WorldBox - God Simulator

WorldBox - God Simulator

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WorldBox BETALITH Achievement Guide.
By Gavrilov
A guide to the new Beta update (Monolith Update, 1/04/25) Including all the new achievements.

And most importantly, How to obtain them.

MOSTLY FINISHED.
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CREATION SECTION:
CREATION SECTION DOWN BELOW:
Can't Have Too Many (1)
the, "Can't Have Too Many" achievement is self-explanatory. Place down ten monoliths. Doesn't matter how far or how close they are. Just place ten anywhere.
Segregator (2)
The "Segregator" achievement is also pretty simple. Place down ten thousands (10,000) walls, of any kind. This can be done by simply running your mouse across the land.
CIVILIZATIONS SECTION:
CIVILIZATIONS SECTION DOWN BELOW:
Ancient War of Geometry and Evil (3)
For this achievement, you want to spawn an "Angle Tower", next once one of the angles are made from the tower. Click it, go to it's subspecies. Seen on the far-right of the screen, where the little icons are.

Next, once you are in the subspecies tab, go to the advanced brain section, and click "Prefrontal Cortex", this allows them to build a civilisation/aka a kingdom.

After that, get the clone rain tool and just multiply them a bunch of times. This speeds up the process.

After After that, spawn demons in (fire tower is not needed for this) and apply the same process to them.
Click->subspecies->advanced brain->prefrontal cortex
Then you can multiply the demons with the clone rain tool.

After they build civilisations, use the "whisper of war" function to make them go to war.

MOST IMPORTANT STEP, go to one of the kingdoms and click the "Wars" area. And then you should get the achievement.



Zoo (4)
For this achievement, you need to first have the "Xenophile" culture trait. This can be found in Druid civilisations.

Get a druid, click them, go to subspecies and activate their "Prefrontal Cortex" once a civilisation is made, click the kingdom, go to the culture tab and it should be among the few culture traits at the top half of the screen. Click it, and you'll get the trait.

Next, you will need a civilisation to be made,
with the trait. You can probably keep the current druid civilisation. Then, get 33 subspecies that are "sentient" (sheep,fox,dog,cat etc) make sure to also go to their subspecie and activate their "prefrontal cortex".

After all this has been done, you should probably earn the achievement.

Faith of the Masses (5)
For this achievement, you want to have a civilisation, with a common faith. After this, simply get the clone tool and multiply each and everyone until you get the achievement.
Tongue of the People (6)
Similar to Faith of the Masses, if one person has a language, multiply them using the clone tool. Until you get to the point inwhich the achievement is unlocked.
The Big Stink (7)
For this achievement, Go to the debug settings via following this pattern

Game Settings -> Settings -> Keep clicking the cheeseburger until a bug shows up in the corner.

After that go to 5th Column down, and turn on a debug called "CityInfiniteResources" after that, wait for atleast a minute on 5x Speed. And then, click a kingdom, go to it's resources and you should see the kingdom has fertilizer. Inwhich you'll get the achievement, if not. Wait longer.
Not On My Watch (8)
For this achievement, You need to create a bandit civilisation. This can be done by spawning a bandit, clicking it, going to the far-right and clicking it's "subspecies" going to the 2nd column that says "Subspecies editor" and giving them "Prefrontal Cortex". It's optional to give them the other traits in that same section.

Next, wait for it to grow big. Once so, just wait until a bandit or bandit child steals something. They will have the "suspicious" trait which looks like the following: If one of the children or adults is found with this trait, you have around 20s until it dissapears. So pause the game, go to the "world shaping" tab. Click the eraser or "Life Eraser". And then click on the bandit. To which you'll get the achievement.

OR, you can take control/possess a bandit, and once you get used to the controls, steal a staff from a necromancer. As discovered by Nimbaku (comments)
May I Interrupt? (9)
To get this achievement, when a citizen is talking ingame, grab a lightning bolt and strike them with it. This can be indicated by two characters which speech bubbles above their head.
CREATURES SECTION:
CREATURES SECTION DOWN BELOW:
Master of Combat (10)
For this achievement, the easiest way, is to spawn a corrupted biome from the Natures and Disasters tab.

