Bad 2 Bad: Apocalypse

Bad 2 Bad: Apocalypse

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Map, Items locations, Skills and Tips (Steam Version)
By DeadPereira
Still in progress, i think its not random and all places are exactly like other players places, please feel free to share tips

most tips i got for a few players
   
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Tips
Still in progress, i think its not random and all places are exactly like other players places, please feel free to share tips

Guide
https://steamcommunity.com/sharedfiles/filedetails/?id=3362774534

Whats the difference between the mobile and pc version?
https://steamcommunity.com/app/2782610/discussions/0/4628104682831646872/

Discord
https://discord.gg/mDzgzBcn

https://b2b-apocalypse.fandom.com/wiki/Bad_2_Bad_Apocalypse_Wiki

dawinstone@gmail.com

Facebook
https://www.facebook.com/DAWINSTONE

Youtube
https://www.youtube.com/@dawinstone


TIPS

most tips i got for a few players

.Once you defeat an enimie, they leave items on the ground that dont despawn

.Items and Boss dont respawn, only mobs

.Is better to dismantle then destroy an item

.Airdrop disappear after a day (20 minutes) or when you sleep

.The cooldown on grenade launch stacks

.The mobility only full apply on the leader, so aways choose equipemtn and skills if the heroe is the leader

.Greatly increased item drop rates from Wilders that appear at night

.Increased experience gained from Wilders that appear at night

.when you exit from a room, if the arrow that sign the
entrance of the room in the minimap is grey you have
checked all, if is white you have missing something

.How to remove a squad member
1. Press ESC
2. Select the "Squad" tab
3. Press the "Go to Base" button
4. Select a character

.Tipes
1st Generation = White
2nd Generation = Green
3rd Generation = Blue
4th Generation = Purple

.You can enhancement the quality of an item or weapon (need to be green, blue or purple)
Level 1
Level 2 High
Level 3 Highest

.Wilder Pits launchs 5 waves

.When a squad member die, he will get back to base. but when a Leader die,
you go back to base and loose some currency that you can comeback to get.

.There are two phases when a teammate dies
1 Injured - faster heal (purple)
2 Dying - long heal (red)

.saves of the game
C:\Users\<YOURNAME>\AppData\LocalLow\Dawinstone
Guide A1-J7
Guide about items and locations

10
9
8
7
6
5
4
3
2
1
A B C D E F G H I J K L

(locations and coordinates)

===============
G1 Lv 6

Boss ( )


===============
I1 Lv 7


===============
J1 Lv 8

fishing - Bass, Eel, Salmon, Shell, Gem

House x3

(up right of helipad)
House x1
Bigfoot Core Material x1 (second floor) (mission)

( )
1 place need lockpick (bunker)


===============
K1 Lv 8

( )
Boss

===============
F2 Lv 5

fishing -

Houxe x4

(down middle)
Crashed train

Merchant
Bigfoot Remains x1 = 300 Fabric
Lockpick x1 = 778 Scrap Iron

Lv. 5 Wilder Pit


===============
G2 Lv 5

fishing - Eel, Gem

House x3

( )
House x1
Equipment Core Material (mission)

( )
1 place need lockpick (bunker hangar)

(down of left exit, up the rail)
Mini Boss
Lv. 5 Void

===============
H2 Lv 6

===============
I2 Lv 6

NO fishing

House x5

(down left of helipad)
Houxe x1
BR-15 BR (first floor)
Equipment Core Material x1 (third floor) (mission)

Merchant
EB Remains = 1000 Scrap Iron

(down left of helipad, same as above)
Mini Boss
Lv6 Pillager Assault Leader


===============
J2 Lv 7

===============
K2 Lv 8

=================
A3 Lv 1 start map

( )
House x1

=================
D3 Lv 2

fishing - Bass, Gem

House x4

(down, right of helipad)
1 place need lockpick (bunker tool)

