Garry's Mod

Garry's Mod

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[Post-14.0 Update] SCP: Secret Laboratory Playermodels
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Fun, Roleplay, Realism
File Size
Posted
Updated
44.188 MB
Nov 28, 2024 @ 10:14pm
Apr 27 @ 1:12pm
5 Change Notes ( view )

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[Post-14.0 Update] SCP: Secret Laboratory Playermodels

In 2 collections by GhostSynth
SCP: Secret Laboratory Collection
55 items
GhostSynth's Weird Hexed Models
12 items
Description
Models created by PurpleGoop. Rigged by DrPri. Licensed under CC-BY-SA 4.0.[creativecommons.org] You are free to use these assets in productions that are strongly related to SCP: Secret Laboratory (such as gameplay videos, reviews of the game, cinematics) without the need to credit us. In any other cases, you should do so in any meaningful way; for YouTube productions - description works just fine. For example: "The content includes models made by PurpleGoop for SCP: Secret Laboratory".
- Original Blend Files README.txt




Adds a new player model of the Class-D classes and military from SCP: SL.
Includes facial rigs, finger posing, and hat bodygroups.
Credits go to PurpleGoop, Northwood, and SCP: Secret Laboratory.
Screenshots done by Dughoo.





Tags Pls Ignore: SCP / SL / SCP SL / SCP Secret Lab / SCP Secret Laboratory / Secret / Lab / Laboratory / Jan / Kalous / Kan Kalous / SCP: SL / SCP: Secret Lab / Northwood / North Wood / North / Wood / Hubert / Heavy Duty / Heavy / Duty / 14.0 / 14 0 / 14 / Update / New / Beta / Branch / Unity / Blender
Popular Discussions View All (1)
1
Mar 3 @ 8:36am
PINNED: Screenshots/Poster/Artwork Submissions
GhostSynth
30 Comments
Top quanlity murdurer 17 hours ago 
Yeah, now we can yelling at gmod as a facility guard
gordon fleaman May 1 @ 6:30pm 
alright thanks for info about the c_hands update
GhostSynth  [author] May 1 @ 11:35am 
Also to respond to previous comments, I have no plans to port the new armors. JMod should do for now, but equipping armors may slow walking speeds. If any new Blender files come out, I'll likely make a separate addon requiring the Easy Bonemerge tool. :vort:
GhostSynth  [author] May 1 @ 11:34am 
I've asked Ultrash0ck and the new hands are being worked on. Apparently they got delayed heavily because the author was sick, but I can wait.
gordon fleaman Apr 30 @ 10:37pm 
could you update the c_hands?
John Freeman Apr 14 @ 5:20am 
Will there be a bodygroup for the new visbile armor model in 14.1 update?
wiktorco Apr 4 @ 6:19am 
Hey, could you publish MTF separately?
Digital Warrior Apr 1 @ 4:18am 
yo thanks for the mod
GhostSynth  [author] Feb 8 @ 10:48am 
I plan on releasing an eye texture update for all models along with ammo bag weight paint fixes and new hair shaders, however this'll probably be a while from now as I'm still figuring things out.
GhostSynth  [author] Feb 8 @ 10:47am 
I've been testing out an eye effect on the facility guard, however I'm new to making eyeball UVs, so it keeps achieving this "lizard effect" that stretches his iris.