Left 4 Dead 2

Left 4 Dead 2

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PLR-16 Pistol replaces Desert Eagle (v2)
   
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Game Content: Weapons, Sounds, UI, Models, Textures
Game Modes: Single Player, Co-op
Weapons: Pistol
File Size
Posted
23.461 MB
May 12 @ 7:53pm
1 Change Note ( view )

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PLR-16 Pistol replaces Desert Eagle (v2)

Description
Credits:
PLR-16: Skullsplitter (Model); KingstonCartel (UV and original textures)
Handguard: BrainCollector
Porting, Animation, Re-texturing: Barrage o' Fail
Online testing: the destroyer, 96Stormo

After over a decade of use, I finally learned to animate in Blender so I could port the Kel-Tec PLR-16 pistol. It is a semi-auto-only .223/5.56mm dispenser with room for extras, so it seemed like a good choice for replacing the Desert Eagle / Magnum slot.
If you're wondering "Why is there a Magpul mid-length handguard on it, and why is it backwards?", that's because I modeled it after my own PLR-16 as closely as possible [Thanks to 'G' for the 'PLR_MOE_Handguard.MOV' video of how they cut the handguard to fit around the barrel].
Every animation had to be redone from scratch since there aren't any other guns that use an animation set like it. In the process of learning to animate, I made alternate versions for deploying and shoving that will be used in single player (using it online causes only the first of each type to be used). I also made two different versions, one with the idle and firing animations done from the corner of the screen as usual, and another with aim-down-sights in effect.

2025-05-12: Updated the model, fixed up the textures, animation, and sound.
2024-06-08: Now updated to fix the third-person textures not appearing.
1 Comments
《Happi Doggo》 8 hours ago 
i never expected to see this gun
well that is something! Great work man