(up, right of helipad)
1 place need lockpick (bunker)
Bigfoot Remains x1


=================
E3 Lv 2

fishing - Bass, Eel, Salmon, Gem

House x2

(far left, down)
House x1
EB Core Material x1 - Mission

(far left, up)
House x1
Lockpick x1



=================
F3 Lv 3

NO fishing

House x4

(far right, middle, near the exit on right)
House x1
Hard Case Remains x1 (second floor)

(down, far left)
House x1
Undamaged Vending Machine (Second Floor)
Highest Level SG-S12

(left, down the left exit)
Mini Boss
LV 3 Pillager Assault Leader


=================
G3 Lv 5

fishing - Bass, Eel, Salmon, Shell, Gem

House x3

(right, down)
House x1
Lockpick x1 (Second Floor)

(left, down, near a house you cant enter)
1 place need lockpick
ROK Army skin x1

(far left, down)
BattleArmor: Goliath Function
Lv.6


=================
H3 Lv 5

Fishing - Rockfish

Houxe x5

( )
1 place need lockpick (bunker)
SR-AW

(right up of helipad, inside the rock circle)
Mini Boss
Lv 5

=================
I3 Lv 5

=================
J3 Lv 6

fishing -

House x3

(up right of helipad)
Houxe x1
EB Core Material x1 (second floor) (mission)

(down left of helipad)
Crashed train

( )
1 place need lockpick (bunker mansion)

=================
A4 base

=================
B4 Lv 1

fishing - Bass, Salmon, Gem

Houses x4

(middle, right, near the right exit)
Crashed Boxes

=================
C4 Lv 1

fishing - Bass, Salmon, Gem

Houses x3

(up on far right)
House x1
EB Remains x1, Gem x1

(middle, left of the helipad)
Crashed trucks

(up middle, near a house you can enter)
1 place need lockpick (bunker)

(middle, left of the helipad)
BattleArmor: Goliath Function
Lv.4

=================
D4 Lv 1

fishing - Bass, Salmon, Gem

House x3

(far right, up)
House x1
Lockpick x1

(up right, near a watchtower)
1 place need lockpick (bunker)

=================
E4 Lv 1

fishing - Bass, Eel, Salmon, Gem

House x4

(up the down exit)
Crashed plane
Hard Case Remains x1

=================
F4 Lv 1

fishing - Bass, Eel, Salmon, Gem

House x3

(down, far left)
House x1
Lockpick x1

(right of the fishing spot)
1 place need lockpick (bunker)

=================
G4 Lv 3

fishing - Salmon, Gem

Houses x2

(middle, far down)
House x1
Hard Case Remains x1 (Second Floor)

(middle, far left)
House x1
Lockpick x1

(up, in middle, go up the helipad, near the fishing spot)
Crashed Vehicle

(middle, down the helipad)
Lv. 3 Wilder pit

=================
H4 Lv 3

fishing

House x2

(down, left)
House x1
Bigfoot Core Material x1 (mission)

(left, under bunker)
House x1
Lockpick x1

(up, left)
1 place need lockpick (bunker pipe)

(right of helipad)
1 place need lockpick (bunker underground)

Merchant
Lockpick x1 - 10 tools
EB Remains x1 - 1000 scrap iron

=================
I4 Lv 4

=================
A5 Lv 1 helicopter and airport base

NO fishing

(up)
1 place need lockpick (ducktape storage)


=================
D5 Lv 2

fishing - Bass, Eel, Salmon, Gem

House x3

(far left up, near the edge)
House x1
Hard Case Remains x1

(middle, far right, near the right exit)
Crashed Vehicle

(middle of the map, go down the helipad and go to right)
Lv. 2 Wilder Pit

=================
E5 Lv 2

fishing - Bass, Eel, Salmon, Gem

House x3

(down, far left)
House x1
Lockpick x1

(left of helipad)
1 place need lockpick (mansion)
Bigfoot Remains x1 (at the end room)


=================
F5 Lv 2

fishing - Bass, Eel, Salmon, Gem

House x2

(up on far right)
House x1
EB Remains x1 (Second floor)

