Garry's Mod

Garry's Mod

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Team Fortress 2 Bots [2022] custom
   
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Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Roleplay
File Size
Posted
Updated
3.761 MB
Jan 2 @ 5:25pm
Jan 23 @ 4:27pm
40 Change Notes ( view )

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Team Fortress 2 Bots [2022] custom

Description
This version is just fixed default npc target system.(Red and blue are fixed and mvm robot are now fixed. But, sentry buster is just "base_nextbot". So i can't fixed this, there's npc hates nextbot addon. It's in require item.If you doesn't need npc hates sentry buster,it's doesn't matter to ignore it.)

(Fixed an issue where if an NPC is summoned first and then a TF2 NPC is summoned, the NPC summoned first would not recognize the TF2 NPC.)

And fixed a lots of bugs too.
(Lua patcher is prevent's lots of bug. It's just optional like "npc hates nextbot" addon.)

And finally
tf2 bots are now configurable between vj base snpc and drg base npcs relationship but in fact, it not work so well
, and engineer buildings would be not attacked by teammates or the engineer himself. The above is working fine, but may need more testing.

But what made tf2 bots attack vj base and drg base npc's is that bots decide whether to attack npc's in hostile, neutral, or friendly relationship, so we just changed the default from neutral to hostile. So
if settting tf2 bots are hate vj base or drg base snpcs, it may attack friendly vj base npc's or friendly drg base npc's too.

Original addon link
:

https://steamcommunity.com/sharedfiles/filedetails/?id=352877666

If you have original addon and this addon, one of them is not work. So disable or unsubscribe one you don't need.


You MUST have Team Fortress 2 mounted in order for this to even work at all!


It's fixed by chat gpt. So there is lots of spaghetti code. Sorry.

If original addon author want to delete this, then i'll delete this.
Popular Discussions View All (2)
10
Mar 9 @ 9:04pm
PINNED: Lua errors report here
nope
0
Mar 8 @ 7:40am
lua script addon breaks the tool gun
ModestShoducks
69 Comments
Igori May 12 @ 1:16pm 
they seens to be attaking the citizens now,
it worked before but now even TF2AI_BLU_citizen_fof FRIENDLY
don't works anymore
MR. Dewritos Apr 28 @ 7:28am 
[Team Fortress 2 Bots [2022] custom] lua/entities/npc_tf2base_mvm/init.lua:346: Tried to use a NULL entity!
1. AddEntityRelationship - [C]:-1
2. SetTF2Relationships - lua/entities/npc_tf2base_mvm/init.lua:346
3. InitTeam - lua/entities/npc_tf2base_mvm/init.lua:397
4. unknown - lua/entities/npc_tf2base/init.lua:75
5. ogfunc - [C]:-1
6. Spawn - lua/conv/sh.lua:95
7. InternalSpawnNPC - gamemodes/sandbox/gamemode/commands.lua:524
8. Spawn_NPC - gamemodes/sandbox/gamemode/commands.lua:588
9. unknown - gamemodes/sandbox/gamemode/commands.lua:620
10. unknown - lua/includes/modules/concommand.lua:54
Sealife Fan Apr 27 @ 12:34pm 
bug: i made them hostile to everything and they still wont attack vj and drgbase npcs
regunkyle Apr 17 @ 9:19pm 
they can't see the terminator nextbots. could you please try and fix this?
The Celestial Apr 16 @ 11:23am 
Heavy is way too fast lol, make him the same speed from base tf2. This fast heavy is really op
LynxZMB東方 Apr 9 @ 10:19pm 
Could you explain how to set the relationship between TF2 bots and VJ/DRG nextbots
that bird guy Apr 6 @ 10:32am 
silly billy
regunkyle Apr 5 @ 1:44pm 
oh.... hm.... i guess my conversation with the original creator was not needed?
Sonic MaDMaXMiX Mar 28 @ 7:49am 
THANKS FOR MAKING THIS SNPC FIGHTING VJ BASE SNPC'S!!! :D
tristan_baldwin Mar 27 @ 6:31pm 
what is it's npc limit before running slow?