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J35 Fighter 歼/殲35 (FC-31/J31)
   
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Types: Machines
Machine Categories: Basic
File Size
Posted
Updated
2.158 MB
Dec 6, 2024 @ 9:45am
Feb 26 @ 6:08am
9 Change Notes ( view )

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J35 Fighter 歼/殲35 (FC-31/J31)

Description
I did my best to restore the shape while keeping the frame rate at an acceptable level, with nearly 30 automated logic components for more intuitive and simpler control. The aerodynamic layout has been fine-tuned, with auto-leveling for heavy loads, and high stability when unloaded. It is capable of inverted flight and has vectorized engines for fast maneuvers. It would be a great honor if you like it.
我在保证帧数还看得过去的前提下尽力还原了外形,拥有近30个自动化逻辑部件,控制更加直观简单,。气动布局精改,重载时自动配平,同时在空载时拥有很高的稳定性,可以倒飞,拥有矢量发动机以快速机动,非常荣幸如果你喜欢它。

2025/2/25更新:在机头左部增加八一军徽,有些影响帧数,可以手动删除
The addition of the PLA Air Force emblem on the left side of the nose slightly affects the frame rate, but it can be manually removed.



Caution! Always open the missile bay before launching a missile!
All logic components are in the cockpit and the core block center.

(1) Mobility: NM key for one-touch switching of landing gear and side bomb bay, V key for redundancy.

(2) Weapons: 6 rockets (X/C), two 1-warhead rockets in the side pods, and four 3-warhead rockets in the belly. It also features a 7-power autocannon. It is best to keep the wings horizontally leveled before launching missiles.

(3) Controls:
1.Vectorized engine, can turn quickly, with a thrust-to-weight ratio greater than 1 after afterburner.
2.Trim system: fine adjustment for pitch and yaw.

(4) Gear System:
1.Speed limiting system (can change cruise speed using the speedometer in the cockpit).
2.Shift afterburner can achieve a thrust-to-weight ratio greater than 1, but does not accelerate. Speed-up requires changing the speedometer.
3.Both Shift and Z keys need to be held down, while - and = keys can be continuously held to increase or decrease power.

My other works:
Porco Rosso Flying Boat: https://steamcommunity.com/sharedfiles/filedetails/?id=3274548135
US. TBD-1A Torpedo Bomber: https://steamcommunity.com/sharedfiles/filedetails/?id=3354113904
ZERO Fighter: https://steamcommunity.com/sharedfiles/filedetails/?id=3432258234
Zero Floatplane
https://steamcommunity.com/sharedfiles/filedetails/?id=3432749466
J20A:
https://steamcommunity.com/sharedfiles/filedetails/?id=3462782512

PS: Guys, I found that sometimes after flying for a while, the plane experiences unexpected yaw. After some research, I discovered that it's caused by a shift in the core block. The reason for the shift is still unclear, but you can use QE to trim it. If anyone has ideas or insights, feel free to discuss!

PPS: On January 8, 2025, the core block shifting issue has been mostly resolved. The cause was that the core block was connected to too many objects and was relatively light in weight. Now, six armor plates have been added to stabilize it. It generally won’t shift due to maneuvers, but it may still shift because of the vibrations from the cannon.


注意!在发射导弹前一定要打开弹舱!
所有逻辑部件均在驾驶舱和核心块中心

(1)可动性:NM键可一键开关起落架和侧弹舱,V键冗余

(2)武器:6枚火箭弹(X/C),其中侧弹舱两枚1颗弹头,机腹4枚3颗弹头,拥有一门7力自动机炮,在发射导弹前最好保持机翼横向水平

(3)控制:1.矢量发动机,可以快速转向,加力后推重比大于1
2.配平系统:可微调俯仰和偏航欲望

(4)变速系统:1.限速系统(可以在驾驶舱里的速度计更改巡航速度)
2.shift加力可以达到超过1的推重比,但不是加速,提速需要改速度计
3.shift和z键都需要按住,-和=键可以持续保持加力和减力


我的其他作品:
红猪飞行艇:https://steamcommunity.com/sharedfiles/filedetails/?id=3274548135
US. TBD-1A鱼雷轰炸机:https://steamcommunity.com/sharedfiles/filedetails/?id=3354113904
零战:https://steamcommunity.com/sharedfiles/filedetails/?id=3432258234
零战水上型(二式水战):
https://steamcommunity.com/sharedfiles/filedetails/?id=3432749466
歼20A:
https://steamcommunity.com/sharedfiles/filedetails/?id=3462782512

PS:兄弟们,我发现它在飞行久了有时会发生意外的偏航,研究一番后发现是核心块偏移了,至于为什么会偏移原因还不清楚,可以按QE来配平一下。如果有想法欢迎讨论

PPS:2025.1.8 核心块偏移问题已大概解决,原因是核心块连接的物体太多了而本身质量较轻,现已附着了6个装甲片来稳定,基本不会因为机动产生偏移,但仍然可能会因为机炮的震颤而偏移
1 Comments
53k7e6e4 Dec 11, 2024 @ 6:21am 
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