(far left, down)
House x1
Lockpick x1

(up, middle, near the up exit)
Apex Base

Merchant

=================
G5 Lv 3

fishing - Bass, Eel, Salmon, Shell, Gem

House x4

(middle of the map, on a corpse between 2 houses, up the fallen trees)
EB Remains x1

(right, down of helipad, left of fishing spot)
1 place need lockpick (bunker)

(far right, middle, in a grey house that you cant enter)
Mini Boss
Lv 3 Void


=================
H5 Lv 3

House x3

(right of helipad)
House x1
EB Core Material (mission)

(up helipad)
Crashed plane

(right of helipad)
1 place need lockpick (big mansion)


=================
I5 Lv 4

fishing -




=================
D6 Lv 3


=================
E6 Lv 3

fishing -

( )
House x1

(up, right)
House x1
Lockpick x1 (second floor)

(left, up)
House x1
EB Remains x1

(left, down)
House x1
Desfibrilator x1
Gem x1

(left of helipad, go left after the big rock)
Lv. 3 Wilder Pit


=================
F6 Lv 3

fishing -


Houses x3

(left of helipad)
House x1
Undamaged Vending Machine

(down helipad, up the down entrance)
Crashed Plane

( )
1 place need lockpick (bunker)


=================
G6 Lv 3


=================
H6 Lv 4

NO fishing

House x6

Merchant
Bigfoot Remains x1 = 4000 Common Ammo
Hard Case Remains x1 = 200 Fuel
Indonesian Army Skinx1 = 2502 Scrap Iron
Lockpick x1 =

(left of helipad)
Mini Boss

=================
I6 Lv 4 NOT IN DEMO


=================
J6 Lv 5 NOT IN DEMO


=================
K6 Lv 6 NOT IN DEMO

House x4

(up right of helipad)
House x1
Bigfoot Core Material x1 (mission)

(down left of helipad)
1 place need lockpick (bunker mansion)

(down rigt of helipad)
1 place need lockpick (bunker)

(down left of helipad, up of the only house you cant enter)
Lv. 6 Wilder Pit


=================
L6 Lv 7

Boss ( )

=================
E7 Lv 4

NO fishing

House X5

(down the helipad)
House x1
Equipment Core Material x1 (third floor) (mission)

Merchant
EB Remains x1 = 100 High-quality Iron
Lockpick x1 =

(left of helipad)
Mini Boss
LV 4 APEX Enhanced Drone

=================
F7 Lv 4

=================
G7 Lv 4

fishing -

House x3

(down right of helipad, up the bunker)
House x1
Bigfoot Core Material x1 (second floor) (mission)

(right of helipad)
Crashed truck

( )
1 place need lockpick (bunker)



=================
H7 Lv 4


=================
I7 Lv 5

fishing

House x4

(down the helipad)
Houxe x1
Bigfoot Core Material x1 (second floor) (mission)

(right of helipad)
Crashed plane

(right of helipad)
1 place need lockpick (bunker)

(middle of the map down)
1 place need lockpick (bunker)


=================
J7 Lv 5

fishing - Shell, Gem

House x3

(up left)
Houxe x1
EB Core Material x1 (mission)


Merchant
Hard Case Remains x1 = 20 duck tape
Lockpick x1 = 884 Penetrative Ammo

(down left the helipad, under the big rocks)
Lv. 6 Wilder pit
Guide D8-K10
10
9
8
7
6
5
4
3
2
1
A B C D E F G H I J K L

(locations and coordinates)

=================
D8 Lv. 7

(down, left)
Crashed truck
EB Remains x1

(up, in the apex base)
Mini Boss

=================
E8 Lv 6

=================
F8 Lv 6

fishing

House x4

(up left helipad)
House x1
Bigfoot Core Material x1 (mission)

(up right helipad)
1 place need lockpick (bunker)

(down left helipad)
1 place need lockpick (bunker)

(go up the helipad, then right when you pass a rock formation)
Mini Boss Lv. 6 Void

=================
G8 Lv 6

=================
H8 Lv 6

fishing - Bass, Eel, Salmon, Shell, Red Snapper, Gem


House x5

( )
1 place need lockpick (bunker)

