Tabletop Simulator

Tabletop Simulator

33 ratings
Dune Uprising Bloodlines scripted
   
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Type: Game
Complexity: Medium Complexity
Number of Players: 1, 2, 3, 4, 5, 6
Language: English, French
File Size
Posted
Updated
3.254 MB
Jul 10 @ 11:43am
Nov 22 @ 7:39pm
25 Change Notes ( view )

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Dune Uprising Bloodlines scripted

Description
Dune: Uprising & Bloodlines – Scripted++ Edition
Developed by Furieux Furet, Asmodius/Alhazred, dotdotdot, and Rogerio Camorim
French card translations by Murphy Zlaw
Visual assets provided by Zuxius and Rogerio – with sincere thanks for the high-quality images.
Important Usage Notes (Please Read Before Providing Feedback):
This version introduces a paradigm shift in how players interact with the mod:

🎯 Invisible buttons: All interactive buttons are now invisible. Simply click the appropriate board space or zone to activate its function.

🕹️ Agent placement is automated: Do not move agents manually. Click the location’s button to dispatch your agent.

🔁 Turn progression streamlined: Use the "End Turn" button on your personal player board. The old "Pass Round" button has been deprecated for clarity and automation.

🛡️ Troop management: Right-click a garrison to return troops to your supply.

⚔️ Combat handling: Combat tokens are non-interactive. Instead, adjust your sword count using the personal combat counter on your board.

💬 Persuasion tracking: Your player board includes a persistent persuasion tracker, accounting for both your council seat and the Assembly Hall bonus. You may manually adjust for bonuses like Gurney Halleck.

🌐 Language selection at setup: English and French are currently supported.
Note: Rise of Ix is currently not compatible with the Bloodlines update. Support for Rise of Ix is planned in a future release.
34 Comments
deadlybrew Nov 16 @ 10:44am 
When playing vs AI with Expert Deployment enabled, the AI first checks if it is leading by 3 troops and if not, deploys all the troops he can. As a practical example, I had 1 troop in the conflict and the AI played Heighliner and deployed 5 troops instead of 4.

I think the correct behavior would be to deploy until he leads by 3 troops if possible.
Rogerio  [author] Nov 8 @ 9:56pm 
New Community changes. Check Change log.
Kalmeor Oct 24 @ 1:59am 
I can't play solo mode, everytime i have "an error has happened in a script!" message. Does anyone succeed to play solo ?
ZestKing99 Oct 22 @ 7:14pm 
in case someone wants to play this game, we have an active community on discord (ttsclub) where we find other players online.
ThingsOfNerd Oct 19 @ 1:42pm 
Anyone looking to play in a few hours? My friend and I need 1
Rogerio  [author] Oct 17 @ 5:55pm 
Rival. Will take sometime. Maybe wen I update with all expansion

Community is a change of the quantity of some card or removed of others. Based on the community experience
Ananerbe Oct 4 @ 9:04pm 
Thx! It great mod!!!:steamhappy: What is "community mode"? where can I read about it?
RuffnecKk Sep 18 @ 6:42am 
would be sick if solo mode was updated for bloodlines (rival leaders, new rival cards such as Acquire Tech and Tuek Sietch visits if Esmar is in the game, etc)
Bobloblaw Aug 26 @ 4:13pm 
Amazing mod! Is it possible to turn down the combat noise so it's not quite as loud?
Tilted Aug 23 @ 9:48am 
Thankyou