RimWorld
140 értékelés
VPE - Voidweaver
   
Díjazás
Kedvenc
Kedvenc
Törlés
Mod, 1.5, 1.6
Fájlméret:
Közzétéve:
Frissítve:
10.587 MB
ápr. 21., 3:56
szept. 25., 21:52
22 változásjegyzék ( megnézés )
Ennek az elemnek a használatához DLC szükséges.

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VPE - Voidweaver

1 Sentinel készítette gyűjteményben
Too many VPE Paths.
21 elem
Leírás
Github and license here, click on the green code button and download zip: https://github.com/Sentinel297/VPE---Voidweaver

Weave the fabric of the void to manifest different horrific structures and phenomenons.

Psycasts:

T1:

Weave Small Void Mass:
Manipulate the fabric of the void to manifest a mass of void metal.

T2:

Void Snare:
Ensnare the targets with void tentacles, massively slowing them down.

T3:

Weave Unstable Deadlife Dust Node:
Weave a node portal out of void energy, this portal is unstable and will explode upon taking even a slight amount of damage. Releasing deadlife dust in the process.

T4:

Weave Void Metal Wall:
Manipulate the fabric of the void to manifest a wall made out of void metal.

T5:

Weave Void Portal (Revenant):
Weave a portal made out of void energy, allowing Revenants to enter this realm.

Weave Void Portal (Noctol):
Weave a portal made out of void energy, allowing Noctols to enter this realm.

Weave Void Portal (Metalhorror):
Weave a portal made out of void energy, allowing Metalhorrors to enter this realm.

T6:

Weave Protolith:
Manifest a structure capable of producing bioferrite.

Weave Void Structure:
Manifest a void structure, it appears to lose fragments over time. These fragments are similar to shards.

T7:

Proto-Horror: Turns the target into an half metalhorror and half human. reducing their feeling of pain and the amount of damage taken at the cost of movement speed.

T8:

Weave Void Gate:
Weave a Void Gate, A stronger link to the Void allowing armies of entities to enter this realm, the leak will cause a planet-wide unnatural darkness.

T9:

Weave Death Pall Gate:

Weave a Death Pall Gate, A link to the Void's deepest parts. This gate spews out clouds of dark archites that will resurrect any corpses for your faction.

T10:

Void-Link:
Binds the target to the void, granting them the ability to recover from wounds as well as increased psychic sensitivity and void study rate while negating their need for comfort. The target will be Inhumanized.

T11:

Void Portal:
Tear open a rift between the Void and our realm, allowing you to enter this forbidden dimension to claim high-value rewards. Those who linger inside will be at risk of losing their humanity, which may prove useful in this cursed plane of existence. /!\Warning/!\ High concentrations of powerful entities await you on the other side.

This tree is available after unlocking the void meditation type (Disclaimer: the missing texture isn't from this mod.) It is located in the "Misc" psycast path tab.

CE compatible.

Credits
Gareth Coker for the music used inside of the Spire arena.

[www.patreon.com]
80 megjegyzés
Dust 6 perce 
Opening a void portal in space is hilarious. Everything just dies of vaccum exposure giving you a whole lot of free bodies.
zombyfo okt. 25., 7:05 
@Sentiel Oh sorry, the noise comes from other mods.
Sentinel  [készítő] okt. 25., 6:41 
@zombyfo What do you mean? The portals aren't supposed to make sound, they don't in my game.
Sentinel  [készítő] okt. 25., 6:39 
@Six Feet Under It's its own thing, it's a lesser void-touched that gives:

25% more psychic sensi,
50% increased entity research efficiency
50 Regen/Day

And disables comfort need.
Six Feet Under okt. 25., 5:23 
does void-link just give void-touched or is it different?
zombyfo okt. 25., 0:46 
Void portals(Revenant Noctol Metalhorror and the weave void gate) still make noises after destroyed.
Sentinel  [készítő] szept. 29., 13:28 
@Беккит Not currently in my plans.
Sentinel  [készítő] szept. 29., 13:28 
@radm.botalov07 Should already work with it.
rdm szept. 29., 6:10 
Is it possible to make it so that when you use the Moentity mod, the monster models you summon also have a retexture?
Беккит szept. 28., 12:40 
I liked how my pawn's body was replaced with that of Metalhorror's. Could you please add the same feature to your other VPE - Fleshshaper mod, so that my pawn's body could be replaced with Gorehulk's?