Merchant
Hard Case Remains x1 = 1136 Shock Ammo
Bigfoot Remains x1 = 13 Tools

(up the helipad)
APEX base

Mini Boss
Lv. 6 APEX Attack Helicopter
chest
Core x1

=================
I8 Lv 6

fishing -

Houxe x4

( )
1 place need lockpick (mansion)


(up left corner, after the house you cant enter))
Mini Boss - Lv. 6 APEX Ehanced Drone




=================
J8 Lv 6


=================
E9 Lv 7

fishing -

House x5

(up right of helipad)
Crashed truck
4th Generation Firearm Core Material x1

(up left of helipad)
1 place need lockpick (bunker hangar)

(down right of helipad)
1 place need lockpick (bunker)

=================
F9 Lv 7

House x5

(up right, first house inside APEX base)
House x1
Bigfoot Core Material x1 (mission)

Merchant
Bigfoot Remains x1 = 1136 Penetrativ Ammo

(up left)
APEX base

(in apex base)
Mini Boss
Lv. 7 BattleArmor Predator


=================
G9 Lv 7

fishing - Shell, Gem

House x5

(up left)
Crashed plane

( )
1 place need lockpick (bunker)

( )
BattleArmor: Goliath Function
Lv.8

=================
H9 Lv 7

fishing -

House x5

(down the helipad)
Mini Boss
Lv.7 APEX Enhanced Drone


=================
H10 Lv 8

=================
I10 Lv 8

=================
J10 Lv 8

=================
K10 Lv 8


?????????????

fishing -

House x5

(down left of the helipad. after some rocks)
Crashed truck

(up the helipad)
APEX base

Mini Boss
Lv. 7 APEX Attack Helicopter

=================
World Mission

=================

Vietnam [Lv.4]


Myanmar [Lv.5]

Ukraine [Lv.5]

Thailand [Lv.6]

Malaysia [Lv.6]

Indonesia [Lv.7]

South Korea [Lv.7]

Philippines [Lv.7]


Crashed Truck (down, left)

dead body (down, left)
spec ops bulletproof

Houxe x1 (down left)
Phillippine Army Skin



Equipments
=====================================
HeadGear

Purple
Jaegar Helmet Range +20

Blue
Operator Helmet Range +15

Green
Avenger Helmet Range +10

=====================================
Outfit

Purple
Orbitstone Outfit Grenade +7
Jaegar Outfit Inventory Slot +7

Blue
Recon Outfit EXP +18%, Grenade +4
Operator Outfit EXP +15%, Inventory Slot +4

Green
Defender Outfit EXP +8,4%, Inventory Slot +3
Breacher Outfit EXP +5,6%, Grenade +3

=====================================
Bulletproof Vest

Purple
Specter Bulletproof Vest EXP +6,4%

Blue
Ranger Bulletproof Vest EXP +4%

Green
Breacher Bulletproof Best EXP +2,8%


=====================================
Gloves

Purple

Blue

Greeb

=====================================
Shoes

Purple
Jaeger Shoes EXP +13,2%

Blue
Recon Shoes EXP +9,6%

Green
Defender Shoes EXP +4,8%

=====================================
Kitbag

Purple
Orbitstone Kitbag Inventory Slot +36

Blue
Recon Kitbag Inventory Slot +16 [Squad]
Spec Ops Kitbag Inventory Slot +16 [only leader]

Green
Defender kitbag [Squad] Inventory Slot +11
Heroes Skills
===HEROES AND SKILLS

==Mobility [Squad] Inventory Slot -4, Mobility +12%
Bagheera SG
Beo BR
Bonnie AR (DLC)
Ratty SMG (DLC)

==Mobility +10%
Isabella SMG
James SR (DLC)

==[Squad] EXP
Pan AR +15%
Snow SG (DLC) +50%

==[Squad] Inventory Slot +10
Pan AR
Dail MG
James SR (DLC)

==[Squad] Grenades +10
Beo BR
Dail MG
Cong SR

==Grenade Damage +16.7%
Isabella SMG

==[Squad] Grenade Cooltime +35%
Snow SG (DLC)

