Don't Starve Together

Don't Starve Together

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Ride_Varg
   
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File Size
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4.218 MB
Sep 1 @ 1:32pm
Sep 6 @ 1:35pm
7 Change Notes ( view )

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Ride_Varg

Description
Preface
This is a module with very simple production quality,and can even be described as changing skin.I don't have the confidence to say it's a very complete module.But Possessed Varg's foundation allows it to achieve its purpose of players subscribing to it very well.As you can see, the skeleton model of ice varg is no different from that of Beefalo.
My original intention for making it came from some temporary fantasies, but I have little experience in making mods myself, and there are many flaws in the animation aspect.I am looking forward to seeing the experts improve some of the functions that should have been reasonable.

Basic Introduction
How to obtain ice varg
After defeating Possessed Varg, there will be additional drops - varg tooth.Simultaneously generate a friendly mini version of the possessed wolf nearby.Use the tooth to bind it, and then tame it like a Beefalo.

Differences from Beefalo
Many of the following attributes can be adjusted in the configuration interface.
Ice varg: 42 damage , 30 planar damage , 8.0 speed, 3000 health , and planar entity.
Default possession of Moon Flame and Summoning Skills.

About tendencies
DEFAULT is the attribute mentioned above
ORNERY is 68 damage, 7.0 speed
RIDER is 17 damage, 10.0 speed
PUDGY is 34 damdge , 7.0 speed, sanityaura = 0.83/s

Moon flame
The basic logic is no different from Possessed Varg, which can be summarized as fan-shaped sweeping and cooling for 12 seconds.
Summon
After howling, summon small wolves. The number of summons depends on the maximum number of small wolves that can be possessed by the configuration.
small wolves: 30 damage , 10 planar damage, planar entity.

Latest update log
Optimized Moon Flame logic, dynamically locked enemies during release period.
The premise is that Tooth is bound.
Repair the abnormality of Ice Varg's upper and lower caves
Players can also release skills while riding,
with the keys being Shift+X and Shift+Z.
16 Comments
驯猫糕手  [author] 13 hours ago 
传送后不跟随和锁敌异常等问题,是因为没有绑定霜狼牙。
玩家需要像驯牛时绑定牛铃一样给狼绑定一个狼牙,并且将它携带在身上。
TOTOP 19 hours ago 
我是正在愉快游玩您模组的玩家。我知道要让某个生物可以骑乘是多么困难的事情。请问您是否考虑过让草鳄(grassgator)也像座狼(varg)一样能够被骑乘呢?如果能骑乘草鳄,或许会让玩家们在进行海上探索时更加有趣。

我多少懂一些编程,但从来没有系统地学过,所以并不清楚如何制作 anim 文件。要把这种想象变成现实真的很不容易。能制作出这样的模组,实在令人敬佩。非常感谢您带来的优秀作品!祝您有美好的一天!
TK Sep 5 @ 10:57am 
目前有几个问题
一 虫洞\传送后不会跟随
二 食物回血有问题(似乎是固定回血,基本没法食疗)希望能同步牛那样四倍食物回血(也可以试试用烟面具逻辑绝对值回血,让他对怪物肉有特化)
空辽寂 Sep 4 @ 7:39am 
还有骑乘的时候移动中使用月火会导致动画很突兀,那就直接让使用月火的时候不能移动不就好了,反正3000血加上位面实体抵抗很肉(
驯猫糕手  [author] Sep 4 @ 7:38am 
是的,好主意
空辽寂 Sep 4 @ 7:34am 
然后可以用肉类食物来补充耐久,恢复值根据给予的食物的饱食度决定
空辽寂 Sep 4 @ 7:29am 
舔盐的部分倒是可以做个用肉干做的肉块一样的类似于盐块功能的建筑就好了吧
驯猫糕手  [author] Sep 4 @ 6:59am 
我想狼吃舔盐块也不太合理吧,舔盐块一般给畜牧使用
洞穴的问题最近更新修复了,
关于骑乘释放月火,我还没想好要怎么做
不骑乘的时候可以自由地设置狼的喷火角度,骑乘的时候
玩家输入对动画和方向都有干扰,视觉上会让月火特效很突兀
空辽寂 Sep 4 @ 6:17am 
以及狼的喷火下地能自己放,那么上去了之后可不可以放
空辽寂 Sep 4 @ 6:14am 
狼能不能像牛一样舔盐不掉忠诚,还有是不是不能下地洞的