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I would like to know what is the exact inspiration for the Ana character?
I hope he'll be back
As for the Sheriff, that log snippet isn't showing a bug or incompatibility, that's that mod adding back the character costume as it should. Do you have something from the console, like you showed with StageAPI?
https://steamcommunity.com/sharedfiles/filedetails/?id=3082060097
(Sheriff)
I don't know if it's linked to the API or a code that updates the player's appearance?
log :
[INFO] - Adding costume for 187 () which was added before and never removed.
[INFO] - Adding costume for 189 () which was added before and never removed.
Maybe remove the HP gain from then on (or later) to test it out.
However, I disagree with Health Upgrades, particularly because they have been removed elsewhere. I think this would be a considerably larger impact if getting special heart types (like Soul Hearts) was considerably more rare, but that is a problem with the vanilla game and not this mod. I'll toy around with some ideas and see if I can change something with it.
To start, I was originally planning on releasing a few 'modular packs' that split up the features of this mod, that way you can pick and choose using individual mods rather than a mod menu. I do like the idea of a menu, but it's slightly out of the scope of my coding knowledge; I'll look into some APIs and see if I can get something working, but no guarantees.
As for stageAPI, that isn't one that I've personally used, so I'm not exactly sure what the incompatibility would be. My assumption is that both of our mods are defining the same variable and the game doesn't like that, so I'll check and see if that is the case. Do you have any other information on what you were doing at the time? That may help narrow it down.