Team Fortress 2

Team Fortress 2

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TF2 Steam Guide - All Spy Weapons | 2024
Von wwllsu
In this Steam Guide 2024 you will see almost all TF2 Spy Class weapons and their statistics that are in the game right now. It was hard work, i hope you enjoy it!
   
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Spy Class
HP:125 [HP:185 while ÜberCharging].
HP:100, if you have Big Earner equiped [HP:150 while ÜberCharging].
HP:70, if you have Conniver's Kunai equiped [HP:105 while ÜberCharging, HP:210 upon a succsesful backstab].
Speed:320 Hu/c.
Spy is a difficult class for beginners. The spy has the smallest health reserve of all other classes in the game - 125 HP. The spy can disguise itself as other classes present in the game, posing as an ally. When a spy is disguised or invisible, the Engineer's Turret cannot recognize him as an enemy. The spy can also destroy the engineer's buildings with the help of a sapper.
Revolver
Damage:20-60 [depending on distance].
Mini-crit:54-81 [depending on distance].
Crit:120 [there are random crits].
Attack speed:0.58 sec.
DPS:34-103 [depending on distance].
Ammo:6/24.
Reload speed:1.1 sec.
Random crits enabled.
Ambassador
Damage:17-51 [depends on distance].
Mini-crit:46-69 [depends on distance].
Crit:54-102 [depends on distance].
Attack speed:0.7 sec.
DPS:24-72 [depends on distance].
Ammo:6/24.
Reload speed:1.1 sec.
Damage:-15%.
Attack speed:-20%.
No random crits.
Critical hit on headshot.
Critical damage depends on distance.
Enforcer
Damage:20-72 [depends on distance and disguise].
Mini-crit:54-81 [depends on distance and disguise].
Crit:120,144 [depends on camouflage].
Attack speed:0.7 sec.
Ammo:6/24.
Reload speed:1.1 sec.
Attack speed:-20%.
No random crits.
Ignores all damage reduction and resistance effects.
+20% damage while disguised.
L'Etranger
Damage:16-48 [depends on distance].
Mini-crit:43-65 [depends on distance].
Crit:96 [there are random crits].
Attack speed:0.58 sec.
DPS:27-82 [depends on distance].
Ammo:6/24.
Reload speed:1.1 sec.
Damage:-20%.
Invisiblity duration:+40%.
+15% to invisiblity charge on hit.
Diamondback
Damage:17-51 [depends on distance].
Mini-crit:46-69 [depends on distance].
Crit:102.
Attack speed:0.58 sec.
DPS:29-87 [depends on distance].
Ammo:6/24.
Reload speed:1.1 sec.
Damage:-15%.
No random crits.
Gains one guaranteed crit for each building destroyed by your sapper and each kill from behind.
Knife
Damage 40.
Mini crit:54.
Attack speed:0.8 sec.
Backstab:instant.
Your Eternal Reward
Damage:40.
Attack speed:0.8 sec.
Backstab:instant.
When you backstab, you instantly disguise yourself as your victim.
This weapon kills silently.
Invisiblity charge consumption:+33%.
Normal disguise requires [and consumes] a full cloak meter.
Big Earner
Damage:40.
Mini crit:54.
Attack speed:0.8 sec.
Backstab:instant.
+30% to invisiblity charge on kill [not even in the back].
Gives a 3-second speed boost on kill [not even in the back].
HP:-25%.
Conniver's Kunai
Damage:40.
Mini crit:54.
Attack speed:0.8 sec.
Backstab:instant.
Backstab kills steal HP from the victim. [Minimum 75%].
Health gained gives overheal [maximum 210%].
HP:-55%.
Spy-cicle
Damage:40.
Attack speed:0.8 sec.
Backstab:instant.
When set on fire immune to fire for 1 second and immune to afterburning for 10 sec.
Backstab freezes the victim.
Melts in fire, recovers after 15 sec.
Invis Watch
Invisibility time:
Normal:10 sec.
L'Etranger:14 sec.
Your Eternal Reward:6.7 sec.
L'Etranger+Your Eternal Reward:11 sec.
Recovery time:30 sec.
Ammo recharge the watch while invisible.
Cloak and Dagger
Invisibility time:
Normal:6.6 sec.
L'Etranger:9.3 sec.
Your Eternal Reward:5 sec.
L'Etranger+Your Eternal Reward:8 sec.
If standing still:infinite.
Recovery time:15 sec.
Invisibility Regen:+100%.
Ammo does not recharge the watch while invisible.
-35% invisibility charge from ammo.
-25% to invisibility duration at normal speed.
Dead Ringer
Invisibility time:
Normal:7 sec.
L'Etranger:8 sec.
Your Eternal Reward:4.7 sec.
L'Etranger+Your Eternal Reward:5.36 sec.
Recovery time:20 sec.
When taking damage, leaves a fake corpse and grants temporary invisibility, acceleration, and damage resistance.
Invisibility recovery:+33%.
Invisibility duration:-33%.
-50% invisibility charge when simulating death.