Counter-Strike 2

Counter-Strike 2

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surf_fornax
   
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Game Mode: Custom
Tags: CS2, Map
File Size
Posted
Updated
365.316 MB
Feb 21 @ 7:12am
May 21 @ 2:45am
6 Change Notes ( view )

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surf_fornax

Description
surf_fornax
CS2 port of surf_fornax
I did not make this map, just ported it from CSGO to CS2.

Tier: 1
Type: Linear
Bonuses: 7
Max Velocity: 4096 (CSGO is 10k, but should be all good)

Issues
Please report any issues and we'll do our best to fix them
This port is intended to be played on community servers with plugins to improve cs2 ramp bugs

Credits
Map made by: iNooVa

Steam Profile
Gamebanana Profile[gamebanana.com]
surf_fornax on Gamebanana[gamebanana.com]
9 Comments
沉鱼落雁 Apr 12 @ 10:27pm 
heres a video [streamable.com] on 64 tick and reproducible on other servers. these are not the one-off ramp bugs that happen regularly, it's nearly 100% reproducible in these areas and its several ramp bugs happening in quick succession which isn't normal. video is filmed on low ping, so medium-high ping players will have their screen frozen in at these spots from the rbf latency.

the porting guide walks you through importing the ramps as quads before you run the import tool to avoid this. trying to use the combine faces tool is not a solution, because it doesn't combine them how you'd hope. hammer view of a fornax ramp is included in the video
沉鱼落雁 Apr 12 @ 9:41pm 
alll the curved ramps are made of a combination of tris and quads. they should have been imported as quads after func_brushing them in h1 before importing to h2. using the combine faces tool is not a reliable way to make quads, i assume thats what you tried to do
KZG  [author] Apr 12 @ 8:58pm 
@54635623425266
Need more info? What ramps? Screenshots of ramps?
We can surf the map over and over again without issues. Porting guide was followed. Unfortunately ramps are unique and come in all different shapes and sizes requiring unique fixes not even found in the surf map porting guide.. Are you using 85tick as thats not normal and not intended for rampbugfix.
沉鱼落雁 Apr 12 @ 2:16pm 
i'm still triggering rampbugfix multiple times per ramp, that's not normal if you followed the surf map porting guide
wexorz Apr 11 @ 12:25pm 
great, nice work
KZG  [author] Apr 11 @ 12:24pm 
@wexorz
- Added checkpoints
- Fixed bonus 3 vis issue
- Fixed skybox image
- Fixed some ramp bugs
:steamthumbsup:
wexorz Mar 1 @ 5:00am 
ty
KZG  [author] Feb 28 @ 10:42pm 
yes will do :steamthumbsup:
wexorz Feb 22 @ 4:22pm 
can you add checkpoints?