Next, get a dwarf and spawn him on the biome, the dwarf contains an extra combat ability. And the skeletons contain 4 more. So when the dwarf gets killed on the biome and turns into a skeleton, he will carry-over the trait from his life as a dwarf and combine it with the skeleton traits. Once double-clicking said skeleton. You should get the achievement.

Credit to: The Holy Pilgrim (comments)
Clannibals (11)
For this achievement, You need to witness a creature (any) feast on their own clan members (e.g same culture.) This can be done by withering down their hunger, and waiting for someone to eat someone else. THIS CAN BE DONE BY JUST RUNNING THE GAME ALSO.
Watch Your Mouth (12)
For this achievement, make a civilisation, and once that civilisation has children. Wait until hashtags and other jargon appears (###! #'/**!, stuff like this) and once this happens.

IF, this doesn't work. Spawn a UFO (in a secluded area) and then down it by a lightning bolt. Once the child appears from the egg. Use the clone rain tool a bunch of times on them, eventually many at once will begin to swear. To which you double-click them and you should get the achievement.
Gunblade 2.0 (13)
For this achievement, you need to unlock the Crystal Sword creature, found in the crystal biome. Next, you need to click the character, go to it's subspecies and turn on it's "prefrontal cortex" so it is able to use weapons.

Next, spawn some assimilators (those little robots) and click them, go to their weapon (shotgun) and favourite it, this makes it easier to find after the fact. After that, make sure the crystal swords win the fight and get the assimilator's shotgun. If you now fully open the Crystal Sword's character tab. You should earn the achievement.
Back to Beta Testing (14)
For this achievement, Find the singularity biome in "Nature and disasters" (the one with the DVD disc) and place it down somewhere.

Then, get a bug, a beetle will work for this. And then place it onto the biome and you will receive the achievement.
Swarm (15)
For this achievement, Spawn a Rabbit. And make sure you have the subspecie traits of
  • High Fecunity
  • Rapid Aging
  • Spore Reproduction
  • Low Gestation
Next, Click on the rabbit, go to the far-right icon labelled, "subspecies". And toggle on all of the traits mentioned here. Then, remove all traits in the Harmony section of Subspecies. It should look like this:

This should end up with you getting the achievement.
DESTRUCTION SECTION:
DESTRUCTION SECTION DOWN BELOW:
Boat Disposal (16)
Simple Achievement, create a civilisation, once they get access to boats, grab the magnet from the "other various powers" menu and drop ten of them onto land. To which they get destroyed, and you get the achievement.
Ball to Ball (17)
For this achievement, Make sure you have a savanna biome in your world. You can create one by selecting the Savanna seed in Nature and Disasters. Then, apply this to your entire world, eventually an armadillo will spawn (Hyenas are alot more common.)

Then when this happens, grab a bowling ball from the Destruction and chaos tab and hit the armadillo once. This should earn you the achievement.
NATURE SECTION:
NATURE SECTION DOWN BELOW:
Eternal Chaos (18)
For this achievement, Wait 1,000 ingame years, while continually selecting the "Age of Chaos" as one of the world ages. After this passes, you should gain the achievement.
Minefield (19)
For this achievement, you can go to World Laws after pressing ESC from one of the menus. And if you scroll down in the world laws. You will find, "Exploding Mushrooms". Activate this then pause the game.

Next, get the Mushroom seeds from the Nature and Disasters tab. And sprinkle it over the entire map. Next, activate the game and watch it all go down. Then after roughly 1,000 years (you can speed it up) you will get the achievement.
EXPERIMENTS SECTION:
EXPERIMENTS SECTION DOWN BELOW:
Engineered Evolution (20)
For this achievement, Click on a kingdom, and once the tab shows up displaying it's culture, village, language etc. Click subspecies, once in subspecies, go to the bottom and you'll find the "Gene pool" and click a random gene and that should earn you the achievement.
Simply Stupid Genetics (21)
For this achievement, Go to a nations menu, after that click the subspecies menu. You'll see there is two chromosomes, and below even that there is a menu with a bunch of stuff (gene loci.)