==[Squad] Material Drop Rate
Beo BR +20%
Ratty SMG (DLC) +10%

==[Squad] Food Drop Rate
Cong SR +20%
Ratty SMG (DLC) +10%

==[Squad] Food Consumption Speed +5%
Rico DMR

==[Squad] Food Buff Effect +20%
Boomer MG (DLC)

==[Squad] Bullet Drop Rate +20%
Ratty SMG (DLC)

==Bonus Ammo Chance +15%, Damage +12%
Beo BR
James SR (DLC)

==Free Ammo Chance +40%
Beo BR

==[Squad] Obtain Fish Through Fishing +2
Cate SR (DLC)

==[Squad] Mini Map Discovery Distance +50%
Isabella SMG

==[Squad] Skill Cooltime +20%
Cate SR (DLC)

==[Squad] Collect Speed +35%
Bonnie AR (DLC)

==[Squad] Supply Discovery Chance +50%
Cate SR (DLC)

==Equipment Durability Usage -30%
Rico DMR

==Firearm Durability Usage +56%, Fire Rate +16.8%
Rico DMR

==Armor Durability Usage +8%, Defense +3%
Rico DMR

=======================

==
Shield = SD
Assault Rifle = AR
Battle Rifle = BR
Submachine Gun = SMG
Designated Marksman Rifle = DMR
Sniper Rifle = SR
Machine Gun = MG
Shotgun = SG
Pistol = HG

Beo BR
Pan AR
Bonnie AR DLC
Dail MG
Boomer MG DLC
Cong SR
Cate SR DLC
James SR DLC
Rico DMR
Bagheera SG
Snow SG DLC
Isabella SMG
Ratty SMG DLC
Lesser HG,SD DLC


==============================

== Beo == BR
(can be leader)

0/5

0/3

0/10

BR 2/5
Firing Mobility -2%
Damage +3%
Control +6%

BR 4/4
Range +40

5/5
Free Ammo Chance +40%

3/3
[Squad] Inventory Slot -4
Mobility +12%

0/5


5/5
[Squad] Material Drop
Rate +20%

5/5
Bonus Ammo Chance +15%
Damage +12%

3/3
[Squad] Grenades +10

0/5

== Pan == AR

AR 0/5
Assault Rifle Damage Enhancement (When equipped)
Damage +1

0/5
Fire Rate -0,6%
Range +12

3/3
[Squad] Inventory Slot +10

AR 5/5
Assault Rifle Damage Enhancement II (When equipped)
Damage +1,8% - +9%

5/5
[Squad] EXP +15%

== Dail == MG

MG 0/5
Firing Mobility -1%
Damage +1,5%
Control +3%

MG 5/5
Fire Rate +9%

3/3
[Squad] Inventory Slot +10
[Squad] Grenade +10

== Cong == SR

SR 5/5
Defense -5%
Fire Rate +9&

3/3
[Squad] Grenade +10

0/5
Fire rate -0,6%
Range +12

5/5
[Squad] Food Drop Rate +20%

SR 0/5
Receive Damage +1,8%
Damage +2,4%

== Rico == DMR

DMR 5/5
Fire rate +4%
Control +10%
Range +15

5/5
Equipment Durability Usage -30%

0/
Firearm Durability Usage +56%
Fire Rate +16.8%

0/0
[Squad] Food Consumption Speed +5%

1/5
Armor Durability Usage +8%
Defense +3%

== Bagheera == SG
(can be leader)

