Overwatchยฎ 2

Overwatchยฎ 2

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๐Ÿ‘‘ STADIUM: MOIRA'S "ORB ENGINE 2.0" โ€“ Heal or Burn Everything (Updated)
By cry_wolf
A fully optimized guide for Moira in Stadium mode, focused on the Orb Engine build.
Covers the best powers, items, and round-by-round progression to maximize both healing and damage. Includes detailed stat math, side-by-side output comparisons, and explanations of what each upgrade contributes. Designed for players who want efficiency and flexibility in a single build.
   
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โœจ Powers
โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€
๐ŸŸช Optimal Overflow
โ†’ After spending 50 Biotic Energy, automatically launch the last selected Biotic Orb (75% reduced duration).

๐ŸŸช Precarious Potency
โ†’ Allies healed by [Biotic Grasp] receive an additional 20% healing over 5 seconds.

๐ŸŸช Deconstruction
โ†’ After spending 50 Biotic Energy, gain +20% bonus damage for 6 seconds.

๐ŸŸช Ethereal Excision
โ†’ While aiming at an enemy's head with [Biotic Grasp Alt Fire], gain +30% Move Speed, +30% Lifesteal, and restore +100% more Biotic Energy.

๐ŸŸช Chain Grasp
โ†’ After using [Biotic Orb], [Biotic Grasp Alt Fire] chains to 2 additional targets within 10 meters for 3 seconds.

๐ŸŸช Empowering You
โ†’ [Biotic Grasp Alt Fire] can target allies, increasing their outgoing damage by +15%.

๐ŸŸช Cross-Orbal
โ†’ Launch an additional Biotic Orb of the opposite type (50% reduced capacity).

๐ŸŸช Multiball
โ†’ Launch 2 additional orbs of the chosen type (each with 85% reduced effectiveness).

๐ŸŸช Phantasm
โ†’ Using [Fade] spawns a stationary copy of the last selected Biotic Orb (50% reduced duration).

๐ŸŸฆ Scientific Deathod
โ†’ While using [Fade], passing through enemies grants +5% Ultimate Charge and Overhealth equal to 15% of your max Life.

๐ŸŸฆ Voidhoppers
โ†’ [Fade] also phases nearby allies within 8 meters for 0.25s and grants them Overhealth equal to 20% of your max Life.

๐ŸŸช Destruction's Divide
โ†’ [Coalescence] can be toggled between pure healing or pure damage, each with +25% greater effect.

โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€
๐Ÿ”ซ Weapon Items
๐ŸŸฉ Common
โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€
โ€ข Compensator
โ†’ +5% Weapon Power
(Stadium Cash: 1,000)

โ€ข Ammo Reserves
โ†’ +20% Max Ammo
(Stadium Cash: 1,500)

โ€ข Weapon Grease
โ†’ +5% Attack Speed
(Stadium Cash: 1,000)

โ€ข Plasma Converter
โ†’ +10% Weapon Lifesteal
(Stadium Cash: 1,000)

โ€ข Frenzy Amplifier
โ†’ Eliminations grant +10% Attack Speed and +15% Move Speed for 3 seconds
(Stadium Cash: 1,500)

โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€

๐ŸŸฆ Rare

โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€
โ€ข Stockpile
โ†’ +5% Attack Speed, +25% Max Ammo
(Stadium Cash: 4,000)

โ€ข Aftermarket Firing Pin
โ†’ +10% Attack Speed, +5% Move Speed
(Stadium Cash: 3,750)

โ€ข Advanced Nanobiotics
โ†’ +5% Weapon Power. After healing an ally, gain +10% Attack Speed for 3 seconds
(Stadium Cash: 4,000)

โ€ข Shieldbuster
โ†’ +5% Weapon Power. Hitting Shields/Armor grants +15% Attack Speed for 1 second
(Stadium Cash: 4,000)

โ€ข Technoleech
โ†’ +5% Weapon Power, +10% Weapon Lifesteal
(Stadium Cash: 4,500)

โ€ข Icy Coolant
โ†’ +10% Weapon Power, +5% Cooldown Reduction
(Stadium Cash: 5,000)

โ€ข Talon Modification Module
โ†’ +15% Weapon Power
(Stadium Cash: 5,500)

