Kenshi
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Personal Portable Turrets — Stage 1 [W.I.P]
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12.375 MB
Dec 28, 2024 @ 10:05pm
Dec 30, 2024 @ 2:29am
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Personal Portable Turrets — Stage 1 [W.I.P]

Description
Yes, the mod title is in development as well.
And trailer. And mod page design.

Access to the study of technology is available at the Research Bench IV.

Stage 1 [Light]:
PPT Light Prototype - A crude prototype made from what was at hand. Proof of concept.
PPT Light MkI - A rough but dangerous version that lacks polish.
PPT Light MkII - Fast, elegant and deadly. The perfect ranged weapon.
PPT Light Sniper - Sniper modification. Slow but aptly.

In the plans:
Stage 2 - Middle Portabe Turrets;
Stage 3 - Heavy Portabe Turrets;
New/better models for Stage 1;
New/better textures for Stage 1;
Extended craft [components];
Animations(?);
Balance fixes;
Bug fixes;
Search for blueprints.

Donate:
To Give Me Some Cats [www.donationalerts.com]
To Give Me Meitou Weapons
14 Comments
super murder man Mar 2 @ 5:39pm 
cool mod btw
CoolSensei Mar 1 @ 1:26pm 
I tested this today and sadly, they don't make the "TURRET" harpoon sounds, they make the same crossbow sound that every other crossbow makes. The model is awesome and the ammunition bolts as well. Keep it up!
CoolSensei Mar 1 @ 3:10am 
@Hephaestus Consider me impressed! I'm going to subscribe and mess around with it. Looking forward to your plans for continuing the mod! Thanks for your work and much appreciated!
Hephaestus  [author] Mar 1 @ 3:08am 
@CoolSensei They should as far as I can remember.
CoolSensei Mar 1 @ 2:49am 
Mod looks good. One question though, do they make the turret
"KTHUNG" sound when firing? If they do, i'm a big fan!
commander7Black Feb 3 @ 7:09pm 
how do you make bolts?
super murder man Jan 28 @ 3:44am 
these take WAY TOO LONG to craft
Hephaestus  [author] Jan 27 @ 2:57am 
@Θώθ Thank you for the bug report. An update to the mod will be released soon.
Θώθ Jan 11 @ 2:04pm 
Your mod is great! The models look fantastic and the PPT feels very much in place in the Kenshi-world. I had two bugs with it. The minor one is, that the ammunition is not accepted by bolt-containers. That one would be a small fix in FCS. My major Bug is, that the PPT is not animated correctly, when my characters have strapped it to their back and walk around with it. It looks, as if the gun is in two positions at the same time. Is this probleme known? Do you know how to fix it? In any case, your mod is great. Thank you!
Knutr Jan 9 @ 11:38am 
Can you call it a crossbow thou? Where's the cross? Where's the bow? Should we call it an arrow launcher instead?