Crusader Kings III

Crusader Kings III

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Elder kings Religions Overhaul
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2.671 MB
4 Apr @ 1:20am
22 Apr @ 6:42am
14 Catatan Perubahan ( lihat )

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Elder kings Religions Overhaul

Deskripsi
Unformed Faiths


There are numerous religions and faiths in Nirn, many of which lack reliable creed or standardized rituals, and even show loose and splintered characteristics, which are classified as unreformed in CK3. Nirn deserves them from the perspective of realism and lore.

Including:
"Unformed Faiths"
"Reform mechanism that matches the game rhythm"
"Fix: Reformed faith icons"
"More lore-accurate texts"



Missing God Extended


More accurate Missing God beliefs, more interesting Missing God mechanisms, more reasonable Missing God reforms, more useful Missing God attitudes.

Including:
"Missing God: Truth"
"Missing God: Esteem"
"Missing God: Imperiousness"
"Missing God: Pity"
"Missing God: Neutral"
"Missing God: Prohibition"
"More lore-accurate texts"



Red Diamond


The Red Diamond Religion is a general term for a series of human beliefs. Their common feature is that they have a profound understanding of the missing god and Akatosh, who is considered one of the two sides of the same coin, which is different from other religions. From “The High One” to “Ehlnokhan”, many of the existing names of gods in Nirn that are closest to the truth of the Arena of the Gods were born from the Red Diamond Religion.

Including:
"New Faith: Worldly-God"
"New Faith: Temple Zero Society"
"Fix: Hero Cult"
"Fix: Alessian Order"
"Fix: Temple of the One"
"More lore-accurate texts"



Ayleid Religions


After the Ayleids left the Summerset Isles, they developed the Ayleid Religion. As a unique nation, the Ayleids have never disappointed us with their innovation in religious affairs. They have their own utilitarian attitude towards the Divines, the princes, and even the Missing God. Therefore, the Ayleid Religion is a broad term, and there are also great differences between the faiths within it.

Including:
"New Faith: Atatari"
"New Faith: Wendelbeki"
"More lore-accurate texts"



Aetherial


The Magna-Ge, literally 'Star Orphans,' were those et'Ada who departed Nirn when it became clear that its creation would sap them of their power. Led by #LORE [compendium_magnus]#!, they fled to Aetherius, tearing holes in the sky which we now know as the stars and the sun. All magic emanates forth from them, and thus their veneration is not unknown amongst mages and scholars.

Including:
"New Faith: Nine Coruscations"
"Fix: Pantheon"
"Fix: Magna-Ge"
"More lore-accurate texts"



Akaviri Religions


The continent of Akavir lies far to the East of Tamriel, and over the centuries has attempted to invade it on multiple occassions. Though little is known of it for sure; the inhabitants are known to worship their ancestors, as well as a pantheon of four spirits of elements and cardinal directions.

Including:
"New Faith: Dragonguard Brotherhood"
"Fix: Akaviri Mysticism"
"More lore-accurate texts"



Nedic Path


Nedic Path was created by the Heartland Nedes. They focus on the worship of the Divines and many mystical symbols. They are the forerunners of the Divines worship in all of Tamriel. The Nedders' independent and firm faiths can even influence the faiths of the elves.

Including:
"Independent Nedic Divines Faiths"
"New Faith: Ancestor Cult"
"New Faith: Primeval Divines"
"More lore-accurate texts"



Aldmer Path


The faith was born during the reign of the Aldmer. At the heart of its teachings is ancestor worship, which over time evolved into a belief in hero gods and Aedra.

Including:
"Deleted the mess of Malada"
"More lore-accurate texts"



Divines Religions


This is the religion followed by most humans, who worship the gods of the heartland Nedes during the Alessian uprising. Some elven gods also have some overlap with them. Later, the Nords applied the Divines system to reform their totems.