โ€ข High Capacity Tubing (Hero Item)
โ†’ +10% Weapon Power, +50 Max Biotic Energy
(Stadium Cash: 4,000)

โ€ข Bio-Needles (Hero Item)
โ†’ +10% Attack Speed. Secondary Fire restores +50% more Biotic Energy
(Stadium Cash: 4,000)

โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€

๐ŸŸช Epic

โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€
โ€ข Codebreaker
โ†’ +15% Weapon Power. Ignores 50% of Armor's damage reduction
(Stadium Cash: 9,000)

โ€ข Salvaged Slugs
โ†’ +10% Attack Speed, +30% Increased Barrier Damage
(Stadium Cash: 9,500)

โ€ข Volskaya Ordnance
โ†’ +10% Attack Speed. Deals bonus damage to targets with more Max Life
(Stadium Cash: 9,500)

โ€ข Commander's Clip
โ†’ +10% Attack Speed, +40% Magazine Size. Restores Ammo on Ability Use
(Stadium Cash: 10,000)

โ€ข Weapon Jammer
โ†’ +25 Armor, +10% Weapon Power
(Stadium Cash: 10,000)

โ€ข Amari's Antidote
โ†’ +25 Health, +15% Weapon Power
(Stadium Cash: 11,000)

โ€ข Booster Jets
โ†’ +20% Attack Speed. After Ability Use, gain +20% Move Speed for 2 seconds
(Stadium Cash: 11,000)

โ€ข El-Sa'ka Suppressor
โ†’ +10% Weapon Power. Critical Hits apply 30% Healing Reduction
(Stadium Cash: 11,000)

โ€ข Hardlight Accelerator
โ†’ +10% Weapon Power, +10% Cooldown Reduction
(Stadium Cash: 11,000)

โ€ข Eye of the Spider
โ†’ +25% Weapon Power. Deal +10% more damage to enemies below 30% health
(Stadium Cash: 13,500)

โ€ข The Closer
โ†’ +20% Weapon Power, +10% Critical Damage
(Stadium Cash: 13,000)

โ€ข Alternative Energy (Hero Item)
โ†’ +10% Ability Power, +15% Attack Speed. [Fade] refills Biotic Energy
(Stadium Cash: 10,000)

โ€ข Subatomic Splitter (Hero Item)
โ†’ +10% Weapon Power, +15% Biotic Grasp Secondary Fire Range
(Stadium Cash: 11,000)
โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€
๐Ÿ›ก๏ธ Ability Items
๐ŸŸฉ Common
โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€
โ€ข Power Playbook
โ†’ +10% Ability Power
(Stadium Cash: 1,000)

โ€ข Shady Spectacles
โ†’ +10% Ability Lifesteal
(Stadium Cash: 1,000)

โ€ข Charged Plating
โ†’ After Ultimate use, gain +25 Armor and +10% Ability Power
(Stadium Cash: 1,000)

โ€ข Winning Attitude
โ†’ +25 Health. On death, gain +15% Ultimate Charge
(Stadium Cash: 1,500)

โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€

๐ŸŸฆ Rare

โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€
โ€ข Wrist Wraps
โ†’ +5% Ability Power, +10% Attack Speed
(Stadium Cash: 4,000)

โ€ข Custom Stock
โ†’ +5% Weapon Power, +10% Ability Power
(Stadium Cash: 3,750)

โ€ข Junker Whatchamajig
โ†’ +25% Starting Ultimate Charge
(Stadium Cash: 4,000)

โ€ข Energized Bracers
โ†’ +10% Ability Power, +10% Ability Lifesteal
(Stadium Cash: 4,000)

โ€ข Biolight Overflow
โ†’ +25 Health, +5% Ability Power. Spending Ultimate grants allies Overhealth
(Stadium Cash: 4,000)

โ€ข Multi-tool
โ†’ +5% Ability Power, +10% Cooldown Reduction
(Stadium Cash: 5,000)

โ€ข Nano Cola
โ†’ +20% Ability Power
(Stadium Cash: 5,500)

โ€ข Smart Orbs (Hero Item)
โ†’ +5% Ability Power. [Biotic Orb] moves slower while active
(Stadium Cash: 4,000)

โ€ข Levitation Shawl (Hero Item)
โ†’ +10% Ability Power. Gain free flight during [Coalescence]
(Stadium Cash: 4,500)

โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€

๐ŸŸช Epic

โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€
โ€ข Three-Tap Tommygun
โ†’ +10% Ability Power, +10% Attack Speed. After Ability use, Weapon Damage deals bonus based on target's HP
(Stadium Cash: 9,500)

โ€ข Biotech Maximizer
โ†’ +25 Health, +10% Ability Power. Healing multiple allies reduces ability cooldowns
(Stadium Cash: 10,000)

โ€ข Catalytic Crystal
โ†’ +15% Ability Power. Increases Ultimate Charge gain from healing and damaging
(Stadium Cash: 10,000)

โ€ข Superflexor
โ†’ +10% Weapon Power. Dealing Damage or Healing grants stacking Ability Power bonuses
(Stadium Cash: 10,000)

โ€ข LumรฉriCo Fusion Drive
โ†’ +50 Armor, +15% Ability Power. Restores Armor when using an Ability
(Stadium Cash: 10,000)

โ€ข Cybervenom
โ†’ +10% Ability Power. Ability Damage applies Healing Reduction debuff
(Stadium Cash: 10,500)

โ€ข Iridescent Iris
โ†’ +20% Ability Power, +10% Cooldown Reduction
(Stadium Cash: 11,000)

โ€ข Liquid Nitrogen
โ†’ +10% Ability Power. Ability Damage slows enemies
(Stadium Cash: 11,000)

โ€ข Mark of the Kitsune
โ†’ +10% Ability Power. After Ability use, next Weapon hit deals bonus damage
(Stadium Cash: 11,000)

โ€ข Champion's Kit
โ†’ +40% Ability Power
(Stadium Cash: 13,500)

โ€ข Extendrils (Hero Item)
โ†’ +15% Ability Power. +30% [Biotic Orb] Tendril Range
(Stadium Cash: 11,000)

โ€ข Coalegion (Hero Item)
โ†’ +25 Health, +15% Ability Power. Allies healed during [Coalescence] deal +15% more damage
(Stadium Cash: 10,000)
โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€
โค๏ธ Survival Items
๐ŸŸฉ Common
โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€
โ€ข Electrolytes
โ†’ Gain 100 unrecoverable Overhealth at the start of the round
(Stadium Cash: 1,000)

โ€ข Field Rations
โ†’ While on the Objective, restore 8 Life every second
(Stadium Cash: 1,000)

โ€ข Adrenaline Shot
โ†’ +10 Health. Health Packs grant +20% Move Speed for 3 seconds and +50 Overhealth
(Stadium Cash: 1,000)

โ€ข Running Shoes
โ†’ +10 Health. Gain +20% Move Speed for 10 seconds after respawn while out of combat
(Stadium Cash: 1,000)

โ€ข Heartbeat Sensor
โ†’ +5% Move Speed. Enemies below 30% Life are revealed to you
(Stadium Cash: 1,500)

โ€ข Siphon Gloves
โ†’ +25 Health. Quick Melee heals you for 25 Life
(Stadium Cash: 1,500)

โ€ข First Aid Kit
โ†’ +25 Shields. Reduces Life regeneration delay by 33%
(Stadium Cash: 1,500)

โ€ข Armored Vest
โ†’ +25 Armor
(Stadium Cash: 1,500)

โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€

๐ŸŸฆ Rare

โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€
โ€ข Reinforced Titanium
โ†’ +25 Shields. While you have Shields, take 15% reduced Ability Damage
(Stadium Cash: 3,750)

โ€ข Iron Eyes
โ†’ +25 Shields. Take 20% reduced damage from Critical Hits
(Stadium Cash: 4,500)

โ€ข Cushioned Padding
โ†’ +25 Shields, -40% incoming negative effect duration. Healing 10% Max Life over 3s after being stunned/slept/hindered
(Stadium Cash: 4,000)

โ€ข Ironclad Exhaust Ports
โ†’ +5% Cooldown Reduction. Using an Ability grants +25 Overhealth for 3 seconds
(Stadium Cash: 4,000)

โ€ข Crusader Hydraulics
โ†’ +25 Armor. While you have Armor, take 10% reduced Weapon Damage
(Stadium Cash: 4,500)