These two chromosomes are toggleable, by clicking either brings up a new chromosome menu just below, what you want to do. Is click a part of the gene loci, and in the gene pool just below that, toggle something else. And repeat this for everything. IT MUST ALL BE THE SAME GENE.

After finishing one chromosome, repeat the process on the other and you'll get the achievement.
Live Fast, Die Young (22)
For this achievement, Similar to "Flawless Wings" You need to gain a bunch of genes, (described more thoroughly in Flawless Wings.) But not GOOD genes per say. Mutated genes and Harmful genes are the ones you want.

Secondly, you need to go to the specie you have (Choosing a human is the best option) click on him and go to sub-species (in the far-right.) And replace all the genes with harmful genes (preferably, do not use mutated.)

After that it should look like this: and you should get the achievement, probably even before you finish it.
Long Living (23)
For this achievement, you want to pick a specie (preferably Bear.) And click on it, go to its subspecie page (on the far-right) and go to it's genes. Begin to replace each and every gene in the Gene Loci, with Lifespan genes, make sure they are mostly all "Lifespan IV" genes and not anything below it.

You should get the achievement after basically replacing all of the genes inside the bear. You do not need to wait 3000 years.
Mindless Husk (24)
To get this achievement, you will need to select a character of any kind. Next, go to the icon with the brain and the question mark, and it'll bring you to the "mind" tab.

Next, click each icon, this will disable it. Continue until every icon is blank and you'll earn the achievement.
Flawless Wings (25)
For this achievement, you need to make everything in the Gene Loci yellow/united.

Firstly, get a bunch of Genes. You can find these on everything in the game. go to a character, and off to the far-right will be subspecies and then you click the genes on the gene loci to obtain them.

Secondly, once you have gotten mostly ALL of the genes, you then go onto a character (I used a butterfly, preferably use this.) Then for a fair majority of the time, you will have to switch the genes In and out (by selecting a gene in the gene loci, and then clicking genes from gene pool below.)

After all that, it should look like this: inwhich you get the achievement.
should look similar to this

Succession (26)
For this achievement, Go to a nation, and click on its culture tab after clicking the nation tab. Then go to the section called "Succession" and click another succession.

IF, you already don't have a succession badge. Create an elf, dwarf or Orc nation. And if you do the exact same thing again, but click all top badges. You may find one that goes into the succession traits.
Child Named Mako Mako (27)
For this achievement, Click on a kingdom (make sure it's fairly large), Go to it's culture tab and click on the two speech bubbles to the left hand side (they should be separated from the rest.)

Clicking it will bring you to Onomastic glyphs. Where it shows the groups (I,II,III,IV etc) and also the special building glyphs themselves (Stamp, Coin, Mirror etc.)

Delete pre-existing glyphs and groups from the bar in the middle so there is nothing left,

Make a new Group I, delete the characters inside of it and replace it all with "Mako" then get one of the special building glyphs named "Space" and place that right after it. Then another Group I should be placed after the "Space".

It should look like this: After that, simply wait and you should get the achievement.
Fixing the Bugs (28)
For this achievement, Make a very large pool of lava somewhere on your map.

Then grab the "Finger Flick" tool. You also want to get a beetle lined up against the pool of lava. Then, using the finger flick tool, Flick the beetle into the lava. Once it dies, you will gain the achievement.
Godly Smithing (29)
For this achievement, Spawn any mob that begins with a weapon (e.g Skeleton, Mage etc)

Then, go onto whatever character you spawned, and click the weapon. It'll bring you to a weapon page. Once on there, there are two red buttons, clicking either will gain you your achievement.
Clone Wars (30)
To get this achievement, get any animal, for this example we will use a "Sheep".

Next, bring them to a secluded (closed-off) area. A little island surrounded by mountains will do.

