The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Not enough ratings
Project Populate Skyrim
   
Award
Favorite
Favorited
Unfavorite
Description
This is a series of Skyrim mods created to increase the amount of unique locations and characters there are across the map. My aim is to create original towns- each with their own history and style. I also aim to breathe life into the more unloved vanilla towns and maybe touch up on some of the main cities while I'm at it. I will aim to create new dungeons, ruins, castles, hamlets and farms to enhance Skyrim's ingame experience.
Towns given love:
Winterhold- Expanded ruins and residences.
Projects in progress:
Whiterun- More dwellings, market, aesthetics
Bliss- A town on the lake in The Rift, Surrounded in farms, orchards and apiaries.
Towns in planning:
Wolfsbane- A quiet town in Falkreath with an uneasy feel, ideal for supernatural
Three Rocks- A mining town on the edge of Whiterun Hold. Settled relatively recently but amongst nordic ruins.
Mo Khoriz- An ancient Dwemer city on the far edges of The Reach, holds the Academy- an association devoted to technology and history.
Meisenrun- A quiet, run-down town in Hjaalmarch with a history of disaster.
Saanyard- A peaceful town in the hills of Hjaalmarch with ancient Nordic history. Home to a collection of devout followers.
Drondale- A fishing town on the edge of Lake Illinalta in Falkreath Hold
Cliffwatch- A rich town situated on top of a cliff in The Rift. Surrounded by orchards and known for it's sweet goods.
Norsmeadow- An ancient Nordic town in a small crevice at the edge of The Reach. Dwellings are situated on terraces rising up the sides of the crevice.
Ashemark- A warm, friendly and layed back town in Eastmarch situated over the warm springs of the volcanic tundra.
Snowblossom- A small farming community in the wilderness of Winterhold. Know for it's natural beauty- a blossoming town of colour in the middle of rolling white hills.
Winterstead- An old town at the mouth of the White River in Eastmarch.
Coldhearth- A compact town in the middle of The Pale. Popular with historians due to the ruins surrounding the town, believed to be the ruins of a Snow Elf settlement.
Whiteplow- A farming town strewn over streams at the edge of The Pale.
Eastfingar- A town at the border of High Rock in Haafingar. A passing point between the two provinces.
Castles/Keeps/Forts in planning:
Irhmikaz- An ancient Dwemer fort fit with mage barracks and remains of Dwemer technology.
Castle Morsmoat- An old stone castle surrounded in tall walls and a large moat.
Lornateli Castle- This castle is home to the rich Lornateli family who earn from the nearby mine and excavation.
Riverbane Keep- An ancient keep spanning the White River.
The Stout Keep- A small, quat keep with a quiet village. Powered by the nearby quarry and mill.
Old Trothmane- An ancient nordic keep, upon a road with a prominent trading post.
Fort Falkhound- An ancient, overgrown and ruined castle home to a lesser family.
Fort Icecusp- A crumbling castle on the northern shore, surrounded by ice.
Wispmound Keep- A large keep surrounded by aspen and home to a quiet but powerful family.
Palemost Tower- A keep that has crumbled to nothing but a single tower, standing amongst the snow.
Main towns/areas to touch up on:
Windhelm- Grey Quarter
Solitude- Docks/Farms
Markarth- Mines/Farms/Underground Areas
Riften- Orchards/Farms
Along with many farms strewn across the land.
Items (1)
Project Populate Skyrim: Winterhold
Created by El Bucko
Skyrim is meant to be vast and scarcely populated, but I think I am with many who believe Skyrim is a little too vast and under-populated. A capital city with a population of forty? Really? I am new to modding but love designing fantasy/medieval shizzle so...