Installa Steam
Accedi
|
Lingua
简体中文 (cinese semplificato)
繁體中文 (cinese tradizionale)
日本語 (giapponese)
한국어 (coreano)
ไทย (tailandese)
Български (bulgaro)
Čeština (ceco)
Dansk (danese)
Deutsch (tedesco)
English (inglese)
Español - España (spagnolo - Spagna)
Español - Latinoamérica (spagnolo dell'America Latina)
Ελληνικά (greco)
Français (francese)
Indonesiano
Magyar (ungherese)
Nederlands (olandese)
Norsk (norvegese)
Polski (polacco)
Português (portoghese - Portogallo)
Português - Brasil (portoghese brasiliano)
Română (rumeno)
Русский (russo)
Suomi (finlandese)
Svenska (svedese)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraino)
Segnala un problema nella traduzione
blast_refract.pbo
tt_moab.pbo
tt_patch.pbo
warfxpe.pbo
warfxweps.pbo
Presumably they are signed by a different key for some reason...
Try Blastcore Murr Edition (TT Version) with Photon VFX + Photon VFX Smoke, I'm seeing great results with those mods! Also, you can try ACE 3 + Photon VFX + Photon VFX Smoke (without any Blastcore) if you like "cook off" and other realism features.
(HopeCore isn't compatible)
I have some code for cooking off which seems to work well with your mod - how to share with you (1000 character limit here)?
I've been testing a mission (with your mod + the longer smoke patch) and have seen some fantastic looking results! One thing I noticed is there's no force/velocity being applied to vehicles and the lethality to infantry is very short range. Are these by design? Not an experienced coder myself, but would love to collaborate on a patch to add physics...
"Just an opinion, but bullet hits to the ground look better on Blastcore Standalone"
I fully support you here. The HE explosions in standalone were more noticeable, while in Murr Edition they are small and rven not stable. Sometimes I see a barely noticeable (small) explosion, and sometimes it seems to be bigger. as if the effects are random. It would be great to always see a big explosion at HE
@TT
your version is truly the best of all! Thank you so much for this! For me personally, the most important value of your mod is that you have rid many RHS vehicles of their ugly long engine smokes!