Don't Starve Together

Don't Starve Together

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CaravanCycle
   
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1.175 MB
Aug 19 @ 8:50am
Sep 9 @ 5:35am
19 Change Notes ( view )

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CaravanCycle

Description
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CaravanCycle
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[Daily Trait System]
• Auto Generation: Automatically generates new game modifier traits daily
• Diverse Effects: Includes positive, negative, and neutral trait categories
• Rich Gameplay: Speed boost, material reduction, attack enhancement, production efficiency, etc.
• Re-roll: Can re-roll traits once per day to adjust game experience

[Passive Favor System]
• Stardust Accumulation: Automatically accumulate stardust (Favor) by walking, 1 point per 50 steps
• Skill Unlock: Use stardust to unlock various passive skills
• Four Major Classes:
- Fighter: Physical damage enhancement (Swift Strike, Battle Power, Combo Mastery)
- Mystic: Magic skill enhancement (Spell Shield, Elemental Control, Light's Blessing)
- Beast Master: Summon creatures for battle (Summon Guardian, Group Summon)
- Farmer: Production and gathering bonuses (Green Thumb, Future Sight, Harvest Blessing)
• Skill Equipment: Can equip up to 2 passive skills simultaneously
• Persistent Growth: Data persistence, continuous character growth

[Sacrifice Wheel System]
• High Risk High Reward: Exciting gambling mechanics
• Multiple Sacrifices:
- Blood Sacrifice: Consume 50% health
- Soul Sacrifice: Consume 80 sanity points
- Hunger Sacrifice: Consume hunger value
- Item Sacrifice: Sacrifice C-grade or higher rare items
• Rich Rewards: From minor rewards to legendary super rewards
• Safety Protection: High-risk operations require double confirmation

[Boss Evolution System]
• Auto Recording: Automatically record discovered and defeated bosses
• Strong Compatibility: Supports vanilla and modded bosses
• Boss Summoning: Can summon recorded bosses for repeated challenges
• Friendlization: Convert bosses into friendly units to assist in battle
• Universal Summoning: Support summoning any creature and making them friendly

[Smart Organization System]
• O-key Organization: Smart item organization and auto-storage
• Item Locking: Press O key while hovering over item slots to lock important items and prevent organization (supports multiplayer persistence)
• High Box Compatibility: Auto-detect and compatible with high boxes (infinite space devices)
• Sorting Strategy: Smart item classification sorting (perishables → materials → weapons → tools, etc.)
• Safe Exclusion: Auto-exclude all containers on players, including backpacks, held containers, etc.
• Diverse Dialogue: Rich and interesting organization completion prompts, including chuuni, domineering, yandere styles

[Drop Management System]
• L-key Management: One-click open drop cleanup interface
• Smart Boxing: Auto-categorize drops into nearby chests
• K-key Precision Cleanup: Select specific item types for map-wide cleanup
• Safety Mechanism: Avoid accidentally deleting important items
• Island Recognition: Smart recognition of main/non-main islands, precise statistics

[Enemy Split & Evolution - Default Enabled]
• Split on Death: Hostile mobs split into two offspring.
• Offspring drops: Days 1–50 drop 1x basic resource (cutgrass/rocks/flint/twigs/log); Day 51+ drop 1x random gem (red/blue/purple/yellow/orange/green). Offspring never receive loot multipliers.
• Evolution (health & loot): Max health = base × (100 + days)%; mother loot doubles every 100 days (×1, ×2, ×4…).

[Built-in Character Growth (500-day gate)]
• Zero-ops, zero-UI, long-term growth from natural actions: combat/craft/walk/boat/cave/farm/gather.
• Domains: Wu(Combat)×2.0 | Qi(Craft) refund up to 100% | Lu(Land) +50% | Yu(Sea) stronger boat rowing/max velocity | You(Cave) +30% + night vision | Ling(Farm) auto Tend/Fertilize & harvest doubling | Cai(Gather) extra drop up to 100%.
• 500-day gate: final effect = progress × min(days/500, 1); full only at day 500.

