Black Guard Castle becomes an invaluable port for resupply on the high seas. Just like the ingame description of "Black Guard Castle" says.

This mod turns the Black Guard Castle (from the Pirates! Expansion) into a shop after the end of the DLC.

This shop offers some common items and potions for sale. It also allows the "Bowman", "Pikeman" and "Executioner" units to be recruited.

IMPORTANT:
How to enable the shop if this mod is installed and used during a campaign where the "Pirates!" DLC was already finished:
-You can enable the Shop by entering the Black Guard Castle (in the world map) and then leaving by pressing the "Continue" button. If you leave by pressing the "Map" button, the scripts won't run ( I don't know how to make them run that way).