Garry's Mod

Garry's Mod

99 ratings
rp_caspian_idnw
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Fun, Roleplay, Scenic
File Size
Posted
Updated
552.557 MB
Jan 30 @ 7:41pm
Feb 7 @ 10:49am
3 Change Notes ( view )

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rp_caspian_idnw

Description
Well hello! Welcome to rp_caspian_idnw! What does idnw stand for? Why, Idyllic Networks of course! And what's Idyllic Networks I hear some of you asking? Well, it's a pretty super cool serious HL2 RP server! And I made a map for them!



What is this?

This, is gm_chapperal, but edited to have a more caspian/middle eastern feel to it. As such, the main strip has been all but removed and replaced with a medium sized middle eastern town. It sports a couple of shops, apartments, and a few courtyards. The main bunker has been replaced with a mine, and a few combine inspired elements have been sprinkled about.
13 Comments
BelobogBogatyr Feb 7 @ 9:39pm 
this is perfect.
mk.5EvilTechFent Feb 7 @ 1:58pm 
ambussing.
FactualDonkey Feb 7 @ 12:11pm 
Add the yellow Mexico filter to this map.
Pro1914  [author] Feb 6 @ 11:02pm 
@wither Sorry, my fault! That's because it's a HL2EP2 skybox. I'll be sure to add the textures in the next update!
wither Feb 6 @ 3:22pm 
Hey do yk how I could fix the missing texture purple and black square skybox? its a good map its just the skybox broken right now for me and I have HL2 and CSS
guy Feb 5 @ 2:48pm 
swelter
ShearWoolPower Feb 3 @ 1:02pm 
@Pro1914 i set HDR to none and the map looks decent now thank u!
Mickee Feb 3 @ 12:41pm 
@SPURION

It was designed to be a HL2RP Outlands server not City.
SPURION Feb 3 @ 8:52am 
@Pro1914 It has nothing to do with skill. That would be your own issue. I played on the map, I can sufficiently say there is nothing here that works for HL2RP. Whatever they're doing over there likely wouldn't even be of interest anyway.
Pro1914  [author] Feb 2 @ 10:46pm 
@SPURION Damn that's crazy, our community's enjoying it quite nicely, skill issue or something

@ShearWoolPower & ChungusBohemian #FixTF2 You're both right, that's a goof up on my part, I typically don't have HDR on when I test, so minor oversight, I'll have to adjust the HDR values. I'll get that updated ASAP, but until then, if you'd like to try and make it work, just disable HDR and it should look like it does in the screenshots.