โ€ข Vishkar Converter
โ†’ +25 Shields. Convert 100 Health into Shields
(Stadium Cash: 4,000)

โ€ข Vital-E-Tee
โ†’ +10 Armor. Convert 100 Health into Armor
(Stadium Cash: 4,500)

โ€ข MEKA Z-Series
โ†’ +8% bonus to Health, Armor, and Shields
(Stadium Cash: 5,000)

โ€ข Abyss Boots (Hero Item)
โ†’ +25 Health. While using [Fade], jump 30% higher
(Stadium Cash: 4,000)

โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€

๐ŸŸช Epic

โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€
โ€ข Geneticist's Vial
โ†’ +25 Health. Revive at 200 Life once per round after death (3s delay)
(Stadium Cash: 9,000)

โ€ข Bloodbound
โ†’ +50 Health. Last enemy to kill you is revealed nearby; deal +10% more damage to them and take 10% less
(Stadium Cash: 9,500)

โ€ข Divine Intervention
โ†’ +50 Shields. After taking 100+ damage at once, restore 15% damage and regenerate Shields
(Stadium Cash: 9,500)

โ€ข Gloomgauntlet
โ†’ +50 Armor, +15% Melee Damage. Melee restores 5% Max Life and grants +10% Move Speed for 2 seconds
(Stadium Cash: 9,500)

โ€ข Phantasmic Flux
โ†’ +10% Weapon Power, +10% Ability Power, +15% Weapon Lifesteal, +15% Ability Lifesteal. At full Life, Lifesteal grants up to 100 Overhealth
(Stadium Cash: 10,000)

โ€ข Rรผstung von Wilhelm
โ†’ +15% bonus to Health, Shields, and Armor. Gain 10% Damage Reduction when below 30% Life
(Stadium Cash: 10,000)

โ€ข Vanadium Injection
โ†’ +50 Shields. At 100% Ultimate Charge, gain multiple bonuses (+50 Health, +10% Weapon Power, +10% Ability Power, +10% Attack Speed, +10% Cooldown Reduction, +10% Move Speed)
(Stadium Cash: 10,000)

โ€ข Martian Mender
โ†’ +25 Health, +10% Cooldown Reduction. Restore 3% of your Life every second
(Stadium Cash: 10,000)

โ€ข Nebula Conduit
โ†’ +50 Health, +10% Weapon Power. Prevent 15% of incoming damage, taking it over 3 seconds instead
(Stadium Cash: 11,000)

โ€ข Ogundimu Reduction Field
โ†’ +50 Armor. Taking damage grants +0.5% Damage Reduction for 1 second, stacking up to 20 times
(Stadium Cash: 11,000)
โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€
๐Ÿ”ฎ Orbstorm Moira โ€“ The Dual-Mode Orb Engine (DPS & Healing in One)
โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€
๐Ÿ”ฎ POWERS (Maximize Both Healing and Damage)
โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€

โ€ข R1 โ€“ Multiball (Epic โ€“ Power)
โ†’ [Biotic Orb] launches 2 additional orbs at 15% effectiveness โ€” tripling orb coverage immediately.

โ€ข R3 โ€“ Cross-Orbal (Epic โ€“ Power)
โ†’ Launches a second orb of the opposite type (50% effectiveness) โ€” allows dual orb output per cast.

โ€ข R5 โ€“ Phantasm (Epic โ€“ Power)
โ†’ Using [Fade] spawns a stationary orb (50% strength) โ€” great for both healing zones and AoE traps.

โ€ข R7 โ€“ Optimal Overflow (Epic โ€“ Power)
โ†’ After spending 50 Biotic Energy, automatically launch the last orb used โ€” maintaining constant orb uptime.

โœ… **Power Priority Order:**
1. **Multiball** (R1) โ€“ Instantly triples orb presence.
2. **Cross-Orbal** (R3) โ€“ Adds a hybrid bonus orb.
3. **Phantasm** (R5) โ€“ Fade becomes an orb cast.
4. **Optimal Overflow** (R7) โ€“ Auto-cast for infinite orb spam.

