Halo: The Master Chief Collection

Halo: The Master Chief Collection

411 ratings
Operation: Solar Flare
24
5
6
2
5
4
2
3
4
2
2
3
3
3
2
2
2
2
   
Award
Favorite
Favorited
Unfavorite
Engine: Halo1
Game Content: Campaign
File Size
Posted
Updated
400.717 MB
Dec 3, 2024 @ 9:38am
Apr 4 @ 10:20pm
7 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
Operation: Solar Flare

Description
You are Zulu 1, the leader of fireteam Zulu, a Spartan III commando team. Take part in the Siege of Paris IV with pre-2000s art-style and classic-esque gameplay.

Version 1.2 out now!

Follow me on Twitter - https://x.com/ChoukaiKaiNi

Popular Discussions View All (1)
25
May 5 @ 3:55pm
Feedback/Issues
$P!TMyKidsOut 💦
150 Comments
Crema May 23 @ 1:29pm 
Great mission! Loved the chaos, scale and aesthetics overall, even if some areas are a little unpolished like mentioned in the description. Really cool stuff, can't wait to see your next work!
Alec Farron May 18 @ 2:54pm 
The only thing that really takes me out of it is the obvious use of AI voices for a lot of the characters but I also understand that voice actors might not be high on the priority list.
Glimp Twimp May 13 @ 1:12pm 
really awesome, played through on heroic, for the first big city segment i'd recommend killing the invisible elite, get the plasma suppressor and make a mad dash to the end of the area near the crater, use the suppressors alt fire to knock other vehicles over including the ghosts and take the kangaroo APC to slowly clear out the remaining enemies.
SHIELD-20:15 May 12 @ 1:01pm 
Awesome! only thing that would make it better is working coop. 10/10
Tefzors May 11 @ 12:17pm 
It was much longer than I thought - that's a great thing! I played on Heroic, which according to the description of the mod, that's a mistake - and it was very notable during the first city segment as it was just too much chaos going on at the same time. There were too many enemies and with very unbalanced weapons (fuel rod cannons effectively were snipers - the concussion rifle was also very annoying

This made me quit the game as I just kept on dying to stupid things and the checkpoints were lacking. Then at the night segments - it wasn't exactly clear where I should be going as it was too dark and there's no waypoints.

Overall, I will give this mod 7/10. The early 2000s aesthetic really did give that nostalgia to me, made me feel like I was playing a mod from 2007-08. Was waiting for Breaking Benjamin or Linkin Park to play to top it off.
dollar store napalm May 11 @ 11:18am 
very fun mod, the weapon sandbox is REALLY opened wide, tons of variation to spice up engagements. mod is a little less polished in some places, mainly with projectiles floating in the air or friendly and enemy ai running into walls for eternity. thoroughly enjoyed this, highly recommend.
Shadowgear365 May 11 @ 4:01am 
me and a buddy played this the other night and it was amazing. We probably should have read the description though had one moment of one of us not respawning but we got to a cutscene and that fixed it
Acustic bear May 10 @ 8:35am 
Amazing :steamthumbsup:
Big John Johnson May 8 @ 2:22am 
11/10 one of the best campaign mods for Halo CE :steamhappy:
Tt12 May 6 @ 11:31pm 
This is really good :steamthumbsup:I hope you continue the story