Left 4 Dead 2

Left 4 Dead 2

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[VScript Talker] Counter Strike Bot Radio Voice
   
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Survivors: Survivors
Game Content: Sounds, Scripts
File Size
Posted
Updated
308.127 MB
Jul 22 @ 5:36am
Aug 25 @ 3:30am
6 Change Notes ( view )

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[VScript Talker] Counter Strike Bot Radio Voice

In 1 collection by ChapCanai
Custom Survivor Takeover Collection
89 items
Description
Meant to use with Custom Survivor Takeover

Context/Voice Name:
  • "Cliffe"

still wip, testing more before moving onto other voices

There is an ems cfg settings at:
Left 4 Dead 2\left4dead2\ems\custom_talker
Here you can change the volume, soundlevel, and pitch, if you want.
You can also change which voice lines should use which sound files.

There's a setting for model based pitch offset, so different models can use the same voice while sounding a bit different in pitch
Example:
pitch_offsets_models = ["models/survivors/survivor_css_urban.mdl", "models/survivors/survivor_css_gign.mdl", "models/survivors/survivor_css_gsg9.mdl", "models/survivors/survivor_css_sas.mdl", "models/survivors/survivor_css_old_urban.mdl"]
pitch_offsets = [-15, -7.5, 0, 10, 20]

Credits:

12 Comments
ChapCanai  [author] Aug 2 @ 1:14am 
Ye I can do vscript talker for him, but need his permission
SPSick Jul 30 @ 2:03pm 
https://steamcommunity.com/sharedfiles/filedetails/?id=3453754982
someone sent a voiceover pack of Bill on an uninfected hunter mod's page that I thought you could use for a talker
ChapCanai  [author] Jul 26 @ 5:16am 
Try minor hurt alone and comment out other rules
SPSick Jul 26 @ 5:13am 
Ok, I have fixed those 2 errors and replaced them with
"responses =
[
{
func = Custom_Talker_Marlton.PlayerRemarkWorldC6M3_BridgeRunMarlton,
followup = RThenAny("WorldC6M3_ByBridge01", -1.13), // THANKS, YOU THREE!
},
],"
although they still wont play any voiceline.
ChapCanai  [author] Jul 26 @ 4:34am 
theres more than one of those btw, 2 of em

VSCode helped me find those, so I recommend that and the squirrel extension, so any errors are linted red
ChapCanai  [author] Jul 26 @ 4:31am 
In the rules file there is:
then WorldC6M3_ByBridge01 foo:0 -1.130

I think this is a mistake? thanks valve
so need to manually add "any":
then any WorldC6M3_ByBridge01 foo:0 -1.130

I usually need to do this before the python script that formats it to RThen
SPSick Jul 26 @ 4:19am 
Do you think you could check the scripts I've made for him? Just to make sure I haven't made any errors. https://drive.google.com/file/d/1lhTswwCXcExjnjEfb0mXIL0sCn_xX5Og/view?usp=sharing
here is a zip file with the scripts, i followed the python scripts that u shared and used that and the voicelines just wont play.
ChapCanai  [author] Jul 26 @ 4:14am 
How can I help?
SPSick Jul 26 @ 4:12am 
Question, is there any way you could help me with a talker for Marlton? I've done what you did for cliffe and mike, etc but the voicelines just wont play.
eidonabramm Jul 22 @ 4:30pm 
This is awesome, Custom campaigns old and new ones oh man making new campaigns that mod like voices for survivors is now even more a reality.