Arma 3
142 arvostelua
SIG Sauer XM7
7
2
2
   
Palkinto
Lisää suosikkeihin
Lisätty suosikkeihin
Poista suosikeista
Data Type: Mod
Mod Type: Weapon
Tiedostokoko
Julkaistu
Päivitetty
99.776 MB
2.2. klo 19.51
6.2. klo 18.55
2 muutosilmoitusta ( näytä )

Tilaa ladataksesi
SIG Sauer XM7

Kuvaus
SIG Sauer XM7


The XM7, previously known as the XM5, is the U.S. Army variant of the SIG MCX
Spear, a 6.8×51mm (.277 in), gas-operated, magazine-fed assault rifle designed by
SIG Sauer for the Next Generation Squad Weapon program in 2022 to replace the M4
carbine. The XM7 features a free-floating reinforced M-LOK handguard for direct
accessory attachment to slotted hole mounting points. The XM7 began being fielded in
March 2024.


Features
  • - XM7 Black
  • - XM7 Khaki
  • - XM7 Arid

Planned Features
  • - More camos
  • - UGL Variants

Credits
Massive thanks to everyone on this list, i would never been able to figure this stuff out without them!
  • Codex - Screenshots and testing
  • Quiggs - Support and help during development
  • Grave - Support and help during development
  • XoxoJI - Help with RVMAT's and Models

Check out my other work over at Australian Defence Force Re-Cut
Australian Defence Force Re-Cut:
https://steamcommunity.com/sharedfiles/filedetails/?id=2971219389

[discord.gg]


License / Usage:
Re-uploads, re-packing, modifying, distributing any ICM content in any part or in full is PROHIBITED.
If you wish to use assets they must be listed as a dependency on the workshop unless permission in writing is granted by myself.
Contact me on discord for any inquiries: dev_index
41 kommenttia
KyanPepper 4.4. klo 15.27 
I LOVE the model of this, but sadly it doesn't work with JSRS 2025 atm
Frost_99 21.3. klo 7.57 
Is this mod compatible with RHS based factions or more tuned for CUP and vanilla?
danksoilder 6.3. klo 20.29 
The ability to add grips, and also a grenade launcher variant would be nice
BillCosby2025 21.2. klo 11.33 
when are u gonna add XM157 scope, its more important then the weapon fwi
NmoutAlik 18.2. klo 6.26 
why do you have config.cpp instead of config.bin in data folder in PBO and it is written in gibberish when i open it?
Glaphitus Kage 9.2. klo 11.38 
For those talking about modifying the XM7 ammo, shouldn't the caliber be 2 or 3? I heard that the new 6.8mm fury rounds at the full combat load can go through concrete walls?
ARMA&MEN 9.2. klo 9.22 
realy tactical aura :dick jhonson:
Aurora 9.2. klo 6.17 
could you also make the XM157 sight?
Alerick 8.2. klo 12.33 
For the unitiated - is this dialed to be compatible with ACE balistics?
Ben 7.2. klo 20.30 
@index
by the way
please insert the"change fire mode" and " ammo dry "sound to config
be like:

drySound[] = {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_dry",0.562341,1,10};
changeFiremodeSound[] ={"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_firemode",0.177828,1,5};