Crusader Kings III

Crusader Kings III

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Observer tools
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1.441 MB
Apr 14 @ 9:31am
May 6 @ 12:27pm
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Observer tools

Description
Lets you see all the armies at once in observer mode.
You can still control-click a character to see things from their perspective.

Also adds lists of all ongoing wars and "leaderboards":
biggest realms, strongest rulers, most prestigious or pious (they update once a year)

When zoomed out, small armies (below 2k) are reduced to arrows.
Red are armies in hostile territory, green are in friendly, grey in neutral. Orange are raiders.
You can open battles, and the tooltip for armies will show their orders. (Orders can be hidden from the wars window)

You can watch it in action here: https://www.youtube.com/watch?v=1xsjifgfyBY

Now the disclaimers:
- you will get lower FPS when fully zoomed out. There's a lot stuff going on.
- the "armies" are actually adventurers which I spawn as incapable and immortal babies and then kill them off once the army is gone. They shouldn't do anything, but I'll monitor if I need to purge them more aggressively. On average there will be 200-300 of them.
- there may be some misaligned or hidden armies on occasion. Battles and especially civil wars mess things up. Will try to improve.

You can always switch to normal view with E. To switch back, press Ctrl+R. There's also a button in bottom right.
Control-clicking that button will delete all "armies" and then they'll slowly respawn, or you can Shift-click it to force an update. Delete them if you plan to disable the mod and actually play. You could also do this before saving, because opening a save later might take a minute, what with the hundreds of armies on screen.

This also includes Toggle Map Tootlips mod. By default map tooltips are hidden, so they don't get in the way. Press Ctrl+Z to show them.
F11 toggles debug mode.

The mod edits the hud and the map icons, so won't be very compatible with UI mods.
And I don't recommend playing with it. What with all the adventurers running around.
This is a tool for observer games specifically.

Updated to 1.16
Popular Discussions View All (1)
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May 20 @ 1:48am
Chinese Localization
ShaoYang
27 Comments
Alma_Negra May 6 @ 11:22pm 
Mainly the items/numbers on the top/bottom HUD. But ideally anything that ticks should flash to give a visual indicator that the number has changed. I hope i was able to explain clearly
Agami  [author] May 6 @ 12:30pm 
@Alma_Negra yep, just noticed and fixed

what items do you want to flash?
Alma_Negra May 6 @ 10:40am 
Can you fix map views? It doesn't allow additional map modes.

Also, i think a good addition would be for items to give a *flash* every time they tick. Maybe something like a soft hue. I think that would make it easier to visualize any changes in the UI
Agami  [author] May 5 @ 11:14am 
Updated to 1.16
And I figured out how to show siege progress!
Also made it so at further zoom only 5k+ armies show their numbers. With closer zoom, 3k+ instead of 2k, like before. It helps with the clutter.
You can manually refresh the leaderboard now.
You can force-update all armies by Shfit-clicking the armies mapmode button and you can clear the error log with M hotkey. There's some weird error that keeps spamming it, I'll try to fix it eventually.
Yusseter May 4 @ 3:10pm 
doesnt compatible with 1.16
Roula Apr 29 @ 8:01pm 
can't use the map view addition modes now, any click on the addition modes result in nothing.
Agami  [author] Apr 25 @ 6:38am 
@pavel yes, read mod description
pavel Apr 25 @ 5:57am 
causing... babies to spawn*
pavel Apr 25 @ 5:44am 
lol, it seems like this mod was causing many immortal incapable landless ruler babies, causing the game to lag.
mouse Apr 19 @ 5:16am 
:adulterer::adulterer::adulterer::crusader_helmet::crusader_helmet::crusader_helmet: