Tabletop Simulator

Tabletop Simulator

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Ruins of Thundertree 3D DND Map - Lost Mine of Phandelver, Chapter 3
   
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Feb 16 @ 12:18pm
Feb 16 @ 12:25pm
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Ruins of Thundertree 3D DND Map - Lost Mine of Phandelver, Chapter 3

Description
Here is the Ruins of Thundertree map from Lost Mine of Phandlever made into 3D. I created this map in Unity. I've added a trigger effect that allows you to hide and show the roofs of the buildings. The furniture and props in this map are not attached to it, so you can move them around, delete or replace them as your wish.

The props used in this map are from Saught's Assets.

If these maps are well received I will continue to make the rest of the Lost Mine of Phandelver maps.

Don't forget to rate and favorite.

3 Comments
NightStorm  [author] Feb 17 @ 2:45pm 
@DNXyken, They are the same exact assets from the nursery mod, except I have the assets loaded into the Unity game editor used that to make the map, in unity I can add color variance to the foliage which may be why they look at little different.
DNXyken Feb 16 @ 7:58pm 
Also if I may ask, what foliage are you using? I notice the wind fan for the wind fx on the trees, grass, and bushes, but the ones you used don't look like anything in the Nursery mod, at least from what I can tell. Are they from something else, or are those custom? Would you also be willing to publish a mod with just the separated custom assets as well for others like myself who could use them to build maps in-game?
DNXyken Feb 16 @ 5:12pm 
Excellent map again NightStorm!
My party just finished Thundertree, but this is still a high quality map that could be pulled out for another location in a different campaign!