Don't Starve Together

Don't Starve Together

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[Magia Record] Futaba Sana
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Nov 15, 2024 @ 9:55pm
Dec 27, 2024 @ 11:06pm
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[Magia Record] Futaba Sana

Description
Futaba Sana

A pessimistic Magical Girl, Sana was rejected by her family and those around her, so she has hardly any self-confidence. However, she'll quietly stand by the people who need her, ready to help them when the time comes.

Author + Planner: Quasar
Coder: 花菜
Animator & Painter: Quesmar
Special Thanks

五十分姑娘 (50 score girl) 豪哥hog

Note: Updated the quick-cast option, the default is normal casting, which can be switched in the mod options.
Added a shortcut key for blocking, the default setting is "g"

Added a new option in the mode setting: a Nerf version which increase skills cool down to 20/30/90 s! Sana's strength will not be OP in the late game!

HP: 150
Sanity: 125
Hunger: 90
Damage Multiplier: 0.80 base rate
Player Speed: 0.90 base rate
Drain Hunger: 0.65 base rate
Sanity Drop Rate: 1.3 base rate
Damage Reduction: 10% (initial)

Passive Skills

Untouchable
∙ When not equipped with the "Guardian Shield," only "Shadow Creatures" will actively become hostile, and nature/passive mobs will not be alarmed and run away from Sana.
∙ When not equipped with the "Guardian Shield," hostility targeted at Sana will disappear after 5 seconds.

Guardian Determination
∙ Killing [nature/passive mobs] deducts 5 Sanity points, and the death of nearby [non-hostile mobs] deducts 2 Sanity points.
∙ Killing all "Shadow Creatures" restores an additional 50% Sanity, and killing "Terrorbeaks" restores an additional 10 Sanity points.

Abandoned One
∙ When there are nature/passive mobs within a radius of 16 tiles, each [nature/passive mob] reduces the Sanity drop rate by 0.15, stacking up to three times (up to a 0.85 minimum).
∙ Sana cannot hire followers.
∙ Using a Kit Collar on a Kitcoon makes it invulnerable and allows you to name it.
∙ A Kitcoon within a radius of 16 tiles provides an additional 1 Sanity recovery every 10 seconds. This effect does not stack.

Special Skills

"Bleeding": Target loses 5 HP per second stacks up to 8 times. "Bleeding" lasts 10 seconds. New layers of "Bleeding" effects can refresh the duration.

Skill 1 ("Queen's Judgment"): A guillotine strikes twice in the air, dealing 40 physical damage and 5 Planar Damage each time.
Release Distance: 9
Cooldown: 15 seconds

Skill 2 ("Foltergefängnis"): Releases an iron cage to smash the enemy, causing 65 damage and one layer of "Bleeding."
Release Distance: 10
Cooldown: 20 seconds

Skill 3 ("Doppel of Colorless Transparency"): Doppel will scream and go on a rampage vertically, swinging its guillotine at allies and enemies alike. It deals 200 damage, causing the target's attack to be reduced by 20% for 5 seconds. Doppel leaves a "blood mist" lasting five seconds, which stacks one layer of "Bleeding" per second to hostile mobs.
Cooldown: 1 minute
∙ You have to unlock Skill 3 after making "Fragment of Fear."
∙ Skills can only be cast when holding the Shield.

Items

1. "Maria Theresa's Crown"
∙ Provides Memoria slots. Equip different memories for different effects.
∙ Starting hat item for Sana.
Initial State: +5% movement speed, 30% waterproof, 30 insulation, durability 35 days. One Nightmare Fuel can repair 7 days of durability. Has two Memoria slots.
After using "Fragment of Rage": Sanity +3/min, +10% movement speed, 40% waterproof, 60 insulation, providing three Memoria slots.
After unlocking the third skill: Sanity +3/min, +15% movement speed, 50% waterproof, 120 insulation, unlocks ancient item crafting recipes, providing four Memoria slots.
∙ Loses all effects but is not removed when durability is exhausted.

2. "Guardian Shield"
∙ Starting hand equipment, "Guardian Shield" cannot be dropped (disarmed).
∙ "Guardian Shield" has a special ability to parry, which blocks all damage from the direction. The blocking lasts 2.25 seconds. Successfully blocking attacks from this direction reduces the special ability cooldown to 2 seconds while losing no durability. Whenever the "Guardian Shield" is equipped or does not block any damage, its cooldown is set to 6 seconds.
∙ After successfully blocking a single damage, the "Guardian Shield" ends the blocking state, reducing all active skill cooldowns by 2 seconds and granting a 10% total damage multiplier buff for 10 seconds.

