tModLoader

tModLoader

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Fervent Arms
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30. Okt. 2024 um 14:42
4. Dez. 2024 um 14:36
30 Änderungshinweise (anzeigen)

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Fervent Arms

Beschreibung
This generates new content based on whatever mod is installed, including big content mods such as Calamity, Thorium, Stars Above, etc.

Stats Screen
You may view a sum of all your prefixed stats, the button is located just above the player equipped armor and loadout buttons.

Prefixes/Reforging
All combat related items can now receive prefixes and reforging. Prefixes are now procedurally generated.
Damage types may also now be re-rolled.
Has an autoreforge feature.
Prefix quality influenced by player luck.
Negative Prefixes Bolster The Value Of Other Positive Prefixes On The Same Item

Damage
Increases weapon damage
Critical Hit Chance
Can now go over 100% for increased effect
Increases weapon critical hit chance
Critical Hit Damage
Increases the damage and knockback of each iteration of critical hit
Knockback
Increases weapon knockback
Attack Speed
Increases weapon attack speed
Additionally increases pickaxe, axe, and hammer mine speed
Penetration
Increases weapon defense penetration
Leech
Chance on hit to spawn a heart which either restores, or drains with negative Leech
Spirit
Chance on hit to spawn a star which either restores, or drains with negative Spirit
Frenzy
Increase damage for each point of health missing
Lunacy
Increase damage for each point of mana missing
Save Ammo Chance
Chance to not consume ammo
Defense
Increases player defense
Life
Increases player health
Mana
Increases player mana
Dodge
Chance to avoid incoming damage
Maximum 75% chance
Jump
Increase to player jump power
Movement
Increase to player movement speed
Taunt
Increased enemy target priority
Mania
Proportionally reduce damage taken, but reduce mana by the amount of damage avoided
Mirage
Proportionally reduce mana consumed, but reduce health by the amount of mana consumption avoided
Mana Cost
Reduce weapon mana cost
Multishot
Weapon which shoots projectiles have a chance to shoot twice as many
Size
Increases weapon size
Pierce
Projectiles have a chance to pierce their target
Ricochet
Projectiles have a chance to bounce off of tiles
Homing
Projectiles track nearby enemies
Velocity
Projectile speed increases proportionally
Venom
Chance to inflict venom
Debuff timer scales with weapon damage
Bleeding
Chance to inflict bleeding
Debuff timer scales with weapon damage
Confusion
Chance to inflict confusion
Debuff timer scales with weapon damage
Cursed Inferno
Chance to inflict cursed inferno
Debuff timer scales with weapon damage
Burning Frost
Chance to inflict cursed frostburn
Debuff timer scales with weapon damage
Flame
Chance to inflict on fire
Debuff timer scales with weapon damage
Ichor
Chance to inflict ichor
Debuff timer scales with weapon damage
Poison
Chance to inflict poison
Debuff timer scales with weapon damage
Shadow's Flame
Chance to inflict shadowflame
Debuff timer scales with weapon damage
Midas' Touch
Chance to inflict midas
Debuff timer scales with weapon damage
Oil
Chance to inflict oil
Debuff timer scales with weapon damage
Metabolism
Increase recovered from heart pickups
Affinity
Increase recovered from star pickups
Chain Lightning
Chance for lightning to extend from the target, hitting nearby enemies

Hearts & Stars
  • When picked up, they restore an amount which now inceases or decreases based on the maximum of your health or mana, additionally scaled by respective regeneration speed
  • Chance to become a damaging pickup, appearing black and hurting once picked up

Endless Consumables
  • All damaging consumables ( Arrows, Bullets, Shurikens, Grenades, etc. ) now have a version of themselves which is endless, modded included
  • The endless version contains new features, such as reforging and the ability to be upgraded to higher tiers
  • Ammo Box[terraria.wiki.gg]

Summoning
  • Automatic summoning on spawn
  • Summoning items now get critical chance
  • Minions now scale and update their stats in real-time
  • Bewitching Table[terraria.wiki.gg]

Gear Advancement
  • Entering a new tier means that the item will be scaled up to other items of that tier
  • Sharpening Station[terraria.wiki.gg]

Endless Potion Buffs
  • When a potion is consumed you gain a small percentage of build-up
  • Once 100% has been reached, you may toggle the buff permanently
  • Crystal Ball[terraria.wiki.gg]

QA multiplayer testing and ideas assisted by Zainy-est Pixel art by Luis Miguel Maldonado Redondo
Ursprünglich geschrieben von tModLoader ferventarms:
Developed By Spazz
Beliebte Diskussionen Alle anzeigen (12)
15
18. Apr. um 5:12
Balancing issues
Moon
4
3. Dez. 2024 um 23:29
Magic storage stack issue
Malum Caedo
2
25. Jan. um 14:40
Item Duplication Bug with Modded Items
das unfourjhinate
341 Kommentare
LillCrazy 24. Apr. um 10:55 
-bleed % on weapon or armor..2h later realizes wy im bleeding out when my summons attack xD
kinda cool,,jsut need to farm more cash for reforging xD

also ther might be a bug between this mod and stars above the weapon memorys seems to get removed when i restart my game it would make sense if the mod which adds more item values sumhow messes with weapon memorys, since i dont ahve any other massive content mod installed ican only guess thers a bug here
Xredo 9. Apr. um 12:52 
@Ghost
That was indeed the case when I last played with the mod
Ghost 9. Apr. um 9:49 
Hi @All - wondering , if the stat is negative does that mean that if i use the item - it should be affecting me instead of the target ??

ie... Say I have a weapon with Flame -5% (negative 5%) , - then there is a 1/10 chances i will apply Flame to myself ?
Xredo 5. Apr. um 9:36 
You can toggle the effects with a crystal ball. It is mentioned under the "Endless Potion Buffs" title, but it could maybe use some more words.
18 rats in a trench coat 4. Apr. um 23:16 
how do I toggle potion effects? it isn't explained anywhere nor is it obvious
Kippy 17. März um 21:02 
oil should make them fly during rain
Ghost 9. März um 9:27 
The homing prefix, keeps aiming at something off screen and I cant get it to retarget... even my summons keep going towards that direction. Turned off that prefix as a workaround and reloaded the game.
wodzu_93 5. März um 11:07 
Correction: mod works fine. It's incompatibility with "Armor Modifiers and Reforging" mod, disable that if you can't reforge.
wodzu_93 5. März um 11:01 
Goblin Tinkerer can't reforge items at all. Using version 0.0.3.2. Note, added mod mid-save, if that makes a difference.
That_Mufuka 1. März um 17:30 
my game wont let me reforge with the goblin? why?