Left 4 Dead 2

Left 4 Dead 2

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GFL2 Lenna Default Outfit Redux [Shared Assets]
   
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Survivors: Survivors
Game Content: Textures
File Size
Posted
Updated
60.487 MB
Mar 28 @ 4:57am
Mar 28 @ 6:01am
2 Change Notes ( view )

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GFL2 Lenna Default Outfit Redux [Shared Assets]

Description
The required files for my upload of Lenna Revised version. Subscribed to this addon to ensure that there is no missing textures.

Legacy version: https://steamcommunity.com/sharedfiles/filedetails/?id=3441899139
Note
  • The legacy version is not interchangeable with the revised version due to being a separate folder name. the legacy version will remain but unlisted on the workshop

  • I did plan to update the old submission but quickly re-decided that I will keep the old version as "legacy" instead of updating it as the revised version is redone from scratch and not an updated of the original submission. I do apologize that I am technically forcing players to subscribed to a newer one.

  • The legacy version will be unlisted in the workshop page to prevent saturation of the workshop but not fully hidden as some may prefer the original or not. However the legacy version will not get an "all survivor" release.

  • A revision is decided as the original submission was done in a rush and with many conservative decision and I want the quality to be in-line with previous submission such as Leva and Klukai

What's different?
  • The only major changes from the original is the expansion of the toon outline to be inline with her sister Leva and another complete rework of the material shaders.

  • All equipment attachment have been adjusted compare to the original with only the melee, medkit and primary

  • Facial flex was also rework to use L4D2's default configuration compare to simple direct assignment.

  • Revised Jigglebones

  • All survivors provided. The original only have only 3 available survivor

Author's Note
The revision or redux was in the work as far back as Angelina but due to experimenting here and there I delayed it until I had a basis of getting models done. The bad news is that I have no plans for her Flying phantom outfit at the time of this writing. Completing the 404 squad is my priority to publish and GF2's other outfit version are not in my list of priority.
2 Comments
JingYu Mar 30 @ 2:29am 
Looking forward to Nikketa's mod ^_^
Toppi  [author] Mar 28 @ 11:16am 
Context for a the possible question on why I don't bother adding outlines on the character's head or face, is because the outline is basically a mesh extended outwards and adding outline to the face risk the increase of facial flex vertices to be compiled and to me that is not worth the additional performance hit or worst the model won't compile at all or just hit an engine limit to a crash. ^_^