---

๐Ÿ› ๏ธ ITEMS (Builds +100% Ability Power โ€” For Both Orb Types)
โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€

๐ŸŽฏ Ability Scaling Items:
โ€ข Champion's Kit (Epic โ€“ Ability)
โ†’ +40% Ability Power. (Cost: 13,500)

โ€ข Nano Cola (Rare โ€“ Ability)
โ†’ +20% Ability Power. (Cost: 5,500)

โ€ข Iridescent Iris (Epic โ€“ Ability)
โ†’ +20% Ability Power, +10% Cooldown Reduction. (Cost: 11,000)

โ€ข Coalegion (Epic โ€“ Hero โ€“ Ability)
โ†’ +15% Ability Power, buffs allies healed by Ult. (Cost: 10,000)

โ€ข Biolight Overflow (Rare โ€“ Ability)
โ†’ +5% Ability Power, grants Overhealth after Ult. (Cost: 4,000)

โ€ข Smart Orbs (Hero โ€“ Ability)
โ†’ Slows orb movement โ€” increases healing or damage ticks. (Cost: 4,000)

โœ… **Total Stadium Cash Cost: 48,000**

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๐ŸŒ€ ORB OUTPUT MODES (Toggle Based on Type You Cast)
โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€

### ๐Ÿ’‰ HEALING MODE โ€” Throw Healing Orbs

โ€ข **Base Healing Orb**: 65 HPS
โ€ข With +100% Ability Power โ†’ **130 HPS per orb**

**Active Healing Orbs:**
- Main Orb = 130 HPS
- Cross-Orbal Orb (50%) = 65 HPS
- Phantasm Orb = 65 HPS
- Multiball Orbs (2 ร— 15%) = ~19.5 HPS
- Overflow Orb = 130 HPS

๐ŸŽฏ **Total Max Orb Healing Output**:
โ†’ `130 + 65 + 65 + 19.5 + 130 = **~410 HPS**`

---

### ๐Ÿ’ฅ DAMAGE MODE โ€” Throw Damage Orbs

โ€ข **Base Damage Orb**: 50 DPS
โ€ข With +100% Ability Power โ†’ **100 DPS per orb**

**Active Damage Orbs:**
- Main Orb = 100 DPS
- Cross-Orbal Orb = 50 DPS
- Phantasm Orb = 50 DPS
- Multiball Orbs (2 ร— 15%) = 15 DPS
- Overflow Orb = 100 DPS

๐ŸŽฏ **Total Max Orb Damage Output**:
โ†’ `100 + 50 + 50 + 15 + 100 = **~315 DPS**`

---

๐Ÿ’  Coalescence (Optional Use in Either Role)
โ€ข Base: 140 HPS/DPS
โ€ข With +100% Ability Power โ†’ 280 HPS/DPS
โ€ข Bonus: 210 ร— 2 = **420 HPS/DPS** if overlapping enemy + ally
โ€ข Synergy with Smart Orbs and Coalegion for healing and team buffs

---

๐Ÿ“ˆ FINAL BUILD SUMMARY: "Moira Orb Engine (Healing or DPS on Command)"
โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€

๐Ÿ”ฎ Powers:
- Multiball
- Cross-Orbal
- Phantasm
- Optimal Overflow

๐Ÿ›  Items:
- Championโ€™s Kit
- Nano Cola
- Iridescent Iris
- Coalegion
- Biolight Overflow
- Smart Orbs

๐Ÿ’ฐ **Total Cost:** 48,000 Stadium Cash

๐Ÿ“Š Outputs:
- **Orb Healing:** ~410 HPS
- **Orb Damage:** ~315 DPS
- **Ult (Coalescence):** 280โ€“420 HPS or DPS
- **Left-Click:** ~87 HPS (not scaled)
- **Right-Click:** Optional energy regen only

---

๐Ÿ† WHY THIS HYBRID BUILD IS META-DEFYING

โœ… One build = two roles.
โœ… Cast **healing orbs** for 410 HPS โ€” or **damage orbs** for 315 DPS.
โœ… Perfect for team-based sustain **or** enemy pressure.
โœ… You donโ€™t need to respec. Just **press E** and choose.