Including:
"Completely reworked"
"Delete the ridiculous pseudo-concept: Nedic-Nordic"
"New Faith: Alessian Divines Cult"
"New Faith: Divines Cult"
"New Faith: Highrock Rite"
"New Faith: Nordic Conversion"
"New Faith: Yoku Conversion"
"More lore-accurate texts"



Other detail and Lore accuracy fixes








Compatibility


Some EK2 sub-modules are not compatible and have many problems of their own. I won't point them out here, but I still hope that everyone will pay attention to some modules that change a lot of flavored images and don't use them with this module or other EK sub-modules. Or you can go into the "common" folder of that type of module and delete the "religion" folder. That's what I did myself.

Nevertheless,
Submod for EK2- Holdings Art
Elder King 2 - More Unique Building v2
are fully compatible with this module, so please feel free to use them.
39 Komentar
☦ White October ☧ 24 Apr @ 8:42pm 
Jyggalag cult would be cool
Black Tarram 23 Apr @ 11:18pm 
I'm really interested in doing a freebooter adventurer play through as a dark brotherhood cell but the sithis religions aren't conducive to it and recreating a religion takes too much ground work prep, any chance i could get a custom tailored religion with holy sites across tamriel like dawnstar, bravil and cheydinhal
MangoCobra 19 Apr @ 12:05am 
That's fine, I was just curious!
Adelaetus  [pembuat] 18 Apr @ 10:20pm 
@MangoCobra
1) Unlike the original version, the relationship between beliefs in EK2 has a detailed calculation formula, and the hostility is obtained through standardized quantitative data, which is not something I can change. Or you can just understand that Worldly-God is a monotheistic religion, destined to be at odds with polytheism.
2)You're right, I forgot to back up one of the versions, which caused it to roll back. I'm fixing that right away.
MangoCobra 18 Apr @ 10:12pm 
Also, two more questions (and one thing I noticed), sorry for this -
1) Why is the Hero Cult hostile with the Worldly-God cult? They both worship Reman (although I suppose worshiping Reman exclusively is very different than having a sub cult worshiping im.)
2) Is it possible for the Wendelbeki to worship the Aedra as well, like they did as the Malada?

As for the thing I noticed:
Aspect of Religious Conflict and Missing God: Truth both give the ability to wage Holy War againts Hostile faiths.
MangoCobra 18 Apr @ 9:51pm 
Oh, I haven't played ESO, but alright. I thought that more than one member of the Dragonguard remained, but that's fair.

IIRC it was Renault, wasn't it? (I'm assuming, the Remananda is my favorite elder scrolls book) - Maybe he could have that faith then? Sorry for not knowing about ESO lore! Never got into the game sadly.

Thanks for considering my second suggestion though!
Adelaetus  [pembuat] 18 Apr @ 9:19pm 
@MangoCobra Good day.
1) Dragonguard Brotherhood is not for normal people. The Dragon Guard is a special organization. All of them have special skills and are keen on slaying dragons. In the late Second Era, the Dragon Guards almost disappeared. If you have played TESO, you will know that as of 2e582, there is only one Dragon Guard left.
2) Sure.
MangoCobra 18 Apr @ 9:12pm 
Hey I have two ideas -
1) Maybe Cloud Ruler should have Dragonguard Brotherhood as their starting faith?
2) Maybe Worldly-God could be polygamous (for men), as Reman I very famously had multiple wives, and so did members of his dynasty.
Adelaetus  [pembuat] 12 Apr @ 9:18pm 
@k5pr Thanks. Just simply tell me where. I'll fix them and add add more texts next version.:VBOY:
k5pr 11 Apr @ 7:07am 
No problem! It took me about an hour to figure out but I got it! Modding compatibility with any PDX game is entirely hinged on 'but did you replace it entirely or just the bit you wanted? Oh just the bit you wanted? Get bent."

If you'd like some localisation help for the in-game text (I've found a few things I'd fix) I'd be more than happy to help!