Going Medieval

Going Medieval

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Coal from Sticks
   
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Mar 17 @ 3:36am
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Coal from Sticks

Description
Enables the creation of coal from sticks.

Have you ever wished you could do something with all those sticks?

They're too heavy to trade.

Your carpenter's time is better spent on bows than practice targets.

But we have SO many of them, especially if need to burn tons of wood to coal for ash, to make saltpeter from the mighty river of feculence our animals have created.

So what's a growing settlement to do? Let them rot in the sun?

No! Let's use them to make charcoal!

The new coal recipe is exactly the same, except the input is 60 sticks instead of 30 wood.

I took this 2 to 1 conversion ratio from their fuel ratio (the inverse) and the fact that they both stack to 200, so twice as much volume of sticks sounded roughly correct to me. If you can point me to some facts showing otherwise, let me know below and I'll correct it.
3 Comments
Goodwolf May 24 @ 5:38am 
I love this idea. In Japan they have a type of charcoal called Binchotan. It's pretty expensive and made out of limbs about 3 inches or so thick so this fits perfectly. And medieval charcoal makers wouldn't have thrown away sticks, they would have gone into the kiln as well.
DutchyHD Mar 28 @ 12:49pm 
Great mod! As this is how historically they started making charcoal that fueled early ironworks.
The conversion rate for dry wood to coal is roughly 3:1, given the amount of sticks i'd say its pretty balanced ingame aswell.
Source: https://www.sciencedirect.com/science/article/abs/pii/S0973082608605402
谢菲尔德 Mar 20 @ 7:55am 
mod名称:柴烧煤

可以用木棍制造煤。

你有没有想过你可以用这些棍子做点什么?

它们太重了,不能交易。

你的木匠最好把时间花在弓上,而不是练习打靶。

但是我们有太多的垃圾了,特别是如果我们需要燃烧成吨的木头来煤制灰,从我们的动物产生的大量粪便中制造硝石。

那么,不断增长的定居点该怎么做呢?让它们在阳光下腐烂?

不!我们用它们来做木炭吧!

新的煤炭配方完全相同,只是输入的是60根木棍而不是30根木头。

我从它们的燃料比(相反的)中得出了2比1的转化率,而且它们的燃料比都是200,所以对我来说,两倍的燃料棒体积听起来大致是正确的。如果你能指出一些事实,请在下面告诉我,我会改正的。