Elin
57 ratings
Better Lantern Light Radius
   
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Gameplay: QoL
File Size
Posted
Updated
163.602 KB
Dec 11, 2024 @ 1:34am
Dec 15, 2024 @ 4:38am
2 Change Notes ( view )

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Better Lantern Light Radius

Description
Modifies the lantern so the light radius scales with the hardness of the material used.

The formula is:

radius = max(material hardness / 10 + enchantment level + blessing bonus, base light radius)

Safe to add/remove mid-save.
8 Comments
dr46onfusion Jan 29 @ 12:28am 
The other 'festive' kinds of lantern ends up being 1 unit shorter and weaker than the old lantern.
Kinasin Dec 21, 2024 @ 7:04pm 
banger
Tianxua Dec 12, 2024 @ 10:48pm 
mod机翻:修改灯笼,使光线半径与所用材料的硬度成比例。
公式为:
半径=基础光半径+材料硬度/ 10 +附魔等级+祝福加成
安全添加/删除中期保存。
NPOu Dec 11, 2024 @ 2:46pm 
I'd say it's best to remove the base light and clamp to minimum 3 (torch range), old lantern is topaz and already has 60... so by default it's already 4 base radius + 6 material radius. It's a big jump by itself.
Saber Dec 11, 2024 @ 11:07am 
Holy shit this is awesome.
DW420 Dec 11, 2024 @ 5:21am 
Nice one! I was gutted we couldn't "upgrade" the light radius from the basic lantern.
I'm with STUPID👉 Dec 11, 2024 @ 2:52am 
Thank you.
Yul'Fyr Dec 11, 2024 @ 2:34am 
sweet....