Then, get the "Clone rain" tool and rain it all over the sheep. Make a lot of them. And once they start to run out of food (speed up the game to get to this process) they will begin to fight. Once they fight and one clone dies. You will earn the achievement.
COLLECTION SECTION:
COLLECTION SECTION DOWN BELOW:
Master Taxonomist (31)
For this achievement, you need to find atleast 190 subspecie traits. What this means is, you need to go onto a bunch of creatures (by clicking them) going to the far-right, and clicking the "subspecies" box. Then it'll bring you to the "Subspecie Menu" where the traits will be the ones at the top of the screen. Just below the, name of the subspecies and statistics (e.g deaths, adults, babies etc.)

This can include, the way they are (aggressive trait), they way they reproduce (viviparity trait) the way they eat food (omnivore trait) etc and so on. You will have to find most of these, I recommend (the easiest route) is going onto a newer map/downloading newer maps and sorting through the subspecies with the arrows at the bottom. And just sliding your mouse across whatever new trait is lined in blue.

ACHIEVEMENT TRAITS DO NOT COUNT TOWARD THE 190 NEEDED.
Keeper of Traditions (32)
For this achievement, you need to unlock/find 70 culture traits. Again, as elaborated in many other similar guides (33) (34) (35), you can get Humans, Orcs, Dwarfs and Elves, to create civilisations that automatically come with culture pre-installed into their genetics.

For creatures not listed, go to their subspecies editor and turn on, "Prefrontal Cortex". And soon enough, they'll make a civilisation then a culture which you can swipe a trait or two off of. Getting you the achievement.
Book of Babel (33)
For this achievement, you need to start random civilisations from random entities (elves,humans,dwarfs,orcs) and watch as they grow languages as

ALSO, make random entities (cats,dogs,rhinocerous') able to develop civilisations and speak languages. By clicking them, going to their subspecie page, then subspecie editor. Then selecting "Prefrontal cortex" and "Wernicke's Area" and turning them on. This will lead to them growing a language and civilisation. Which you can snatch along with it.
Legacy Keeper (34)
For this achievement, you need to unlock 25 Clan traits. Just like many others in this same section, you can always get Humans, Dwarves, Orcs and Elves to create civilisations and then with non human-based creatures, you can go to their subspecie editor, you can turn on "Prefrontal Cortex" and "Advanced Hippocampus". Which a clan will come with it and then you can claim it.
Religious Scholar (35)
For this achievement, you need to unlock 33 religion traits. In similar fashion, to "Legacy Keeper (34)" and "Book of Babel (33)"

You can get creatures, like Humans, Orcs, Dwarfs and Elves. To create their own civilisation and then Religions after a while in-game (make sure to create a large amounts of all of them.)

You can then also do this to creatures that don't follow that list e.g cats, dogs, sheep etc. By giving them a "Prefrontal Cortex" and also, "Advanced Hippocampus". In the subspecies editor. Soon, this should give you the achievement after getting all the needed amount of traits.
Armory Curator (36)
For this achievement, you must go round a civilisation (after a while of it being alive) and start clicking on the soldiers/citizens equipment (swords,shields,necklaces,armor etc) until you gain roughly 80 pieces in total to your collection.






P.S There is a glitch in the beta as of 3/04/25. Where, if you go to the equipment tab, and click and pull one of the equipment to the LEFT, then immediately click on it, it unlocks it permanently, use at discretion though..
DNA Architect (37)
For this achievement, go around to different creatures, elves, humans, bears, butterflies. Click them, go to their subspecies page, and just click their genes. This unlocks new genes, which should eventually get you this achievement.
Gotta Find Most of 'Em (38)
For this achievement, you need to discover/unlock 52 new species. Firstly, note that you need to go into the Subspecies menu in order for the game to recognise you have even seen the creature.

Secondly, you can find new creatures in biomes and by evolving previous creatures etc. Which is the most common/easiest way to first find newer creatures. Or similar to many other achievements that require similar steps. Download a map from a newer version OR from the Discord server.
Plots Explorer (39)
For this achievement, you must find all the plots (schemes) that the kings are doing (roughly all 28 of them.) A plot in brief terms, is when the king begins to think of an action and soon commits to it. To see what a plot is, you'll find a king doing this: The shield and the book are PLOTS. And there is 28 plots in the entire beta.