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Detailed Operation Guide
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[Main Hotkeys]
V Key - Open/Close Main Interface (CaravanCycle main control panel)
L Key - Drop Management (Open map-wide drop cleanup and boxing interface)
K Key - Precision Cleanup (Select specific item types for cleanup)
O Key - Smart Organization (Auto-store items + organize nearby chests, lock/unlock when hovering over slots)

[Interface Function Details]

Daily Trait Page:
• View daily active game modifier effects
• Display trait type (positive/negative/neutral)
• Can re-roll traits (once per day limit)
• Real-time display of trait effect descriptions

Passive Favor Page:
• Four Major Class Categories:
- Top Left: Fighter (Red) - Physical combat enhancement
- Top Right: Mystic (Blue) - Magic skill enhancement
- Bottom Left: Beast Master (Purple) - Summon creatures for battle
- Bottom Right: Farmer (Green) - Production and gathering bonuses
• Stardust Display: Current available stardust amount
• Skill Management: Unlock new skills, equip/unequip skills
• Hover Tips: Mouse hover to view detailed effect descriptions

Sacrifice Wheel Page:
• Sacrifice Type Selection: Four different sacrifice methods
• Risk Warning: High-risk operations show warning information
• Reward Preview: Display possible reward grades
• Cooldown Display: Sacrifice cooldown time reminder

Boss Management Page:
• Discovered Boss List: Show all encountered bosses
• Summon Function: Re-summon specific bosses
• Friendlization Option: Convert bosses to friendly units
• Compatibility Info: List of supported modded bosses

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Mod Configuration Options
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[Basic Settings]
• Difficulty Level: Easy/Normal/Hard (affects stardust gain multiplier)
• Trait Count: 1-3 daily traits
• Stardust Multiplier: 0.75x/1.0x/1.25x stardust gain speed
• Boss Evolution: Enable/disable boss evolution system

[Advanced Settings]
• Delivery Quality Requirements: Set minimum durability and freshness requirements for items
• Target Accessibility: Adjust contract target generation probability
• Mod Content Weight: Control the proportion of mod items in the system
• Caravan Cycle: Set caravan visit interval days

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Game Strategy Guide
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[Passive Favor Development Routes]

Beginner Recommended Route:
1. Farmer-Green Thumb (30 stardust) → Accelerate plant growth
2. Fighter-Warrior's Swiftness (25 stardust) → Increase movement speed
3. Farmer-Harvest Blessing (75 stardust) → Restore attributes when gathering

Combat-Oriented Route:
1. Fighter-Warrior's Strength (35 stardust) → Attack +30%
2. Fighter-Combo Mastery (50 stardust) → Combo damage escalation
3. Beast Master-Summon Guardian (40 stardust) → Summon battle creatures

Production-Oriented Route:
1. Farmer-Future Sight (55 stardust) → Time acceleration
2. Farmer-Green Thumb (30 stardust) → Plant growth acceleration
3. Mystic-Elemental Control (60 stardust) → Environmental control

[Sacrifice Wheel Strategy]
• Low Risk: Use blood sacrifice, lower cost
• Medium Risk: Soul sacrifice, better rewards
• High Risk: Item sacrifice, requires precious items but rich rewards
• Strategy Advice: Perform high-risk sacrifices when well-equipped

[Item Management Tips]
• O-key Organization: Regularly use O-key to auto-organize chests
• Item Locking: Press O key while hovering over item slots to lock important equipment and prevent misoperations
• Drop Cleanup: Regularly use L-key to clean ground drops
• Precision Cleanup: K-key selective cleanup of unwanted item types
8 Comments
罱罱 Sep 11 @ 1:37am 
哈哈~我还以为是用星尘可以自行召唤想要的boss:steamhappy:
小猪鲨  [author] Sep 9 @ 5:37am 
@罱罱 字体大小可以配置了,界面中英双语
小猪鲨  [author] Sep 9 @ 5:04am 
@罱罱 等一下我更新一下,我没做boss管理页面不好意思,那个是被动里召唤随机一种生物的清单,描述里写错了:steamfacepalm:
罱罱 Sep 9 @ 4:00am 
请问那个boss管理界面在哪里呀?一直没发现,想召唤boss
罱罱 Sep 7 @ 9:52pm 
弱弱的问一句……配置界面可以是中文的吗?英文看不懂:steamsad:
罱罱 Sep 7 @ 9:21pm 
你好~主界面的字实在是太小了,看不清,可以调整一下吗?谢谢:steamhappy:
小猪鲨  [author] Sep 7 @ 1:54am 
@罱罱 已经修复了:steamthumbsup:
罱罱 Sep 6 @ 10:06pm 
不知道是不是跟别的mod冲突了,我关闭了分裂还是一样会分裂:steamsad: