Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

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Remove Tech Requirements for Units
   
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Tags: mod, units
File Size
Posted
126.624 KB
Jul 4 @ 6:22am
1 Change Note ( view )

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Remove Tech Requirements for Units

Description
After 600+ hours of gameplay, I still haven't tried many units locked behind useless reforms. This mod removes all reform requirements for units and restricts elite units to level 6+ generals recruitment.

Imperial Guard units still require becoming Emperor, along with level 6+ generals.

Should be compatible with everything (mods and saves) unless your mods impact the reform - unit dependencies.
8 Comments
The Reaper Of Chess YT Jul 14 @ 5:05pm 
What mods do you currently run ?
Hanabi  [author] Jul 14 @ 4:23am 
Most likely it's one of your 60+ mods incompatible with this one.
The Reaper Of Chess YT Jul 10 @ 4:04am 
tried it when i got home and it wont start up lol just crashes on start up screen. Hmmm
The Reaper Of Chess YT Jul 10 @ 1:15am 
What mods do you run with yours?
Hanabi  [author] Jul 9 @ 5:45am 
I don't know about your 60+ mods but it works ok with my 30+ :steamthumbsup:
The Reaper Of Chess YT Jul 9 @ 3:29am 
Compatible with other mods? I have like 60+ :p i use them to make it as close to shogun 2 as i can without ridding the game of its charm etc
Hanabi  [author] Jul 9 @ 12:56am 
Yes it's save compatible. And you are right - the restriction is now only the Generals' level (and your culture of course).
The Reaper Of Chess YT Jul 8 @ 11:52pm 
Is this save compatible? and does this mean the armies can be recruited based on General's levels so the Reforms are purely economic and etc?