SG 5/5
Fire Rate +6%

SG 2/4
Range +20

3/3
[Squad] Inventory Slot -4
Mobility +12%

SG 2/5
Damage +12

==Isabella == SMG

SMG 5/5
Damage +6

0/3

0/10

0/5

0/5

2/2
[Squad] Mini Map
Discovery Distance +50%

5/5

1/3
Grenade Damage +16.7%

3/3
Mobility +10%

0/5

0/5

0/5

==============
DLC
==============


==Cate == SR

SR 0/5
Damage +19

SR 0/4
Range +40

0/2 (dont need to be leader)
[Squad] Obtain Fish Through Fishing +2

0/5
[Squad] Skill Cooltime +20%

0/5
[Squad] Supply Discovery Chance +50%


==Ratty == SMG

SMG 0/5
Damage +6%

0/3
[Squad] Inventory Slot -4
Mobility +12%

0/5
[Squad] Material Drop Rate +10%
[Squad] Food Drop Rate +10%

0/5
[Squad] Bullet Drop Rate +20%

== Lesser == HG - SD

HG 0/5
Fire rate +4%
Control +10%
Range +15

SD 0/5
Damage +12%

SD 0/5
Mobility +15%

== James == SR

SR 0/5
Firing Mobility -5%
Damage +7,5%
Control +15%

0/5
Receive Damage +4 = +4.8%
Range +70 = +84

0/3
[Squad] Inventory Slot +10

0/5
Bonus Ammo Chance +15% = +56%
Damage +12% = +16.8%

0/3
Mobility +10%

== Bonnie == AR

AR 0/5
Fire Rate +6%

0/3
[Squad] Inventory Slot -4
Mobility +12%

0/3
[Squad] Collect Speed +35%

== Snow == SG

SG 0/5
Damage +6%

0/5
EXP +50%

0/3
[Squad] Grenade Cooltime +35%

== Boomer == MG

MG 0/5
Damage +8

MG 0/5
Damage +6%
Fire Rate +3%
Free Ammo Chance +20%

0/4
[Squad] Food Buff Effect +20%
Heroes Skills (DLC)
DLC
==============


==Cate Sniper Rifle = SR

SR 0/5
Damage +19

SR 0/4
Range +40

0/2 (dont need to be leader)
[Squad] Obtain Fish Through Fishing +2

0/5
[Squad] Skill Cooltime +20%

0/5
[Squad] Supply Discovery Chance +50%


==Ratty Submachine Gun = SMG


SMG 0/5
Damage +6%

0/3
[Squad] Inventory Slot -4
Mobility +12%

0/5
[Squad] Material Drop Rate +10%
[Squad] Food Drop Rate +10%

0/5
[Squad] Bullet Drop Rate +20%

==Lesser HG and SD

Pistol = HG

HG 0/5
Fire rate +4%
Control +10%
Range +15

SD 0/5
Damage +12%

SD 0/5
Mobility +15%

==James Sniper Rifle = SR


SR 0/5
Firing Mobility -5%
Damage +7,5%
Control +15%

0/5
Receive Damage +4 = +4.8%
Range +70 = +84

0/3
[Squad] Inventory Slot +10

0/5
Bonus Ammo Chance +15% = +56%
Damage +12% = +16.8%

0/3
Mobility +10%

==Bonnie Assault Rifle = AR

AR 0/5
Fire Rate +6%

0/3
[Squad] Inventory Slot -4
Mobility +12%

0/3
[Squad] Collect Speed +35%

==Snow Shotgun = SG


SG 0/5
Damage +6%

0/5
EXP +50%

0/3
[Squad] Grenade Cooltime +35%

==Boomer Machine Gun = MG


MG 0/5
Damage +8

MG 0/5
Damage +6%
Fire Rate +3%
Free Ammo Chance +20%

0/4
[Squad] Food Buff Effect +20%
6 Comments
DeadPereira  [author] Nov 26, 2024 @ 8:46am 
Cool, lets help each other.
Yuu Nov 26, 2024 @ 2:36am 
icic💪 just accepted friend req, continue from there👍
DeadPereira  [author] Nov 25, 2024 @ 6:54am 
It is, i am exploring and posting. That would be cool! how can i help?
Yuu Nov 23, 2024 @ 10:15pm 
noice! its still being updated? i am farming the hardcase/BF/EB remains right now, thinking of making a visual guide with ur reference
DeadPereira  [author] Nov 23, 2024 @ 2:22pm 
Maps yes, tips i got from players and youtube videos
Yuu Nov 23, 2024 @ 1:30pm 
is this solo work? even if not its still fat😌👍 keep it up