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Instead of having all players empty their gun at the sight of a single enemy, only to end up with 1-3 coins by the end of each layer because everyone ruined each other's streak, you can have one player train and farm combos for an early modifier, then start racking up coins from there.
Cool idea, fantastic visuals, great themes- but the execution could be improved upon.
It's not particularly difficult outright, but it has shortages of coins, ammo, etc--- that mostly stem from the fact the meter decays WAY too fast. It leaves you basically just having to restart the map simply because you have no ammo; and you never get to really do much or see what the map has to offer.
Hope the author updates this because I think it would be a lot of fun with friends but as it stands it's just boring since you essentially can't do -anything-.
We couldn't get weapons, ammo, nothing, it just becomes everyone stabbing everything by layer 3 and dying/having to restart the map.