Stellaris

Stellaris

133 ratings
4 Zone City District [4.0.x]
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File Size
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4.347 MB
May 7 @ 11:18pm
May 20 @ 9:56am
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4 Zone City District [4.0.x]

Description
4.0.x ready

Added 2 additional zones to the city district which require Ceramo-Metal and Durasteel infrastructure to be unlocked (or Functional Architecture).

This mod changes the planet view and is INCOMPATIBLE with any other mod which changes this part of the UI (including UI Overhaul Dynamic, no additional compatibility apart setting this mod after other UI mods will not be provided, any questions about compatibility with UI Overhaul Dynamic will be removed). If it is set after to other UI mods, this mod will overwrite any changes made by other mods.

Mod in theory should be compatible with saves (it does not cause crashes) but choosing 3-rd and 4-th zones will not be possible for some unknown reason.

UI changes should be seamless, but if you find any inconsistencies in the UI, please let me know.

It is logical continuation of 18 building slots mod for 3.14.x https://steamcommunity.com/sharedfiles/filedetails/?id=2459642779
106 Comments
h.j.haller May 22 @ 11:13am 
1 district zone in halfway under mining district
Clamor_S  [author] May 21 @ 2:36am 
@喵小夕 · F_thx thank you for clarifying.
喵小夕 · F_thx May 20 @ 10:50pm 
In fact, they are compatible. BPV More Buildings Slots has a built-in component that is compatible with this mod. However, the BPV extension mod offers different zone quantity options.
@efimevgen98
efimevgen98 May 20 @ 8:16pm 
Question, is it compativle with Better planet view and mods to increase amounts fo buildings in districs?
♂Impoluto♂ May 20 @ 4:05pm 
Okak. It appears like ones I've encountered weren't advanced enough :Rivals:
Clamor_S  [author] May 20 @ 11:50am 
@♂Impoluto♂ they already are!
♂Impoluto♂ May 20 @ 10:54am 
Is there any plans to make AI empires utilize whole 4 districts?
Clamor_S  [author] May 20 @ 9:40am 
@Sargent_Pain disable ALL other mods apart this and check once more

@Wcar idk, it is not my problem
Shadowing May 20 @ 4:45am 
ok my bad sorry
Wcar May 20 @ 2:36am 
is there a way to make it compatible with Gigastructural Engineering?