HELLDIVERS™ 2

HELLDIVERS™ 2

390 ratings
BEST FARM FOR SUPER CREDITS in Helldivers 2
By Morze
THE BEST SUPER CREDITS FARM – CREATE (10 May, 2025) UPDATED GUIDE (September 5, 2025).
The most accurate and detailed guide covering the best loadout, fast farming methods, and how to earn 500 SC/hour solo or 650 SC/hour in a squad.

Permission is granted to use this guide in videos with a link to this Steam guide."
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Intro
Русская версия
https://steamcommunity.com/sharedfiles/filedetails/?id=3478541281
Hello everyone!

In honor of the release of the Legendary Warbond - "OBEDIENT DEMOCRACY SUPPORT TROOPERS" (collaboration with the game HALO) worth 1,500 supercredits on August 26 and on September 4, Dust Devils Warbond is released for 1,000 supercredits. I decided to write down a guide to the best super loan farm in 2025. I will note that the easiest way would be to purchase. But if you want to receive super loans for free, it will be a very similar task. I advise you to put music or a movie on the background, as well as any Youtube videos will do.

It is a summary information!




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Equipment
"For the optimal loadout, we need all armor sets that provide maximum movement speed. For the farming route, it's best to use the SC-30 "TRAILBLAZER SCOUT" armor (reduces enemy detection range) or the "STREET SCOUT" armor or "CE-74 BREAKER". If you don't have those, the "INFILTRATOR" armor will work as an alternative."



SC-30 "TRAILBLAZER SCOUT"
ARMOR PASSIVE: (SCOUT) Markers placed on the map will generate radar scans every 2.0s.
Reduces range at which enemies can detect the wearer by 30%.
Warbond "HELLDIVERS MOBILIZE"


"CE-74 BREAKER"
ARMOR PASSIVE: (ENGINEERING KIT) Further reduces recoil when crouching or prone by 30%.
Increases initial inventory and holding capacity of grenades by +2.
SUPERSTORE


"STREET SCOUT"
ARMOR PASSIVE: (SIEGE-READY) Increases reload speed of primary weapons by 30%.
Increases ammo capacity of all weapons by 20%. Does not affect weapon backpacks.
Warbond "URBAN LEGENDS"


"INFILTRATOR"
ARMOR PASSIVE: (SCOUT) Markers placed on the map will generate radar scans every 2.0s.
Reduces range at which enemies can detect the wearer by 30%.
Warbond "HELLDIVERS MOBILIZE"


For weapons, I recommend taking all explosive damage gear. We need to open containers quickly, so the more explosives you have, the better. Bring the Arbiter (CB-9 EXPLODING CROSSBOW), Grenade Pistol, and explosive grenades (I personally use 'G-6 Frag Grenades' in my runs or The G-16 Impact grenade).



All weapons can be found in the warbond Democratic Detonation and Helldivers Mobilize!.





There is also a Warbond Control Group, which allows you to enter the bunker alone when clearing planets (LIFT-182 Warp Pack)

Stratagems
Assembly without a Crossbow
  • FAST RECON VEHICLE
  • GRENADE LAUNCHER (Optional if there is no crossbow)
  • PATRIOT EXOSUIT
  • LIFT-182 WARP-PACK



Assembly with a Crossbow
  • FAST RECON VEHICLE
  • EAGLE AISTRIKE
  • PATRIOT EXOSUIT
  • LIFT-182 WARP-PACK



Assembly for beginner paratroopers, if not (crossbow, machine and warp pack)
  • LIFT-182 WARP-PACK
  • GRENADE LAUNCHER (Optional if there is no crossbow)
  • GATLING SENTRY
  • PATRIOT EXOSUIT



BOOSTER: STAMINA ENHANCEMENT

The "Stamina Enhancement" booster can be found in the main HELLDIVERS MOBILIZE! Warbond on page 7.




Stratagems
1. FAST RECON VEHICLE
FAST RECON VEHICLE lets you quickly move between points, significantly speeding up your farming.

2. GRENADE LAUNCHER
(Optional if you don't have CB-9 EXPLODING CROSSBOW) The GRENADE LAUNCHER can help flip your vehicle if it gets stuck—just shoot underneath it.

3.PATRIOT EXOSUIT
It will help you navigate forests on the map faster. It won’t always be an ideal scenario—sometimes you’ll have to play on a map with nothing but trees. With the Exosuit, your camera is positioned higher above the character, making it easier to spot hidden places (stashes), whereas with a vehicle, you won’t be able to drive through.
How to clear a bunker in solo, which used to be open together (Since July 17, 2025, it is open) for this you need a PATRIOT EXOSUIT. If you are using an Exosuit, you need to go close to the door in reverse and exit it, then you can clean the bunker. To return to the map, you need to press the button to get into the exosuit.