You'll need to see when each king maybe doing one of these actions, or in some fashion is similar.

You will then go to the king, click on him, and in the far-right of the screen, with the culture, subspecie icons etc. You'll see the plot in full colour. Click the plot, and this should get you your first plot. Repeat this process around each time, OR find a map that has the kings simultaneously doing plots each time.

EXPLORATION SECTION:
EXPLORATION SECTION DOWN BELOW:
Too Long Didn't Read (40)
To unlock this achievement, go to the "Other various powers" tab on the far right of the bottom menu.

Then simply, press the icon with the wizard that says "News and more".

After that, you will realise you can click everything on the screen and it all falls off. Click absolutely every article on the screen till basically nothing is left. And you should get the achievement.
FORBIDDEN SECTION:
FORBIDDEN SECTION DOWN BELOW:
Revelation of the Void (41)
For this achievement, Spawn atleast 500 elves. And make sure they don't run-off, seclude them in an area. Then spawn a massive lava lake.

Next, after you have gained the 500 elves, get the "Magnet" tool from the "Other Various powers" tab. And highlight all the elves. Then drop them all into the lake. After that you should get something saying, "a dark enlightened has infected this world."

After that happens, go to the World laws tab. And if you see a small purple-black tab on the left-hand side. Click it. This should give you the achievement.

UNFORTUNATE SIDE-EFFECT, this will temporarily turn-off achievements as it completely unlocks everything in the game ONLY FOR THE WORLD YOU ARE ON.
MISCELLANEOUS SECTION:
MISCELLANEOUS SECTION DOWN BELOW:
Into the Void (42)
Very Simply put, on the main menu tab inside the game. Go to Settings, and click on the Discord Icon, which is the second one on the left-hand side.
THE END.
162 Comments
Braziltoastyfart2090 May 21 @ 2:01pm 
how do you even get beta 0.50
Enigma May 3 @ 1:00pm 
so, I learned something that can help with the angles vs demons deal, but found another issue: no matter how many wars I start, against the angles and demons, no achievement. But if you do want to get the angles fast, look in the corners of the map when the world is first made. (make sure you pause so something stupid doesn't happen) and there you can find a Angle Egg. go figure, right?
CatsAreCool Apr 27 @ 3:34am 
Im having a problem with clannibals, If I add as species with the subtrait on and remove all ways they can get food, they prefer to starve themselves to death instead of eating eachother, if I give them a other food resource to get so they dont starve to death they just eat that and nothing else
Gavrilov  [author] Apr 26 @ 1:51pm 
Angles can sometimes not spawn due to a glitch im pretty sure, just restart your game and try again

Not too sure about clannibals though.
⎛⎝Willzebub_⎠⎞ Apr 26 @ 11:19am 
War of Geometry and Evil + Clannibals is taking an extreme amount of time to get for me.
Angles just would not spawn after having like 20 angle towers placed + actual hours of waiting on 5x speed with different saves

Clannibals i tried everything i could think of, cloning, wolves, orcs, madness, zombie infection, infanticide, downloading maps, they just wouldn't give me that damn badge even AFTER I COULD LITERALLY SEE THEIR HUNGER% GOING UP FROM KILLING EACHOTHER!! :slugcatdead:

I'm suspecting its just broken on my game since even after hours and hours of normal play I never got the achievement.
Lotan45 Apr 22 @ 12:28pm 
@Alexolas i also cannot get mageslayer, dragonslayer etc after many many attempts i think it may be broken.
35553 Apr 16 @ 12:50pm 
Too Long Didn't Read doesn't seem to work for me, or at least the explanation on how to get it here didn't work.
Alexolas Apr 16 @ 11:26am 
I'm beginning to suspect that the achievement "The Accomplished" has become impossible to achieve. Simply put, wizards and dragons seem to no longer award their boons for killing them. Can anyone else in these comments confirm or refute the same?
RealPocketpigeon Apr 16 @ 12:13am 
how do i get short lifespan trait
Tipo Apr 15 @ 3:08pm 
FOR ZOO YOU HAVE TO CLICK ON THE ACTUAL CITY ITSELF