> "Why pick one pathโ€ฆ when you can erase life or save it with the same cast?"
๐Ÿ”ฎ Orb Build Math โ€“ How Moira Hits 410 HPS or 315 DPS
โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€

๐Ÿงฎ This build provides **+100% Ability Power** from:

- ๐ŸŸช Championโ€™s Kit โ†’ +40%
- ๐ŸŸฆ Nano Cola โ†’ +20%
- ๐ŸŸช Iridescent Iris โ†’ +20%
- ๐ŸŸช Coalegion โ†’ +15%
- ๐ŸŸฆ Biolight Overflow โ†’ +5%
โ†’ ๐ŸŽฏ **Total: +100% Ability Power**

All orb output is **doubled**.

โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€
๐Ÿ”ฎ Shared Powers That Affect Both:
โ€ข Multiball โ†’ +2 orbs at 15% power each
โ€ข Cross-Orbal โ†’ 1 orb of opposite type at 50%
โ€ข Phantasm โ†’ Spawns orb (50%) on Fade
โ€ข Optimal Overflow โ†’ Auto-launches last orb used (100%)

Total: Up to **5 active orbs** at once

โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€
๐Ÿ’‰ Orb Healing โ€“ Max Output Calculation

| Source | Strength | Final Output |
|--------------------|--------------|----------------|
| Main Orb | 100% | 65 ร— 2 = 130 HPS
| Cross-Orbal Orb | 50% | 32.5 ร— 2 = 65 HPS
| Phantasm Orb | 50% | 32.5 ร— 2 = 65 HPS
| Multiball Orbs ร—2 | 15% each | 9.75 ร— 2 = 19.5 HPS
| Overflow Orb | 100% | 65 ร— 2 = 130 HPS

โœ… **Total Orb Healing Output: ~409.5 HPS**

โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€
๐Ÿ’ฅ Orb Damage โ€“ Max Output Calculation

| Source | Strength | Final Output |
|--------------------|--------------|----------------|
| Main Orb | 100% | 50 ร— 2 = 100 DPS
| Cross-Orbal Orb | 50% | 25 ร— 2 = 50 DPS
| Phantasm Orb | 50% | 25 ร— 2 = 50 DPS
| Multiball Orbs ร—2 | 15% each | 7.5 ร— 2 = 15 DPS
| Overflow Orb | 100% | 50 ร— 2 = 100 DPS

โœ… **Total Orb Damage Output: ~315 DPS**

โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€
๐Ÿ’  Coalescence (Ult) โ€“ Shared Stats

โ€ข Base Output: 140 HPS / DPS
โ€ข With 100% AP: 140 ร— 2 = 280 HPS / DPS
โ€ข With bonus (hitting ally + enemy): 210 ร— 2 = **420 HPS / DPS**

โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€
๐Ÿ“Š Final Output Summary (Same Build)

| Output Type | Max Value |
|------------------|---------------|
| ๐ŸŸฃ Orb Healing | ~410 HPS |
| ๐Ÿ”ด Orb Damage | ~315 DPS |
| ๐Ÿ’  Coalescence | 280โ€“420 HPS/DPS
| ๐Ÿ– Left-click | ~87 HPS (not scaled)
| โšซ Right-click | Optional energy regen only

โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€
๐Ÿ† Why This Build Works For Both Roles

โœ… +100% Ability Power = doubled orb output
โœ… Shared powers boost orb count in both modes
โœ… Only difference is which orb type you press (Healing or Damage)
โœ… Great in all team comps โ€” AoE pressure or sustain
โœ… No respec needed: one build, two functions
๐Ÿ’‰ Round-by-Round Healing Build Tracker โ€” Full Stadium Cash Path
Stadium Cash amounts are based on an average across multiple 7-round games, adjusted for typical game flow and performance

โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€
โœ… ROUND 1 โ€“ TOTAL: 3,500
โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€

๐Ÿ”ฎ Current Powers:
โ€ข ๐ŸŸช Multiball (Epic โ€“ Power)

๐Ÿ›  Current Items:
โ€ข ๐ŸŸฉ Power Playbook (Common โ€“ Ability) โ€“ 1,000
โ€ข ๐ŸŸฉ Shady Spectacles (Common โ€“ Ability) โ€“ 1,000
โ€ข ๐ŸŸฉ Winning Attitude (Common โ€“ Ability) โ€“ 1,500

๐Ÿ’ฐ Total Spent: 3,500 / 3,500

โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€
โœ… ROUND 2 โ€“ TOTAL: 11,700
โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€