4. Lift-850 Jump Pack
Will help reach the cache location faster.

5. EAGLE AIRSTRIKE
clears out weak mobs quickly, keeping your farming runs smooth.

6. GATLING SENTRY
It will help you not to pay attention to enemies and will not distract you from farming.


7. LIFT-182 WARP-PACK
There is also a Warbond Control Group, which allows you to enter the bunker alone when clearing planets (LIFT-182 Warp Pack)
Choosing a planet and a map
We need a map with maximum visibility – avoid fog and mountains as they slow down farming. I recommend the Automaton Sector for optimal results. The night map.

Best Biomes for Farming
(Planets can choose the biome you like best):


_
Biome:
Sandy:
  • Desert Dunes
  • Rocky Canyons
  • Moon
Moor:
  • Scorched Moor
  • Tundra
  • Ionic Crimson

- Open biomes are best, and if there is a lot of water on the map, there will be fewer points of interest. Heat is just a bad choice, because the stamina runs out faster in the heat.
- Night missions are better not to choose. At night, in rain, fog, etc., you will not be able to see the points of interest.

Enemys
The name of the planet (08/26/2025 is current on this date)

Automaton
Choepessa |V, Valarylia-5, Bekvam |||, Fenmire ,Lesath

Terminid
Grand Errant, Phact Bay, Phact Bay, Turing, Estanu

Illuminate
EFFLUVIA, GRAFMERE, ADHARA, ALAMAK VII, HADAR




"ZEFIA MAP has excellent visibility - the only obstacles are trees.

For optimal farming, choose maps with minimal tree cover and flat terrain. Difficulty 1-2 maps work best: they have the same number of loot spawns as higher difficulties but are much smaller. Spend only 3-5 minutes per map - if you don't find credits quickly, move to the next one. Focus on quantity over thorough looting.

Worst locations:*

Urban zones (only drop single-item capsules)








Disembarkation (All caches are located in a circle)



Warning: Watch out for the blue bushes on this planet - avoid them when driving your vehicle!

Farming Super Credits
Farming Method
This is a speed-run farming technique (3-5 minutes per map). Don't bother clearing the entire map.

Drop Rate Statistics:
On the same planet

40% chance: Find 10 Super Credits;
14% chance: Find nothing (just restart immediately);
35% chance: Find 20-30 Super Credits;
10% chance: Score 50-60 Super Credits;
1% chance: Get 100 Super Credits from a single container!
0.00001% - you will find 160 credits from one planet at once (maximum).


In one pack when selecting.

96% chance: Find 10 Super Credits;
3% chance: Find 20 Super Credits;
1% chance: Get 100 Super Credits!

How to Farm:
On landing, scan for: Blue structures or yellow pulsating beam (priority target). Drive straight there - all loot spawns in circular patterns around these points. Collect credits and reset - efficiency comes from multiple fast runs.




  • 1. Single-Item Drops (Capsules)
  • 2. Double-Item Containers (Standard Crates)
  • 3. A bunker with 3 items (2-player Door) . Starting from July 17, 2025, you can open alone. It is described below how to do this.

Single-Item Drops (Capsules)
Likely locations

Capsule with wind turbine and antenna


A capsule with solar panels


Capsule in the field


Capsule with fire


The capsule on the farm

On the map
Capsule with wind turbine and antenna
A capsule with solar panels
Capsule in the field
Capsule with fire
The capsule on the farm

Double-Item Containers
Likely locations

A house with a tunnel



A house with burning barrels


A house with a wind turbine and a fence
-

The container is in the pit

On the map
A house with a wind turbine and a fence
A house with a tunnel
A house with burning barrels
The container is in the pit

A bunker with 3 items(2-player Door) or you can open it alone through an Exosuit or warp backpack from July 17 for more information, see the "chips" section)

Likely locations


On the map
Bunker in pit 1
Bunker in pit 2
Bunker on the hill


End Farm
Method 1 - ALT+F4 if you are a fighter for democracy! This is not a very convenient way.


