Call of Duty: Black Ops III

Call of Duty: Black Ops III

113 ratings
[B]APHOMET 25.807
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2.822 GB
Jul 3 @ 11:15pm
Jul 24 @ 4:04pm
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[B]APHOMET 25.807

Description
Stranded in an endless maze of colosseums, fight off previous challengers suff'ring the same fate

Part of NoahJ456's (Rage) Mapping Contest

[B]aphomet 25.807 provides a unique experience based off of iconic videogames.
Battle waves of various enemies and bosses, increasing your capabilities after every battle endured.

Featuring unique UI, custom voice acting, weapons, quests, randomization, boss fights, new core mechanics and more - [B]aphomet 25.807 is not a typical Zombies experience.

Find your way through the maze of colosseums and conquer The Chosen One.

To content creators: All music in the map are from various videogames (FromSoftware, ULTRAKILL, Sonic) and tend to never claim videos. However, caution remains. It is recommended however, as it adds a lot.


Created by:
Rayjiun (X[x.com], PayPal[paypal.me], Patreon[patreon.com])
Deadshot.mp4 (X[x.com], PayPal[paypal.me])

UriXE: Voice Acting
Michael Carleton: Voice Acting
Tane Rogers: Voice Acting
Soap: Sound Editing
LGRZ: Shaders
Madgaz: BO6 Models
Scobalula: Tools
Kingslayer Kyle: BO3 Weapon Ports
Topato: Weapon Ports
Zeus KrAZy: Rigging help
lilrobot: "Emotional Support"

If anyone is missed in the credits, please contact me!
Popular Discussions View All (3)
4
Jul 14 @ 2:26am
PINNED: Bugs & Feedback
rayjiun
4
Jul 13 @ 4:02pm
PINNED: Quests
rayjiun
0
Jul 3 @ 11:20pm
PINNED: Main Mechanics
rayjiun
79 Comments
V137n4m3$3_n00b Sep 23 @ 5:33pm 
@Echorion the map heavily emphasises trigger discipline and consequentially ammo/financial management, which I personally like because it punishes the integral "turn off your brain and shoot" playstyle adopted by a lot of challenge maps. Reducing metre's rate of decay is essentially rolling back to classic point system – where scoring combos is a plus for minmaxxing but otherwise unnecessary, and the penalty for failure to do so is negligible.
Instead of having all players empty their gun at the sight of a single enemy, only to end up with 1-3 coins by the end of each layer because everyone ruined each other's streak, you can have one player train and farm combos for an early modifier, then start racking up coins from there.
Echorion Sep 21 @ 5:55pm 
Needs updates, especially with coop.
Cool idea, fantastic visuals, great themes- but the execution could be improved upon.

It's not particularly difficult outright, but it has shortages of coins, ammo, etc--- that mostly stem from the fact the meter decays WAY too fast. It leaves you basically just having to restart the map simply because you have no ammo; and you never get to really do much or see what the map has to offer.

Hope the author updates this because I think it would be a lot of fun with friends but as it stands it's just boring since you essentially can't do -anything-.
We couldn't get weapons, ammo, nothing, it just becomes everyone stabbing everything by layer 3 and dying/having to restart the map.
Roscoe Sep 13 @ 4:38pm 
Good map, but unfortunately the "secret room" single handedly ruins the enjoyment of this map. Forces you to play something that has nothing to do with the original idea of the map, and to make things even worse, some jumps are literally impossible unless you framecap yourself. Then when you beat it, there was no reward. Map definitely needs to get fixed in some aspects. It was like watching a 10/10 anime then getting the most dog shit ending possible.
Loxeck Sep 13 @ 4:36pm 
Love the concept and the idea and was having a good time in co-op..... until the secret round came around. Took us about an hour to finally get through it and with the character at the end I thought I had earned an extra life so that I would not be a ghost anymore but alas no I still had no lives and jumped right into the next round where my partner had no ammo and basically no shot. Hope you keep working on this. Would like a way to maybe exit the secret round if you don't want to finish it.
AgentP Sep 10 @ 12:20am 
I don't message much but kinda wanted to know the eta on the co op update, I find the concept of the map fire but as u already know the money aint coming for both. Overall good stuff but an eta would be cool
Antwon Sep 9 @ 11:16pm 
@DirtySoda You suck my ass you bag of nothing
rayjiun  [author] Sep 3 @ 1:29pm 
@DirtySoda no I enjoy making bad content
DirtySoda Sep 3 @ 11:48am 
literally unplayable fucking garbage. Will you ever learn that youre bad at this?
sham Aug 28 @ 10:54pm 
coop unplayable
Akimbo carrots Aug 22 @ 6:04am 
bell bearing hunter following me to bo3 zombies