๐Ÿ”ฎ Current Powers:
โ€ข ๐ŸŸช Multiball (Epic โ€“ Power)

๐Ÿ›  Current Items:
โ€ข ๐ŸŸฆ Nano Cola (Rare โ€“ Ability) โ€“ 5,500
โ€ข ๐ŸŸฉ Power Playbook โ€“ 1,000
โ€ข ๐ŸŸฉ Shady Spectacles โ€“ 1,000
โ€ข ๐ŸŸฉ Winning Attitude โ€“ 1,500
โ€ข ๐ŸŸฉ Field Rations (Survival) โ€“ 1,000
โ€ข ๐ŸŸฉ Charged Plating โ€“ 1,000

๐Ÿ’ฐ Total Spent: 11,000 / 11,700
๐Ÿ’ต Left: 700

โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€
โœ… ROUND 3 โ€“ TOTAL: 18,800
โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€

๐Ÿ”ฎ Current Powers:
โ€ข ๐ŸŸช Multiball
โ€ข ๐ŸŸช Cross-Orbal (Epic โ€“ Power)

๐Ÿ›  Current Items:
โ€ข ๐ŸŸฆ Nano Cola โ€“ 5,500
โ€ข ๐ŸŸฆ Biolight Overflow โ€“ 4,000
โ€ข ๐ŸŸช Smart Orbs โ€“ 4,000

๐Ÿ’ฐ Total Spent: 13,500 / 18,800
๐Ÿ’ต Left: 5,300

โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€
โœ… ROUND 4 โ€“ TOTAL: 28,700
โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€

๐Ÿ”ฎ Current Powers:
โ€ข ๐ŸŸช Multiball
โ€ข ๐ŸŸช Cross-Orbal

๐Ÿ›  Current Items:
โ€ข ๐ŸŸฆ Nano Cola โ€“ 5,500
โ€ข ๐ŸŸฆ Biolight Overflow โ€“ 4,000
โ€ข ๐ŸŸช Smart Orbs โ€“ 4,000
โ€ข ๐ŸŸช Iridescent Iris โ€“ 11,000

๐Ÿ’ฐ Total Spent: 24,500 / 28,700
๐Ÿ’ต Left: 4,200

โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€
โœ… ROUND 5 โ€“ TOTAL: 36,600
โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€

๐Ÿ”ฎ Current Powers:
โ€ข ๐ŸŸช Multiball
โ€ข ๐ŸŸช Cross-Orbal
โ€ข ๐ŸŸช Phantasm (Epic โ€“ Power)

๐Ÿ›  Current Items:
โ€ข ๐ŸŸฆ Nano Cola โ€“ 5,500
โ€ข ๐ŸŸฆ Biolight Overflow โ€“ 4,000
โ€ข ๐ŸŸช Smart Orbs โ€“ 4,000
โ€ข ๐ŸŸช Iridescent Iris โ€“ 11,000
โ€ข ๐ŸŸช Coalegion โ€“ 10,000

๐Ÿ’ฐ Total Spent: 34,500 / 36,600
๐Ÿ’ต Left: 2,100

โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€
โœ… ROUND 6 โ€“ TOTAL: 47,800
โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€

๐Ÿ”ฎ Current Powers:
โ€ข ๐ŸŸช Multiball
โ€ข ๐ŸŸช Cross-Orbal
โ€ข ๐ŸŸช Phantasm

๐Ÿ›  Current Items:
โ€ข ๐ŸŸฆ Nano Cola โ€“ 5,500
โ€ข ๐ŸŸฆ Biolight Overflow โ€“ 4,000
โ€ข ๐ŸŸช Smart Orbs โ€“ 4,000
โ€ข ๐ŸŸช Iridescent Iris โ€“ 11,000
โ€ข ๐ŸŸช Coalegion โ€“ 10,000
โ€ข ๐ŸŸช Champion's Kit โ€“ 13,500

๐Ÿ’ฐ Total Spent: 48,000 / 47,800
๐Ÿ’ต (Small overflow: -200)

โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€
โœ… ROUND 7 โ€“ TOTAL: 60,500
โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€

๐Ÿ”ฎ Final Powers Equipped:
โ€ข ๐ŸŸช Multiball
โ€ข ๐ŸŸช Cross-Orbal
โ€ข ๐ŸŸช Phantasm
โ€ข ๐ŸŸช Optimal Overflow (Epic โ€“ Power)

