RimWorld

RimWorld

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Progression Robotics: Revert some nerfs
   
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19. mars kl. 9.03
17. apr. kl. 18.55
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Progression Robotics: Revert some nerfs

I 1 samling av Kimo'
Kimo's small(-ish) tweaks mods
15 gjenstander
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What does this mod do?

Progression: Robotics recently received an update to balance that aims to make workdrones more accessible, at the cost of requiring mechanoids/motorized component for regular mechtech.
While the idea of locking mechtech behind those components is not bad in theory, the component cost PER SUBCORE make the tiers 1 mech unironically more expensive than later tiers of mechs.

So, what changed?

-Kept the increased steel and plasteel price of basic subcores, but lowered the industrial component cost back to 2 and removed the motorized component entirely.

-Instead, the Subcore Encoder now costs an extra advanced component, and a motorized component as well. Effectively still locking tiers 1 mechs behind acces to motorized components.

-In the same fashion, the softscanner and rip scanner now cost an extra 2 and 3 motorized component, and 3 and 4 advanced components, respectively.

-Reverted motorized component back to 350$ from 90$. Since Motorized component act more as gatekeepers for acces to mechs and not actual ressources, there is no longer a need to have their price lowered.

Credits

Ferny for his mod and his incredible compatibility work.
Smxrez for her otherwise really interesting balance patch.
6 kommentarer
Kimo'  [skaper] 17. apr. kl. 19.00 
Update:
-Fixed duplicated operations happening due to the latest progression update.
-Softscanner cost an extra 3 advanced components and 2 motorized components.
-Ripscanner cost an extra 4 advanced components and 3 motorized components.
Lennybolt7 15. apr. kl. 13.52 
Thanks! I'll go ahead and use that then
Kimo'  [skaper] 15. apr. kl. 6.46 
As far as I understand, base VFEM doesn't allow you to craft these, Ferny did not change that. I recommand this mod if you want to craft them: https://steamcommunity.com/sharedfiles/filedetails/?id=2886989097&searchtext=mechanoid+component
Lennybolt7 14. apr. kl. 14.44 
is there any chance motorized components could be made craftable again? Not a fan of that but I understand Fern has his own balance in mind.
Kimo'  [skaper] 19. mars kl. 12.18 
Thanks! if you decide to integrate these change to the main mod, by all means go ahed, and i'll delist this one
ferny 19. mars kl. 11.11 
Good option, i'll link this on the mod