HELLDIVERS™ 2

HELLDIVERS™ 2

90 voti
Helldivers 2 Optimized Graphics Presets (2025)
Da ☆Revlis☆
!!WARNING!!
The FPS on the presets may vary from 1-2 FPS to 5-10 FPS depending on scenery your currently in and if your in battle or not so have that in mind.

Extremely inspired by this video by BenchmarKing: https://youtu.be/FtM4ffG_zko

Below you'll find different presets for graphic settings in Helldivers 2 which will help you get better fps while still making game nice looking and comparisons between them.

If you chose the preset you think will be good for your pc and youre fps are still low try changing Image Quality to Ultra Quality and lower until the fps will be to your liking but I mostly recommend sticking to Native.
2
3
   
Premio
Aggiungi ai preferiti
Preferito
Rimuovi dai preferiti
Graphics Presets
For Texture Quality you need to set them based on your GPU VRAM:
  • 3,4GB: Low

  • 6GB: Medium

  • 8GB,10GB: High

  • 12GB and more: Ultra

I mostly recommend Quality Preset if you have some performance to spare because most of settings on lower options don't really add that much FPS and only look worse. Examples: Shadows High --> Medium (about 2 FPS), Ambient Occlusion ON --> OFF (about 1 FPS), Terrain Quality Medium --> Low (about 1 FPS). So if you really need fps or want to game to play above 60 FPS then go lower.

Optimized Graphics Presets:

Quality Preset Settings
  • Motion Blur: Personal Preference

  • Depth of Field: Personal Preference

  • Object Detail Quality: High

  • Render Distance: Ultra

  • Shadow Quality: High

  • Particle Quality: Medium

  • Reflection Quality: Medium

  • Space Quality: Medium

  • Ambient Occlusion: ON

  • Screen Space Global Illumination: OFF

  • Vegetation and Rubble Density: High

  • Terrain Quality: High

  • Volumetric Fog Quality: Low

  • Volumetric Cloud Quality: Lowest

  • Lighting Quality: High

  • Anti Aliasing: Personal Preference


Balanced Preset Settings (about 6-10 fps gain from Quality Preset but it depends on the scenery and the situtation)
  • Motion Blur: Personal Preference

  • Depth of Field: Personal Preference

  • Object Detail Quality: High

  • Render Distance: High

  • Shadow Quality: Medium

  • Particle Quality: Medium

  • Reflection Quality: Low

  • Space Quality: Low

  • Ambient Occlusion: ON

  • Screen Space Global Illumination: OFF

  • Vegetation and Rubble Density: Medium

  • Terrain Quality: Medium

  • Volumetric Fog Quality: Low

  • Volumetric Cloud Quality: Lowest

  • Lighting Quality: Medium

  • Anti Aliasing: Personal Preference


Performance Preset Settings (about 8-10 fps gain from Quality Preset but it depends on the scenery and the situtation)
  • Motion Blur: Personal Preference

  • Depth of Field: Personal Preference

  • Object Detail Quality: Medium

  • Render Distance: Medium

  • Shadow Quality: Low

  • Particle Quality: Low

  • Reflection Quality: Low

  • Space Quality: Low

  • Ambient Occlusion: ON

  • Screen Space Global Illumination: OFF

  • Vegetation and Rubble Density: Medium

  • Terrain Quality: Medium

  • Volumetric Fog Quality: Low

  • Volumetric Cloud Quality: Lowest

  • Lighting Quality: Medium

  • Anti Aliasing: Personal Preference


Performance++ Preset Settings (about 20-30 fps gain from Performance preset)
  • Motion Blur: OFF

  • Depth of Field: OFF

  • Object Detail Quality: Low

  • Render Distance: Low

  • Shadow Quality: Lowest

  • Particle Quality: Lowest

  • Reflection Quality: Lowest

  • Space Quality: Low

  • Ambient Occlusion: OFF

  • Screen Space Global Illumination: OFF

  • Vegetation and Rubble Density: Low

  • Terrain Quality: Low

  • Volumetric Fog Quality: Lowest

  • Volumetric Cloud Quality: Lowest

  • Lighting Quality: Low

  • Anti Aliasing: OFF
Comparisons between presets
The screenshots were taken on 2K Native resolution and Ultra Textures

Quality Preset



Balanced Preset



Performance Preset



Performance++ Preset
16 commenti
TomTheTerrible 19 mag, ore 13:04 
@Domi Yeah for some reason the game looks like crap no matter what setting I tweak now
Domi 17 mag, ore 0:50 
i have a question, this post helps a lot and i also know how to tweak it for my ridge but how do one actually make the game looks good without supersampling? i mean since idk wich patch the game looks horrible, blurry fog/fire, if u turn down antialiasing and tweak sharpness everything flickers if u turn it on and drop or tweak sharpness the game looks like a blurry mesh i actually havent seen something like that in any game and if anyone know what to do to make it look actually good without using supersumpling, keeping it native i would really love to know thanks guys and thanks for the post
DeadGames2 30 gen, ore 3:30 
@Chaos Guard
Im running this game on I3 10100f lol
BlunderFunk 29 gen, ore 19:58 
If your CPU is shit, this guide is useless, game is very CPU-bound
DopesickDreamz 29 gen, ore 3:28 
This is helpful and I appreciate it. I do wish they would give us DLSS to though.
adnan_skisenses 26 gen, ore 10:28 
developer need to give us DLSS 4 option instead of inferior in game scaling
KUZYXD 25 gen, ore 3:39 
@Revlis I have RX 6700 XT and 60 fps 2k native with Ryzen 7700
Chaos Guard 24 gen, ore 10:08 
The author forgot to add that the game requires a CPU with 10 cores lol
☆Revlis☆  [autore] 23 gen, ore 5:43 
@Dolan:pls_GER I know but this guide was made in mind of people who need each one fps and want game to look good
☆Revlis☆  [autore] 23 gen, ore 5:36 
@Milamber depends on what resolution you wanna play
as of right now for these resolutions I would recommend

1920x1080 - something like rtx 4060 or rx 7600 should be enough
2560x1440/3840 × 2160 - rtx 4070 ti super or rx 7900 xt both should be enough too

they should give you on native resolutions and ultra settings stable 60 fps
of course for those gpus you need good cpu so they wont bottleneck
but I recommend if your swapping gpu to wait for 50 rtx series