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the last room to the saferoom that has a short ladder to climb, for some reason the bots can't enter the room no matter what I did, it is easy to fix y changing to the difficulty to expert then killing the bots then go to the saferoom that is 10 sec away so it's not too bad.
Thankfully that was the only problem I had.
Otherwise I think it's pretty cool.
Also I forgot to add that it seems like zombies eventually stop spawning in waves on the finale. I'm not sure if you made it a gauntlet or if the radio is just a normal event but it does make the finale a little easy. (Unless a random tank spawns.)
CH2: Way too different from the original. I'm not sure why most of the rooms and areas are changed so much. At least bring back the indoors areas and maybe the elevator? The ladder is really hard to climb.
CH3: Maybe put fences instead of invisible walls.
CH4: Same here.
CH5: The ending credits music plays over the finale for some reason. Also, there are RNG tank and witch spawns.
The map just needs some touching up.