Halo: The Master Chief Collection

Halo: The Master Chief Collection

126 ratings
Echo Ops - Season 1
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Engine: Halo3
Game Content: Campaign
File Size
Posted
Updated
7.718 GB
Nov 22, 2024 @ 1:05pm
Apr 6 @ 10:13pm
8 Change Notes ( view )
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Echo Ops - Season 1

Description
A series of mini-levels (creating a "Spartan Ops" campaign) following the Spartan Echo team on the surface of Installation 03 during the Didact's attack on Ivanoff Station. (v2.0.0)

**Season 1 Levels:**
Caveout
Facility
Canyon
Cruiser (Available Now!)

Current Version: v2.0.0

*Season 2 coming Summer/Fall 2025!*

**Tag Credits:**
Misc. Weapon models - Weaver9000
Infinite Weapon Models and Sounds - Hi
Skirmishers Tags - Calatorn
Falcon Tags - A2EX012
H2A Weapons - Atlas Guitar
Helmet Visor Base - Rustle23
Infinite Weapon Tags - RPA60
All Weapons in Halo 3 - Gnademassaca117
PROMETHEAN ASSETS - Nexus, Samukki, Plasterd_Crab,
HALO 5 ASSETS - Chiefster, Phenex SFM
KAT'S JMS BRUTES by Katherlyn

New Elite Models based on Resources from the following:
REACH Elites - TacoCo53, Zangh, Grandback, Chiefster, and Diego
INFINITE Elites - iExaminar, Palpy, Olympus, HIRT by Urium86
HALO 5 ELITES - Poodleberry, ToicoHomebre, Kira Korinthia, Palpy, Diego.
ELITE ANIMATIONS - Byzantine

*"Caveout" level is based on the forge map, "Cave Out", designed by GeneralVagueness in Halo Reach circa 2011.*

**Note:**
Designed for singleplayer, but 2-player co-op *might* work!
31 Comments
スパイダー殿 Apr 23 @ 6:52pm 
space battle at the end of the cruiser lv had an impeccable sense of scale.
Squireyoung Apr 13 @ 6:42pm 
This was amazing. Outstanding use of the lore and assets to create a dope experience. I am looking forward to season 2!
Dingus Apr 10 @ 8:11pm 
Very enjoyable mod! Third level (Canyon) was by far and away my favorite. Fun level design and encounters on that one, Prometheans added on to the level without feeling forced. Looking forward to more of your campaigns in the future :)
Hyokin  [author] Apr 10 @ 12:49pm 
@Cricket Irken: Thank you! Glad you enjoyed it!!

@CheeseRocket3658: I spent way too much time trying to make that work, I'm right there with you! I have a couple plans to make that work still to try for future projects!
CheeseRocket3658 Apr 10 @ 10:29am 
Man I wish using your custom spartan in campaign worked in Halo 3. I'd love to rock my stuff through this.
Cricket Irken Apr 7 @ 3:33pm 
Was really impressed how you got the Sabre to work in Halo 3s engine, overall the level was to easy but otherwise really quite impressive.
Hyokin  [author] Apr 6 @ 10:28pm 
@Sreynoso:
The campaign is set during Halo 4, so some adjustments have been made to match that era. :)
Catlavor20000 Mar 16 @ 3:50am 
just wondering why is dual wielding missing?
Darkfyre Mar 11 @ 4:16pm 
Coop in 2 player worked, with customizations turned off and all of our armor skins set to default
Hyokin  [author] Mar 5 @ 4:59am 
@Pin Poff: Thank you so much! More is coming!

@The_Lore_Hunter: which mission? They're really set for singleplayer right now, but Caveout and Facility should *somewhat* work with coop.