RimWorld

RimWorld

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Keep Converting
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Mod, 1.5, 1.6
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10. apr. kl. 9:04
11. juni kl. 14:11
9 ændringsbemærkninger ( vis )
Du mangler DLC for at kunne bruge dette emne.

Abonner for at downloade
Keep Converting

I 1 samling af Linnun
[1.5] Best Game Experience
957 genstande
Beskrivelse
You know the struggle: You use your Moral Guide's "Convert" ability to reduce a pawn's certainty, but then forget to repeat the process when the cooldown wears off. By the time you remember, the target has regained way too much certainty.

Worry no longer! With this mod you can set a target for your Moral Guide to Keep Converting, and they'll automatically perform the Convert action on that pawn whenever it's off cooldown – until the target is successfully converted, or becomes invalid (e.g., dead, left map, etc.).


FAQ
  • Can this be added mid-game?
    Yes.
  • Can this be removed mid-game?
    Yes. You might get one-time error messages, then simply save and load again and you're fine.
  • How bad is this for performance?
    Not at all! By default the check if Convert can be used on the target again runs only once every 2500 ticks. If you want you can modify this in the mod options.
  • Will my Moral Guide run all over the map to use Convert?
    No! When Convert is ready to be used, the Moral Guide will periodically check if the target is nearby. You can customize the maximum distance in the mod options, if you like. (If you really want your Moral Guide to run all across the map, you can also disable the distance limitation.)


[ko-fi.com]
62 kommentarer
Stupid Sexy Rat For 1 time siden 
so maybe those with this issue can try to run just Auto Convert and the required mods for VIE Memes and Structures and see if it is still broken
Stupid Sexy Rat For 1 time siden 
the mod that adds Exalted Priesthood is Vanilla Ideology Expanded - Memes and Structures, mind i dont use this mod, i just prefer to imprison and auto convert that way, but id thought it would would help isolate the issue if everyone knew what mod added Exalted Priesthood
isiarca 20. juni kl. 17:17 
I've also experienced the bug ythrtu reported. That said, I use hundreds of mods, so the possibility that the bug is caused by interactions between several mods in conjunction can't be ruled out.
Linnun  [ophavsmand] 18. juni kl. 5:28 
@yrthrtu I can not reproduce that issue. In testing my ideology leaders don't have the ability to Convert or Keep Converting. They also don't randomly try to convert anyone. There must be some other mod that you use which causes this conflict. It would be great if you could narrow it down to which other mod causes that problem.
ythrtu 15. juni kl. 4:46 
if you have exalted priesthood, it work fine , but if not , the leader still can convert and have no cooldown
Linnun  [ophavsmand] 15. juni kl. 2:23 
@yrhrtu Do you mean Exhaulted Priesthood in particular? I tested with that one specifically and it works as intended for me. If you can figure out which other mod might cause the conflict for you, I'll gladly look into making a compatibility patch.
ythrtu 14. juni kl. 8:53 
conflict with vanilla ideology expanded, the leader can convert pawn without cooldown.
t0m4s1t0 14. juni kl. 0:11 
I just tested it and it cools down perfectly, must be a mod conflict.
sewercʌt 13. juni kl. 13:55 
Looks like there still isn't a cooldown on conversion
Linnun  [ophavsmand] 11. juni kl. 14:12 
UPDATE:
- Added support for 1.6