Zainstaluj Steam
zaloguj się
|
język
简体中文 (chiński uproszczony)
繁體中文 (chiński tradycyjny)
日本語 (japoński)
한국어 (koreański)
ไทย (tajski)
български (bułgarski)
Čeština (czeski)
Dansk (duński)
Deutsch (niemiecki)
English (angielski)
Español – España (hiszpański)
Español – Latinoamérica (hiszpański latynoamerykański)
Ελληνικά (grecki)
Français (francuski)
Italiano (włoski)
Bahasa Indonesia (indonezyjski)
Magyar (węgierski)
Nederlands (niderlandzki)
Norsk (norweski)
Português (portugalski – Portugalia)
Português – Brasil (portugalski brazylijski)
Română (rumuński)
Русский (rosyjski)
Suomi (fiński)
Svenska (szwedzki)
Türkçe (turecki)
Tiếng Việt (wietnamski)
Українська (ukraiński)
Zgłoś problem z tłumaczeniem
I have found that there is a lot of "bloat" with the keybinds now and that the non contextual keybinds resulting in conflicting keybinds everywhere is rather annoying. Like the least Capcom could do is to make it so that the binds are in the same order (and named the same) as every other game so it becomes easier to transfer over the settings
In the beta, a few features are locked like Photo Mode, in J's case, the Mission Info Menu. That also stops you from entering the rebind reselection process. I did find a workaround: Mouse over the assigned key and press Delete on your keyboard to remove the bind entirely.
This also effects right Ctrl, so I'll add an extra bit to the guide talking about this. Thanks again!
I hope all keys are remappable by full release, right now the J is locked and i can't really work around that, being left-handed, unless you know a workaround?