Arma 3
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ACEView
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Data Type: Mod
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Actualizado el
157.206 KB
27 NOV 2024 a las 9:18
12 ABR a las 18:48
13 notas sobre cambios ( ver )

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ACEView

Descripción
Este texto ha sido traducido automáticamente del inglés, habrá errores. ¡Lo siento!

Recibir un disparo con el mod ACE es molesto, te quedas atascado mirando una pantalla negra durante 5 a 10 minutos esperando a un médico. Es aburrido, pero realista. Con ACEView puedes lograr un equilibrio entre realismo y diversión.

ACEView es una interfaz que se abre cuando te quedas inconsciente. Te permite ver una variedad de paneles que contienen información útil. Este mod está diseñado para todo tipo de simulación militar. Es altamente configurable, lo que permite a los propietarios de servidores elegir las funciones que desean. Cada elemento de visualización se puede cambiar o deshabilitar mediante el menú de complementos para permitir un control total sobre tu inmersión.

El mod incluye tres menús:

Monitor de signos vitales
¡Vea sus signos vitales personales y observe cómo se desangra en tiempo real!
- Frecuencia cardíaca
- Presión arterial
- Frecuencia respiratoria
- Saturación de oxígeno (SpO2)

Cámara de espectador
La cámara de espectador verá la unidad amiga más cercana. De forma predeterminada, solo puedes observar a un aliado que esté a 50 metros de tu posición. Esto se puede cambiar a cualquier distancia entre 1 y 500 metros. Si la configuras a solo 1 y 5 metros, los jugadores solo podrán observar al médico que los cura.

Mapa
Una versión más pequeña del mapa estándar. Muestra todo lo que hace el mapa normal. Los íconos como las posiciones de las unidades se pueden habilitar o deshabilitar mediante la configuración de dificultad del juego, al igual que el mapa estándar.

Donar
Si te gusta el mod y deseas apoyarme, puedes hacerlo en mi página de Ko-Fi. ¡Te lo agradecería mucho!.
[ko-fi.com]

Totalmente compatible con KAT Medical.

Licencia pública ARMA sin derivados (APL-ND)
https://www.bohemia.net/community/licenses/arma-public-license-nd




Original English Text:

Getting shot with the ACE mod is annoying, you're stuck looking at a black screen for 5-10 minutes waiting for a medic. Its boring, but realistic. With ACEView you can strike a balance between realism and fun.

ACEView is a interface that opens when you become unconscious. It allows you to view a variety of panels that contain useful information. This mod is designed for all types of milsim in mind. It is highly configurable, allowing server owners to pick and choose the features they want. Each display element can be changed or disabled by the Addon Menu to allow total control over your immersion.

The mod Includes three menus:

Vitals Monitor
View your personal vitals, watch yourself bleed out in real time!
- Heart Rate
- Blood Pressure
- Respiration Rate
- Oxygen Saturation (SpO2)
Note: Respiration Rate & SpO2 values are just for decoration if you're not using a medical expansion mod.

Spectator Camera
The spectator camera will view the nearest friendly unit. By default you can only spectate a ally that is within 50 meters of your position. This can be changed to any distance between 1-500 meters. Setting it to only 1-5 meters will mean players can only spectate the medic healing them!

Map
A smaller version of the standard map. Displays everything that the normal map does. Icons such as unit positions can be enabled/disabled by the game difficulty settings just like the standard map.

Donate
If you like the mod and wish to support me, you can do so on my Ko-Fi page. I'd really appreciate it!.
[ko-fi.com]

Fully compatible with KAT Medical.

Licensed under the ARMA Public License no Derivatives (APL-ND)
https://www.bohemia.net/community/licenses/arma-public-license-nd
77 comentarios
SomeRandomDude  [autor] 13 ABR a las 22:06 
@Apricot_ale
Thank you for the clarification, I prefer updating the bikey with every release anyways. signature issues should never happen on a main branch release as it bricks the mod for everyone for potentially hours. So I've just setup a personal dedicated server to test those issues before a release. So hopefully they don't happen again.

@Mr. Hunter
Its a bug that I've been working on for awhile, it shouldn't happen often, but It will get fixed eventually.
Apricot_ale 13 ABR a las 10:13 
There are sometimes comments saying that bikey is broken, but in reality it is a problem with bisign and pbo-packing, and there should be almost no problem even if you do not change the bikey itself. just need packing again and sign again.
Apricot_ale 13 ABR a las 10:13 
The reason why major mods change their bikey with each release is to avoid compatibility issues when the server uses a new mod and the client uses an old mod.
CBA versioning can be used in the same way for avoid compatibility issue, but the bisign whitelist is more reliable (that can kick diff-version user before in game).
For small mods, the impact of updates is minor, so Bohemia recommends that if the bikey is the same, you can connect to the server even if the version is different.
Changing the key every time is not a big problem, it is simply an indicator of version compatibility.
If you find it troublesome, you don't have to force yourself to update your bikey every time.
Some people use the same bikey for different mods, but this is not recommended.
Mr. Hunter 13 ABR a las 9:04 
Hey, I ran into an issue, and can't see in the comments if anyone else had but when a unit is uncon and they spectate another uncon unit, they couldn't switch it at all throughout the entire game
SomeRandomDude  [autor] 12 ABR a las 18:51 
Fixed
Daek 12 ABR a las 7:33 
Please fix the key, Thanks
SomeRandomDude  [autor] 10 ABR a las 16:43 
@Psycool Sure! I'll send you a friend invite on steam.
Psycool(싸이쿨) 9 ABR a las 21:52 
Hello, I'm one of your mod lovers.
I think this Korean translation is surprisingly good, but as someone who translates mods, I would like to improve the translation to make it more natural.
If it's okay, can I contact you?
Im Kreepy 25 MAR a las 12:00 
I never knew I needed this mod
rossibonx 13 MAR a las 7:02 
Could you get this to work for when players are dead also ?