Garry's Mod

Garry's Mod

191 ratings
Entropy : Zero 2 Husk NPCs
   
Award
Favorite
Favorited
Unfavorite
Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Movie, Scenic
File Size
Posted
108.374 MB
Dec 7, 2024 @ 4:59pm
1 Change Note ( view )

Subscribe to download
Entropy : Zero 2 Husk NPCs

In 2 collections by Limakenori
Limakenori's addons
80 items
[ZBASE] Entropy : Zero (S)NPCs
12 items
Description
ZBASE, ZBASE EZ CONTENT, FLECHETTE SHOTGUN + STASIS GRENADE ADDONS AND HL2 EP2 CONTENT REQUIRED!
(Flechette Shotgun + Stasis Grenade addon is only required for Husk Zombine)

Download this addon for Blind Husks to detect sounds: https://steamcommunity.com/sharedfiles/filedetails/?id=3001759765

Hello there! Welcome to my Husk NPCs

This addon adds Husk soldiers and Husk police from Entropy : Zero 2(Axon Pariah) + some custom NPCs/reskins


--- NPCs:

-- EZ2: Combine:
- Husk Elite Soldier(+ Snowy variant)
- Husk Soldier(+ Snowy variant)
- (Unarmed)Husk Soldier
- (Melee)Husk Soldier
- Husk Shotgunner Soldier(+ Snowy variant)
- Husk Prison Guard(+ Snowy variant)
- Husk Prison Shotgun Guard(+ Snowy variant)
- Husk-Police
- Female Husk-Police
- Husk-Police Chief
- Rogue Combine Soldier(Custom)
- Rogue Combine Elite Soldier(Custom)
- Rogue Prison Guard(Custom)
- Rogue Prison Shotgun Guard(Custom)
- Husk Manhack(I don't recommend to use it, because without an owner it's very stupid)

-- EZ2: Zombies + Enemy Aliens:
- Husk Zombine
- Husk Metro-Zombie

Features:
Icon
Settings
Original Sounds
Very similiar behaviour + additional stuff
Husks are neutral until they get provoked
Husks will marks neutral NPCs/Players as suspects when notices them in a close distance(they'll announce it)
Husks can be provoked by being in suspect state for too long
Husks can be provoked by taking damage
Husks can be provoked by killing their allies(or other neutral Husks)
Husks can be provoked by other provoked allies(or other neutral Husks)
Husks can be provoked by moving too close to them
Husks can't be provoked by their allies
Standard Husks relationships: (Zombies/Antlions/Xen/Race X - hostile, Stalkers - friendly, others are marked as neutral)
Husks can accept/decline "gifts" from players:
They accept medkits if their health is less than their max health, suit batteries if armor charge level is less than max armor charge level, weapons if they don't have weapon or offered weapon is better(has more weight) than their current one
Husks will become allied to player after accepting a "gift"
Husks can get blind/deaf if shot in eyes/ears
Husk's radio can get broken if you shoot it(custom)
Husk can spawn with random disabilities(blind/deaf)(disabilities accompanied by sparks and/or changes of texture so you'll notice them)
Husks can kick locked doors/obstructions
Husk-Police can deploy Husk Manhack

Rogue soldiers are allied to Clone Cop

Husk zombies can break through doors
Husk Metro-Zombie can pull Husk manhack
Husk Zombine can pull Stasis grenade

Settings:
Tool Panel >> ZBase >> Limakenori >> Husks

Recommended With:
https://steamcommunity.com/sharedfiles/filedetails/?id=3291834670 - easier way to recieve "gifts" for Husks

Enjoy the NPCs!

Credits:
Valve - Half-Life series and some assets.
Entropy : Zero 2 Team - Entropy : Zero 2
Xdxdxd - Husk-Police textures, Rogue soldiers textures, snowy Husks textures, Husk Metro-Xombir and Husk Zombine textures
Zippy - ZBase.
Limakenori - coding, .qc edits.

Tags: entropy monster alien beta dark gritty and realism gmod zbase zippy base horror creepy spooky weapon attack ai snpc npc artifical intellegence very smart zombie just download this addon
Popular Discussions View All (1)
16
May 9 @ 9:02pm
PINNED: (EZ2H) Bug Report
Limakenori
70 Comments
Limakenori  [author] May 8 @ 7:14pm 
Dead Man Walking
Some weird combine soldiers. There are some theories, but we'll get to know about them in EZ2 continuation Axon Pariah.
Dead Man Walking May 8 @ 7:11pm 
What exactly is a husk?
Limakenori  [author] Apr 9 @ 10:37am 
From Entropy : Zero 2 .vpk file.
mmemmy Apr 9 @ 8:55am 
Hey, where did you get the voicelines for the husk? I'm interested in hearing them without the ambience.
Limakenori  [author] Mar 6 @ 1:09pm 
It should be compatible, make sure Husks are friendly to you.
Owlbine Mar 6 @ 12:02pm 
good work,would be better if you can make it compatible with EZ2 Squad Commanding mod
https://steamcommunity.com/sharedfiles/filedetails/?id=3436479067
it is here
rebel6301 Feb 18 @ 1:06pm 
i wouldnt be surprised either, its a good concept
Limakenori  [author] Feb 18 @ 1:00pm 
You'll see them in future EZ2 "episode" Axon Pariah. And I wouldn't be surprised if they took inspiration for that from Stalker.
rebel6301 Feb 18 @ 12:58pm 
never seen these guys before, they kind of remind me of the zombified stalkers from stalker
Limakenori  [author] Feb 12 @ 3:18am 
Disable it.