Caves of Qud

Caves of Qud

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TW - Endless EXP
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Branch: Stable
Tags: XP, experience, EXP
File Size
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78.339 KB
Dec 17, 2024 @ 3:27pm
1 Change Note ( view )

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TW - Endless EXP

Description
Version 1.0.0 Stable

Do you feel limited or uncomfortable by no longer learning from new battles? Do you avoid overwhelming numbers because they place you at risk for little to no gain? Do you want a little more consistent XP overall but other mods seem too overpowered? Then this mod might be for you!

Endless Experience!
There are a few mods that change XP rates, either ensuring a minimum of at least 1 XP, or changing how XP scales for a few tiers. This one is a little different:
  • Base XP is reduced to 80% (To compensate for it being easier to get overall).
  • XP is halved for each tier you're stronger than your opponent, but never below 1 XP.
  • XP is increased by a quarter for the square root of tiers weaker than your opponent.
  • Tier differences scale endlessly, no matter how strong you or your opponent are.
  • The mod lists the % of XP you earned, so you know how much the mod is affecting it.

These changes should only affect tier-based XP, such as combat. Secrets, books, and quests should remain the same as before.

XP Rates per Tier difference (Vanilla/Mod)
  • -4: 0% / 5%
  • -3: 0% / 10%
  • -2: 10% / 20%
  • -1: 50% / 40%
  • 0: 100% / 80%
  • 1: 100% / 100%
  • 2: 100% / 109%
  • 3: 100% / 117%
  • 4: 100% / 125%

Compatibility
This mod should work with any mod that doesn't change how XP is given to the player. It won't work if they changed the Experience.cs file.

Notes:
I toyed with some other formulas, but this one gave me the most personally comfortable progression from levels 1 to 30. Nonetheless, I am a very inexperienced programmer, so I will keep this one simple for now. If I find the time to learn, I'll attempt to include multiple formula choices within a single mod and add (reduced) XP for normally XP-less summoned creatures as well.
10 Comments
TrueWolves  [author] Mar 10 @ 6:05pm 
I've found that by the time you're getting 10% or less, you get more EXP from books, but it probably is a buff for more combat heavy builds or through various exploits... Then again, a lot of the game is exploitable that late in the game.

It does slow down early game EXP though which a few people (myself included) have found feels "nice" since level ups seem so front loaded by default. Between that and getting something other than 0 exp when over-leveled, consider it a feels-good mod. I did label it as a cheat out of fairness! :fhappy:
navyrob Mar 10 @ 8:49am 
5% and 10% in the trivial tiers is highly exploitable...but IG the entire game is like that. Personally this looks like a huge buff to xp overall but only at the top end where getting any xp is difficult. Getting 10% would feel huge in those cases.
Blaystro Jan 27 @ 2:43pm 
great thanks
TrueWolves  [author] Jan 5 @ 8:33pm 
Short answer: Yes

I did not notice any issues adding or removing this mod mid-save. Probably because it doesn't change anything about the world or character, only EXP as it is given.
Terminus Jan 5 @ 4:42pm 
can this be installed mid playthrough?
Lanceps Dec 22, 2024 @ 8:41pm 
Nice mod, I like it more than the other ones. Great job
TrueWolves  [author] Dec 20, 2024 @ 4:42am 
I tested that a little and has no issues adding or removing it from an existing save. It only changes how experience is calculated, nothing that should be saved to the character/world file, so it should be safe. Admittingly I'm not 100% sure since I'm still new to the game myself.
Berwve Dec 19, 2024 @ 11:45pm 
Can this mod be removed mid save? Will it cause problems?
TrueWolves  [author] Dec 18, 2024 @ 4:32am 
Thanks. Once I have time to sit down and figure out how to get it to work through wishes, options, or an ability, I plan to include alternate formula and adjustable baseline exp from different sources for player preference, but those are all stretch goals.
SubTonic Dec 17, 2024 @ 8:37pm 
First XP mod to catch my attention. I actually like the slight reduction for same-tier enemies, cause I feel like levels come too quickly early on and then suddenly the XP you get from enemies becomes almost negligible. Thanks for the contribution!