Method 2 (my preference) - Click back to the ship, this is the fastest way out of the planet. (It affects the galactic war of the liberation of the planet. If you are an enemy of democracy)

  • Super credits and medals are immediately credited to the account, so as soon as you have collected enough, do not wait for evacuation, immediately return to the ship

The worst places
(No super credits and medals)
Only samples and weapons are bypassed.
(Luke)


(Pit)



(Square)



(Rock)
The chips
  • If you press Tab, the map will open, where you can carefully examine all important locations. Just hold down the right mouse button to activate the marker and slowly move it across the map—as soon as it hovers over something significant, a tooltip with the location's name will appear. This method helps you find even hidden or non-obvious points that are easy to miss during a regular scan. It works at medium or close magnification of the map, but it doesn't work at far magnification.





  • There is an opportunity to check which things are behind the doors, which can be opened together. Using alt, you can jump to the door and switch to first-person mode, then you can see things.






    How to get into the bunker alone?
    At the moment (on July 17th)
    How to clear a bunker alone. To do this, you will need a PATRIOT exosuit or a LIFT-182 warp pack from the new warbond. If you are using an exoskeleton, you need to go to the toll booth in reverse and exit it, after which you can clear the bunker. To return to the map, you need to press the button to put on the exoskeleton. Using the satchel, you just need to jump over the door of the bunker. If it doesn't work out, sit down and take a jump.



    (GIF) How to get into a bunker alone using PATRIOT exosuit





    (GIF) How to get into a bunker alone using LIFT-182 warp pack



  • On the second level there is an "Antenna" that can be configured. It will show all the points if you don't want to search for them yourself.


  • Use an Exosuit to walk through the forest.

  • If the car is overturned, shoot under it with a crossbow. If it is not there, then use a grenade launcher.



  • If you are near a container with fuel barrels. It is necessary to shoot at the left side of the container, shown on the circle. If you shoot at the container door, the barrels will light up.



  • If the container catches fire after being shot (you might take fire damage), use Steam to heal, then collect the reward. Next, press Alt to jump and extinguish yourself.

    Another option is to use stratagems (APW-1 Anti-Materiel Rifle or LAS-98 Laser Cannon) with their help, you can open the container without exploding the barrels nearby and they will not catch fire.







The ALT+F4 method DOES NOT WORK restarting the planet with the same locations, try moving with us to other locations! The rewards will not be updated - just find a new map and restart your race.

Reward Mechanics:
"Super Credits and Medals are instantly credited to your account. Once you get what you need, extract immediately - no need to wait for evac!"

Official Stance:
"Your farming runs have ZERO impact on the Galactic War! Democracy approves unlimited farming!"
Сonclusion
Thank you for reading my guide!

If you found it helpful, you can support me by:
👍 Spreading this guide
🎁 Clicking "Award" and selecting a gift (I’d really appreciate it!)

Good luck with your Super Credits farming, Helldiver!


49 Comments
Greeb The Sneeb Oct 24 @ 12:37pm 
WHO TOUCHDE MY MOUNTAIN DEW SODA >:(
Morze  [author] Oct 23 @ 3:41am 
@MasterZoen, Thanks a lot for fixing it.
MasterZoen Oct 22 @ 11:53am 
Hey, @Morze,I was re-reading this and noticed that you listed 'G-16 "shock" grenades" under the recommended equipment. The G-16 is an explosive impact greande.
Morze  [author] Sep 27 @ 12:53pm 
@HardStyleRonean, I am very glad that you liked it.
HardStyleRonean Sep 27 @ 12:49am 
Wonderful!
Thanks for your work!

I personally prefer the easy difficulty. There are a few more POIs to find there, and you can clear them up pretty quickly as a team.
100% map cleared. EXP, samples, and liberation for the planet. Average time under 10 minutes.
My record was 5:46 without using the faster evacuation booster. It's even faster and I've already found 260 SC in one run.

For democracy! o7
Morze  [author] Sep 25 @ 10:55am 
@Rikimaru , I'm glad I could help you.
Rikimaru Sep 21 @ 6:54am 
ah wtf, I just did one more run for the hell of it and got an 100 drop. 120 total in level
Rikimaru Sep 21 @ 6:34am 
thx went from 650 to 1000 in maybe 2hrs on Diff 2, running Light Armour, GL pistol, Jetpack, Stamina boost.

:takemymoney: Best Drop: 30 in one level (once)
:steamthumbsdown: Worst Drop: 0 credits + two flamethrowers in one crate lol damn

The mech trick to get thru doors was very useful, I started doing that in the second hour and I use mechs a lot when playing solo, good to know I can get thru those doors now! :cta_emo7:
Greeb The Sneeb Sep 17 @ 6:25am 
I was just making sure cause both are explosive secondarys
Morze  [author] Sep 17 @ 1:17am 
@Greeb The Sneeb, The ultimatum has too small ammunition, but if it's more convenient for you, I won't dissuade you.