Crusader Kings III

Crusader Kings III

37 ratings
Cultural Shift
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246.440 KB
May 17 @ 5:35am
May 17 @ 6:16am
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Cultural Shift

Description
This Mod was Commissioned by Aka Plays thank you for this
Secondly Thanks to Literallyaperson for Helping with my coding Errors and being great Mentor

THE MOD




This mod allows the player to convert mass amounts of land to their culture if they have the Required perameters, those being:

Administrator
Diplomat
and be Exalted among men

having 1 of these and then more than 2500 prestige will spawn an Event after a Random amount of time giving you a Decision to convert you new land having one trait will give you a Duchy worth of conversion 2 a Kingdom and 3 an Empires worth
though be warned force conversion will meet resistance and Rebels might Reject your Conversion and try start a Rebellion


This is my first Public solo (-ish) Mod so their might be Bugs and it should be Compath with most mods and Total Conversions
9 Comments
Akatosharine May 21 @ 9:40am 
Tip: it is a game. Don't think about it :p
VaultCommnder May 21 @ 9:15am 
All that is sacred bless you sir.
jake.branch06 May 21 @ 7:47am 
Like RICE and WTWSMS :steamthumbsup:
Irish_Bear  [author] May 21 @ 6:09am 
@CS Thank you
CS May 20 @ 7:14pm 
thx bear this is great
Irish_Bear  [author] May 19 @ 2:04pm 
I do agree with that , when i have more time to Mod as i am part of a team and have a heavy workload i shall add more to this
Theologian would be a good trait for a religion version of this mod.
Irish_Bear  [author] May 17 @ 12:28pm 
I could technically make it do so , ill think of something , i could make it so it converts both but we shall see what my brain thinks of
Dr. Nolegs May 17 @ 11:54am 
Does this, and could this random event also convert religion on top of culture? I think it would fit with the idea this is going for.