Left 4 Dead 2

Left 4 Dead 2

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[描边/outline]艾莲-从周一到周五
   
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Game Content: Models
File Size
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175.694 KB
Mar 21 @ 3:04am
1 Change Note ( view )

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[描边/outline]艾莲-从周一到周五

In 1 collection by Zhrradiant LemonTea
[Zenless Zone Zero]Ellen-ON CAMPUS Survivors
11 items
Description
[描边]艾莲-从周一到周五
[outline]Ellen-ON CAMPUS


附加组件,开启第一人称手臂模型的描边效果,适用于 艾莲-从周一到周五
Additional items, enabling the outline effect for the first-person arm model, applicable to Ellen-ON CAMPUS

愿大家喜欢,谢谢!
Hope you enjoy it – thanks!


模型: miHoYo, 观海子
Model: miHoYo, 观海子


由于L4D2中的 [Shader细节] 选项影响大部分渲染,将其设置为 低/中 会导致该模组的渲染出现异常
Since the [Shader Detail] option in L4D2 affects most of the rendering, setting it to Low/Medium will cause abnormal rendering in this mod

建议:选项 → 视频 → 高级设置 → Shader细节 → 高/非常高
Recommendation: Options → Video → Advanced Settings → Shader Detail → High/Very High

提问:如果我实在想保留 [Shader细节] 为 低/中,还有其他办法吗?
Question: If I really want to keep [Shader Detail] at Low/Medium, are there any other solutions?

回答:有的,在游戏的启动项中添加“+mat_phong 1”,但需注意参数格式,例如:-steam -novid +mat_phong 1
Answer: Yes, you can add "+mat_phong 1" to the game's Launch Options, but be mindful of the parameter format, for example: -steam -novid +mat_phong 1