Sea Power

Sea Power

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Basic Submarine and Anti-Submarine Warfare (ASW) Sonar Guide
By Pathfinder
Best practices and basics for how to effectively HUNT, Above or Below the Sea...
Sonar Guide for beginners. Shadow Zone, Best Practices, Active vs. Passive Sonar.
   
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Sonar Fundamentals
Sonar is the backbone of Anti-Submarine Warfare (ASW) in SEA POWER. It comes in two types: active and passive.
Passive sonar only listens for underwater sounds, like propeller noise or machinery, and is stealthy but limited by range and environmental factors.
Active sonar, pings sound waves and detects their echoes. It’s much more effective in noisy environments but reveals your position to everyone nearby.

Keep in mind that sonar performance depends on the environment. Shallow waters, thermal layers, and ambient noise can distort or block sonar signals, so understanding these factors is critical to success.

The Shadow Zone
The shadow zone is a region of poor sonar coverage that forms due to changes in water temperature and pressure. Submarines exploit the shadow zone to avoid detection, as sonar waves often bend around or are absorbed in this area.

For surface ships, detecting a submarine hiding in the shadow zone requires skillful use of sonar settings and maneuvering to change angles.

As a sub commander, moving into the shadow zone can save your life. However, it also limits your ability to detect threats, so it’s not a foolproof hiding spot. Timing and positioning are key.

in SEA POWER, surface ships are generally going to see a convergence (zones) of sonar waves at 30nm intervals.
TLDR: Draw a 30nm and also a 60nm radius (use your protractor tool dummy) around your active sonar (ship) - these are areas of highest surface detection.
If nothign is detected, you're unlikely to have enemy ships (not Sub, but ships only) at those locations. Turn that active off and keep moving Mr. flashlight in a dark room....


Surface Ship:






Submarine:

Head explode yet?
Submarines: Operating Above and Below the Layer
Thermal layers, or "loyers," are temperature boundaries in the ocean that drastically affect sonar performance. Submarines can dive below the layer to block sonar waves coming from above. Conversely, ASW ships must account for the layer by adjusting their sonar settings or deploying variable depth sonars to "peek" below the layer.


Operating above the layer gives ASW ships broader detection capabilities, but subs below the layer are harder to track. If you’re a sub commander, use the thermal layer to break contact and reposition. ASW captains should coordinate with other units and use depth charges, sonar buoys, sonar torpedoes, or plain old torpedoes to flush out subs hiding below.

Key Tips (TLDR)
Know your offensive weapons, range, and their capabilities.
Practice shadowing a destroyer.
Practice going head to head with enemy submarine.
Practice anti-submarine warfare (surface ship sub hunt).
Feel free to make your own quick scenario using mission editor. it's surprisingly good!


For Ships (ASW):
  • Use active sonar sparingly to avoid revealing your position.
  • Deploy variable-depth sonar to search below the thermal layer.
  • Coordinate with aircraft/helicopters for broader coverage:
    • Search Pattern: Drop sonar buoys in 8-10nm intervals (credit: u/40sonny40)
    • Track Pattern: Drop sonar buoys in 4-5nm intervals (credit: u/40sonny40)
  • Keyboard Shortcut tip: Using a helicopter, you can queue a preset drop of 9 sonar buoys using Crtl+Right Click for a tight pattern (with weapon selected), or use Alt+Right Click for a wider square pattern. 16 can also be dropped using Crtl+Alt+Right click



For Submarines:
  • Use towed sonar array.
  • Stay silent. Minimize speed and avoid cavitating.
  • Don't be afraid to full stop (kill) engines and listen at a stand still. (this is especially useful if sub vs. sub) and don't forget to turn occasionally to see if anyone is behind you (in your bafolds).
  • Exploit the shadow zone and thermal layers to evade detection.
  • Time your attacks carefully and relocate after engaging.
  • Use passive sonar for situational awareness, but be ready to dive deeper if detected.
  • Once you fire torpedoes, turn as they will look from the direction that it came from..

6 Comments
Rakki Mar 4 @ 6:26pm 
@pathfinder does the sound wave curve accordance to the temperature of the water?
Solaris Vex Feb 12 @ 7:14am 
Soviet submarines are not a large threat due to their short range torpedoes 10km
Enderminion Jan 5 @ 9:38pm 
If you're hunting Soviet submarines with American surface vessels, they're mostly harmless unless they have USET-80 torpedoes.

Don't sail directly towards a submarine.
If you have two ships, have one retain a track while the other sprints in for an ASROC strike.
If you have one ship, creep in at 1/3rd throttle to maintain awareness.
The submarine *will* launch torpedoes. Change course and increase speed to flank to clear the datum.
If you were not sailing directly at the submarine, a wake homing torpedo will never cross your wake since it was fired at where you will be, prior to the course change.

Slow down at some point to regain tracking on the contact (and new torpedo launches) if you only have one ship.

If the AI ever learns how to use submarine launched AShM, a Charlie will obliterate you if you try this, Echos remain harmless, and an Oscar could be dangerous.
Simicro Dec 27, 2024 @ 2:16pm 
I am total noob in naval combat, I gave you a thumb up and an award. Many thanks mate.
Kerai Dec 24, 2024 @ 11:18pm 
Thank you comrade! Now i hunt all capitalist submarines all around world oceans!
Enroth75 Dec 24, 2024 @ 12:42pm 
Thank you! Easy to understand. Cheers