rFactor 2

rFactor 2

Not enough ratings
Martinsville 2021
   
Award
Favorite
Favorited
Unfavorite
Track: Oval
File Size
Posted
424.603 MB
Apr 22 @ 7:00am
1 Change Note ( view )

Subscribe to download
Martinsville 2021

Description
Release notes:
We used AI aggression at 50% to balance AI fighting for position vs. AI running over other cars. This value works along with car specific values from the talent file.
We recommend AI limiter set to a value from 3% to 10% range. This value works along with car specific values from the talent file.
Using fuel usage or tire wear more than normal can result in AI repeatedly pitting for fuel and even running out of fuel.
Safety car with offline racing can result in some problems with AI cars lining up and with too many cars in the pits at the same time. There is limitations to how a track configuration or vehicle configuration can help with this problem.

Martinsville Speedway is an International Speedway Corporation-owned NASCAR stock car racing short track in Henry County, Ridgeway, Virginia, just south of Martinsville. At 0.526 miles (847 m) in length, it is the shortest track in the NASCAR Cup Series. The track was also one of the first paved oval tracks in NASCAR, being built in 1947 by partners H. Clay Earles, Henry Lawrence and Sam Rice per Virginia House Joint Resolution No. 76 on the death of H. Clay Earles. It is also the only race track that has been on the NASCAR circuit from its beginning in 1948. Along with this, Martinsville is the only NASCAR oval track on the NASCAR track circuit to have asphalt surfaces on the straightaways, then concrete to cover the turns.

This track was originally set to be a 3PA release but was delayed after Studio 397 obtained Rfactor 2. After that other work had my attention for years but I finally got back around to revisiting this in 2020. I took what I had built and updated everything as far as I could for now to meet current standards and have worked with the guys at SCSR to try to make this work as well as possible with the official stock cars. There are some issues with the AI driving into corners too deep; this will be looked at with a car update at a later point. The track also uses some new pit box models that will eventually be used at other tracks but until everything becomes cohesive there could be bugs that happen with them when racing with custom carsets.

Hope you enjoy this track which has been a long time coming. This release is to set a standard for many more quality stock car tracks to come.

Authors:
James Mabe

My page: https://www.facebook.com/JMVirtualTracks
My PayPal: https://paypal.me/cyruscloud
My Youtube: https://www.youtube.com/channel/UCmWnv4dcIhHS2HRR1aYxotw

Note from author: This mod was created by a simracing enthusiasts for free and not for sale!

Disclaimer: All materials are only for acquaintance. Not for sale. All rights reserved by their owners.
2 Comments
Phil2Fer Apr 23 @ 4:05am 
thank you
Evolution Tracks  [author] Apr 22 @ 7:29am 
IMPORTANT!!!!
When running Stock Car Mods on These tracks you MUST force track configuration to load track specific tires until the Mods are updated with the new tracks in their trackconfigBase.ini
The Next Gen Cars will have the updates in its latest update.