RimWorld

RimWorld

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VPE - Bugmancer
   
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Mod, 1.5, 1.6
File Size
Posted
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3.523 MB
Apr 3 @ 11:08am
Jul 29 @ 9:21pm
12 Change Notes ( view )
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VPE - Bugmancer

In 1 collection by Sentinel
Too many VPE Paths.
17 items
Description
Unleash your swarm of vicious Insectoids on your foes!

Psycasts:

Tier 1:

Manifest Megascarab: Psychically manifest distress pheromones, causing a Megascarab to answer the call.

Tier 2:

Stim-Omone: Manifest pheromones into an animal, slightly enhancing their speed and consciousness.

Guard-Omone: Manifest pheromones into an animal, slightly enhancing their ability to endure damage.

Immun-Omone: Manifest pheromones into an animal, slightly enhancing their immunity gain against several conditions.

Tier 3:

Manifest Spelopede: Psychically manifest distress pheromones, causing a Spelopede to answer the call.

Tier 4:

Fury-Omone: Manifest pheromones into an animal, massively enhancing their fighting capabilities for a while.

Pain-Omone: Manifest pheromones into an animal, effectively shutting down their pain receptors and causing their skin to harden slightly for a while.

Heal-Omone: Manifest pheromones into an animal, massively enhancing their healing factor for a short time.

Tier 5:

Manifest Megaspider: Psychically manifest distress pheromones, causing a Megaspider to answer the call.

Tier 6:

Bug Self: Use your experience with bug pheromones to replicate a sample viable for humans, slightly enhancing several of this pawn's capabilities (Healing, Defense, Mov/Atk Speed).

Conjure Hive: Use your experience with insectoids to replicate one of their hives for the colony.

Conjure glowpod: Use your experience with insectoids to replicate one of their glowpods for the colony.

This psycast path can be unlocked in the "Misc" psycast tab.

Additional psycasts if VFE: Insectoids 2 is loaded:

Conjure Worker Hive

Conjure Creeper

Summon Durapod

Summon Macrofly

Summon Hellbeetle

Summon Ironclad

Gestate Empress

Gestate Gigamite

Gestate Titantick

Manifest Empress

Manifest Patriarch

Manifest Queen



71 Comments
Sentinel  [author] Jul 29 @ 9:25pm 
Update:

QoL:

Insect summon psycasts are now ranged abilities.
Insects summoned by psycasts will now be fully trained.
Hives no longer require maintenance.

Balance change:

Summoning boss insectoids won't force you into a coma as that felt overkill due to the ability costing 250 neural heat to cast.
漆黑之梦 Jul 29 @ 7:29pm 
Can the summoned insects be automatically fully trained? Or can the Megascarabhelp with transportation? They seem too weak now
Banana Woman Jul 28 @ 12:58pm 
It says my hives are "Due for Maintenance" what does that mean?
Boxy Jul 26 @ 11:56pm 
I wish the bugs weren't apart from my animals tab, since sometimes the worker insects starve and their default medical care given is on by defualt, so if I want to just dont care about them I have to manually find each insect from the 3 basic hives i have to prevent my colonists from wasting time getting them and putting them in bed
Sentinel  [author] Jul 20 @ 7:56pm 
Update: Removed DDS textures from the files, some users are having issues while loading these.
Rat'Var cultist Jul 9 @ 2:31am 
Silly bugs :)
Sentinel  [author] Jul 3 @ 4:20am 
Update: 1.6 port
Agusfer Apr 22 @ 9:40am 
Nice, great mods you got going here btw, started a new playthrough to play with the new paths :)
Sentinel  [author] Apr 22 @ 8:57am 
Fixed.
Sentinel  [author] Apr 22 @ 8:54am 
@MorphingE Yes they are permanent.