๐Ÿ›  Final Items:
โ€ข ๐ŸŸฆ Nano Cola โ€“ 5,500
โ€ข ๐ŸŸฆ Biolight Overflow โ€“ 4,000
โ€ข ๐ŸŸช Smart Orbs โ€“ 4,000
โ€ข ๐ŸŸช Iridescent Iris โ€“ 11,000
โ€ข ๐ŸŸช Coalegion โ€“ 10,000
โ€ข ๐ŸŸช Champion's Kit โ€“ 13,500

๐Ÿ’ฐ Final Build Complete!
๐ŸŒ€ Switch freely between **~410 HPS** and **~315 DPS** with orb type
โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€
๐Ÿ’‰ Anatomy of a Healer โ€“ Moiraโ€™s Stat Effects Explained
โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€

๐Ÿ”น **Life**
- Total of Health, Armor, and Shields.
- Armor reduces damage; Shields regenerate out of combat.
- โœ… Helpful for survival, but **not prioritized** in this healing build.

๐Ÿ”น **Weapon Power**
- Boosts weapon damage (and healing if weapon-based).
- โŒ Does NOT affect [Biotic Grasp] healing (left-click).
- โš ๏ธ Affects right-click damage โ€” but **irrelevant for heal-focused Moira**.

๐Ÿ”น **Ability Power**
- Boosts healing and damage from abilities (Orbs, Coalescence).
- โŒ Does NOT affect left-click healing.
- โœ… **Most important stat** โ€” directly increases Orb and Ult healing.

๐Ÿ”น **Attack Speed**
- Increases weapon fire rate.
- โŒ Left-click is continuous; no effect.
- โœ… Minor use for DPS builds only.

๐Ÿ”น **Cooldown Reduction**
- Reduces ability cooldowns.
- โœ… More Orbs = more healing = good synergy.
- ๐ŸŽฏ Secondary priority behind Ability Power.

๐Ÿ”น **Max Ammo**
- Increases magazine size.
- โŒ Moira uses Biotic Energy โ€” this stat is **completely useless**.

๐Ÿ”น **Weapon Lifesteal**
- Heals based on damage dealt with weapon.
- โœ… Affects right-click beam only.
- โŒ Not useful for healing builds.

๐Ÿ”น **Ability Lifesteal**
- Heals based on damage from abilities.
- โœ… Only applies to **damage** orbs and Coalescence.
- โŒ Irrelevant for full healing-focused setups.

๐Ÿ”น **Move Speed**
- Affects positioning and survivability.
- โœ… Good for staying near teammates or dodging.
- ๐ŸŽฏ Useful, but not a healing multiplier.

๐Ÿ”น **Reload Speed**
- Reduces reload time.
- โŒ Moiraโ€™s beams do not reload. **Ignore this stat**.

๐Ÿ”น **Melee Damage**
- Increases quick melee effectiveness.
- โœ… Has niche value in DPS builds.
- โŒ Useless for healing role.

๐Ÿ”น **Critical Damage**
- Boosts crit multiplier (headshots).
- โŒ Moiraโ€™s beams do not crit. **Completely useless**.

---

๐Ÿ“Œ TL;DR โ€“ Healing Moira Stat Tier List

| Stat | Value for Healing Moira |
|---------------------|--------------------------|
| โœ… Ability Power | ๐Ÿ’ฏ #1 Priority |
| โœ… Cooldown Reduction | ๐Ÿ‘ Helpful |
| โœ… Life | โš ๏ธ Nice for survival |
| โœ… Move Speed | ๐Ÿšถโ€โ™€๏ธ Utility only |
| โŒ Weapon Power | โŒ Not used for healing |
| โŒ Attack Speed | โŒ Doesnโ€™t affect healing |
| โŒ Max Ammo | โŒ Irrelevant |
| โŒ Weapon Lifesteal | โŒ Not applicable |
| โŒ Ability Lifesteal | โŒ Damage-only |
| โŒ Reload Speed | โŒ No reload mechanic |
| โŒ Melee Damage | โŒ Not your job |
| โŒ Critical Damage | โŒ Moira doesnโ€™t crit |