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Alright, thanks for the update. I couldn’t reproduce the issue last night. I’ll keep playing for a few more days over the weekend, and if the problem still doesn’t occur, it’s possible that it has been fixed (or fixed through defensive programming).
I’m using an alien race — maybe that’s the reason?
https://steamcommunity.com/workshop/filedetails/?id=3292351432
- Added some null checks to avoid errors
@Codexvn Please let me know if this covers your error :)
https://pastebin.com/CdYGwZgY
I like the idea. On the other hand it would probably cause some weird conflicts if you have 2 pawns of different ideologies battle it out with constantly auto-converting each other 🤔