Initial State:
- Durability of 1680 HP, absorbs 85% of all physical damage.
- It deals 31 physical damage and 3 Planar Damages.
- Each attack reduces durability by 2.
- Blocking in the wrong direction or failing to block an attack will result in damage and durability loss at half the usual rate.

After using "Fragment of Rage":
- Planar Damage increases to 11.5, and successful block damage reduces all skill cooldowns by 2.5 seconds.
- It absorbs 87.5% of all physical damage.
- Blocking in the wrong direction or failing to block an attack will result in damage and durability loss at one-third the usual rate.
- The "Guardian Shield" causes counter-damage of blocked damage.
- The damage multiplier buff can stack twice.

After unlocking the third skill:
- Planar Damage increases to 20.5.
- Successful block damage reduces all skill cooldowns by 3 seconds, with an extra 3 seconds reduction for skill 3.
- It absorbs 90% of all physical damage.
- Blocking in the wrong direction or failing to block an attack will result in damage and durability loss at one-fourth of the usual rate.
- The "Guardian Shield" causes 1.5 times the counter-damage of blocked damage.
- The damage multiplier buff can stack twice.

∙ Nightmare Fuel can repair 210 durability.
∙ Loses all effects but is not removed when durability is exhausted.
∙ Attack multiplier increases to 1.0 (base rate) when holding the shield.

∙ "Fragment of Rage":
Increases max HP by 25, Hunger max by 10, and Sanity max by 10.

∙ "Fragment of Fear":
Unlocks Sana's third skill. Increases max HP by 25, Hunger max by 20, and Sanity max by 15.

Favorite Food: Taffy
Effect: Additionally restores 12.5 Hunger and 5 Sanity.

Memory System: See the detailed description in the discussion board!
Popular Discussions View All (2)
0
Nov 15, 2024 @ 10:51pm
Memory System
Quasar
0
Nov 15, 2024 @ 10:46pm
记忆系统
Quasar
32 Comments
九华 May 1 @ 6:50am 
皇冠不能像启迪冠那样关闭插槽吗?小切和哈奇里的卡每次重进都会刷出新的
DreamWith侑 Mar 28 @ 9:17am 
意外发现了切斯特里边那个记忆的刷新条件,每次退出后重新回到世界都会在切斯特里刷记忆,在只开这个mod和T键模组的情况下测试了一下,切斯特里仍然会重复刷新记忆,同时在格挡蛞蝓龟攻击时游戏会卡住然后断开连接
DreamWith侑 Mar 28 @ 8:22am 
同样遇到了格挡崩溃的bug,被麋鹿鹅和蛞蝓龟打的时候报错显示堆栈溢出,排查后发现是把约定刻在心中这个记忆,取下来后就没报错了;另外发现切斯特里会不停刷新这个记忆,目前40天左右刷了6个,具体刷新条件还不知道,不知道这和报错有没有关系
laila6543 Jan 13 @ 9:30pm 
做不了激怒的碎片,有材料但做的时候角色说“我做不到”
라라오티오 Dec 27, 2024 @ 11:43am 
Sorry for the late response. When I was using my card, I didn't use "Recovery and Resolve" alone, I used "Confrontation at the First Act" and "A World with Just Me" together. When you use shields to stop multiple attacks, multiple meteorites fall, and that's when the game gets shut off. Maybe it's my lack of memory. My computer memory is 16G
任西楼 Dec 27, 2024 @ 3:53am 
格挡爱好者最喜欢的一集!
Quasar  [author] Dec 20, 2024 @ 12:59am 
@라라오티오 Hi! My tests and other players' experience tell me that "Recovery and Resolve" does not have such a bug in the original version. If you can provide more detailed information, such as figuring out whether other mods cause the bug, or whether it causes the bug together with other memories (I have tested a lot but found no results...). Thank you!
Quasar  [author] Dec 20, 2024 @ 12:19am 
@嘻嘻 看看是不是你想用的记忆只能放在皇冠的3,4槽位。具体可以看讨论里的内容!
Quasar  [author] Dec 20, 2024 @ 12:18am 
@87743036 试试快捷施法吧,在mod设置里。技能释放就不会被阻挡了点了就放。暂时不会出新的内容了呜呜呜
嘻嘻 Dec 19, 2024 @ 6:38am 
为啥我放不了卡片嘞